This commit is contained in:
lishuo 2022-05-10 19:23:32 +08:00
parent 81409dca9e
commit d77ed1bad1
13 changed files with 817 additions and 47 deletions

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@ -1,7 +1,7 @@
using Newtonsoft.Json;
using OnlineUserPool.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
@ -34,5 +34,38 @@ namespace OnlineUserPool.Api
}
return GetAsync<JsonResult<List<MapRouteAndUserQueryVM>>>($"MapRecord/GetRandomRankingUserRecord?top={ top }&routeIds={ routeIdsStr }").ConfigureAwait(false).GetAwaiter().GetResult().data;
}
public static List<RoomModel> GetGameRoomList(int pageIndex,int pageSize)
{
return GetAsync<JsonResult<List<RoomModel>>>($"GameRoom/GetList?pageIndex={ pageIndex }&pageSize={ pageSize }").ConfigureAwait(false).GetAwaiter().GetResult().data;
}
public static void DeleteGameRoom(int id)
{
var result = PostAsync<JsonResult>($"GameRoom/Delete", new {id}).ConfigureAwait(false);
}
public static void AddGameRoom(int roomId, int status,int userId,string name, int routeId, string pwd, DateTime startTime, int closeTime, int maxMembers)
{
var result = PostAsync<JsonResult>($"Admin/GameRoom/Add", new {
status,
userId,
name,
routeId,
pwd,
startTime,
closeTime,
maxMembers
}).ConfigureAwait(false);
}
public static void UpdateGameRoom(int roomId, int status)
{
var result = PostAsync<JsonResult>($"Admin/GameRoom/Update", new
{
roomId,
status
}).ConfigureAwait(false);
}
}
}

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@ -42,10 +42,10 @@ namespace OnlineUserPool.Hander
}
private const int START = 15;
private const int SMALL = 50;
private const int MEDIUM = 100;
private const int LARGE = 200;
private const int OFFSET = 15;
private const int SMALL = 30;
private const int MEDIUM = 50;
private const int LARGE = 80;
private const int OFFSET = 30;
//根据当前时段计算虚拟总人数
private int ComputeTop()
@ -56,19 +56,19 @@ namespace OnlineUserPool.Hander
int offset = 1;//少1 中3 多10
if (hour <= 6)
{
offset = rand.Next(START- OFFSET, START+ OFFSET);
offset = rand.Next((int)(0.8 * START), (int)(1.2 * START));
}
if (hour > 6 && hour <= 18)
{
offset = rand.Next(MEDIUM - OFFSET, MEDIUM + OFFSET);
offset = rand.Next((int)(0.8 * OFFSET), (int)(1.2 * MEDIUM));
}
if (hour >= 18 && hour <= 22)
{
offset = rand.Next(LARGE - OFFSET, LARGE + OFFSET);
offset = rand.Next((int)(0.8 * LARGE), (int)(1.2 * LARGE));
}
if (hour > 22 && hour <= 24)
{
offset = rand.Next(SMALL - OFFSET, SMALL + OFFSET);
offset = rand.Next((int)(0.8 * SMALL), (int)(1.2 * SMALL));
}
return offset;
}

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@ -15,8 +15,8 @@ namespace OnlineUserPool.Hander
private int _index = 0; //3600*3;
private MultiUserModel model;
private TurfHelper _turfHelper;
private int _routeId = 1215; //5593; //1660;
private int _size = 100;
private int _routeId = 12353; //5593; //1660;
private int _size = 10;
private int _competitionid = 0;//35;
public MultiUserHandle()
{
@ -33,7 +33,7 @@ namespace OnlineUserPool.Hander
#region sis
_routeId = 1215;
_routeId = 12353;
_competitionid = 0;
#endregion
@ -41,7 +41,7 @@ namespace OnlineUserPool.Hander
double i = 0;
foreach (var item in model.users)
{
i += 0.0012;
i += 0.01;
item.Distance = i;
}
_turfHelper = new TurfHelper(model.route.List.Select(d => d.Point));

35
Model/CustomList.cs Normal file
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@ -0,0 +1,35 @@
using System.Collections.Generic;
namespace OnlineUserPool.Model
{
public class CustomList<T>
{
private List<T> List = new List<T>();
public object lockObj = new object();
public void Add(T o)
{
lock (lockObj)
{
List.Add(o);
}
}
public void Remove(T o)
{
lock (lockObj)
{
List.Remove(o);
}
}
public List<T> ToList()
{
return List;
}
public int Count()
{
return List.Count;
}
}
}

View File

@ -121,5 +121,35 @@ namespace OnlineUserPool.Model
SetProperty(ref _IsWatch, value);
}
}
private string _Request;
public string Request
{
get { return _Request; }
set
{
SetProperty(ref _Request, value);
}
}
private string _Model;
public string Model
{
get { return _Model; }
set
{
SetProperty(ref _Model, value);
}
}
private int _RoomId;
public int RoomId
{
get { return _RoomId; }
set
{
SetProperty(ref _RoomId, value);
}
}
}
}

View File

@ -42,13 +42,20 @@ namespace OnlineUserPool.Model
//public bool ShowVirtual { get; set; }
public int FrameRate { get; set; }
public int RoomId { get; set; }
public DateTime? StartTime { get; set; }
public string Request { get; set; }
public string Model { get; set; }
public string ToString(int v)
{
if (v == 2)
{
return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)},{ Power} ,{ HeartRate},{ Cadence},{ TotalTicks}";
return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)},{ Power} ,{ HeartRate},{ Cadence},{ TotalTicks},{ FrameRate},{RoomId},{StartTime}";
}
return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)}";
}

View File

@ -15,6 +15,94 @@ namespace OnlineUserPool.Model
/// 能处理的消息格式的版本号
/// </summary>
public int V { get; set; }
/// <summary>
/// 子命令类型
/// </summary>
public byte SubType { get; set; }
}
public class SetModelCommand : ReceiveModel
{
public string Model { get; set; }
}
public class QueryGameRoomListCommand : ReceiveModel
{
public string Name { get; set; }
public int UserId { get; set; }
public int PageIndex { get; set; }
public int PageSize { get; set; }
}
public class CreateGameRoomCommand : ReceiveModel
{
public int Id { get; set; }
public string Name { get; set; }
public int RouteId { get; set; }
public int UserId { get; set; }
public int CloseTime { get; set; }
public int MaxMembers { get; set; }
public string Password { get; set; }
public DateTime CreateTime { get; set; }
public string MapRouteName { get; set; }
public double Distance { get; set; }
public double TotalClimb { get; set; }
public double AverageGrade { get; set; }
public bool Enable3D { get; set; }
public bool EnableAR { get; set; }
public bool IsLock { get; set; }
public string FileName { get; set; }
public string FileUrl { get; set; }
public string AltitudeGraph { get; set; }
}
public class JoinGameRoomCommand : ReceiveModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public DateTime JoinAt { get; set; }
}
public class GameRoomReadyCommand : ReceiveModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public int Status { get; set; }
}
public class GameRoomStartCommand : ReceiveModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public DateTime StartTime { get; set; }
}
public class GameRoomKickCommand : ReceiveModel
{
public int RoomId { get; set; }
public int UserId { get; set; }//被踢的人
public int OnwerId { get; set; }//房主
}
public class GameRoomProcessCommand : ReceiveModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public double Process { get; set; }
}
public class SetClientCommand : ReceiveModel

69
Model/RoomModel.cs Normal file
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@ -0,0 +1,69 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OnlineUserPool.Model
{
public class RoomModel
{
public int Id { get; set; }
public int RoomId { get; set; }
public string Name { get; set; }
public int UserId { get; set; }//房主
public int Status { get; set; }//房间状态 0 :准备状态 1开始loading
public DateTime StatusChangedTime { get; set; }
public DateTime CreateTime { get; set; }//创建时间
public DateTime? StartTime { get; set; }//开始时间
public int CloseTime { get; set; }
public int MaxMembers { get; set; }
public int MapRouteId { get; set; }
public string MapRouteName { get; set; }
public double Distance { get; set; }
public double TotalClimb { get; set; }
public double AverageGrade { get; set; }
public bool Enable3D { get; set; }
public bool EnableAR { get; set; }
public bool IsLock { get; set; }
public string Password { get; set; }
public string FileName { get; set; }
public string FileUrl { get; set; }
public string AltitudeGraph { get; set; }
public bool Saved { get; set; }
public List<RoomDetailModel> List { get; set; }
public override string ToString()
{
return $"{RoomId},{UserId},{Name},{CloseTime},{MaxMembers},{MapRouteId},{MapRouteName},{Distance},{TotalClimb},{AverageGrade},{Enable3D},{EnableAR},{IsLock},{Password},{FileName},{FileUrl},{AltitudeGraph},{Status},{StartTime}";
}
}
public class RoomDetailModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public DateTime JoinAt { get; set; }
public int Status { get; set; }
public double Process { get; set; }
public bool IsOwner { get; set; }
public bool Saved { get; set; }
public DateTime LastActiveTime { get; set; }
public override string ToString()
{
return $"{RoomId},{UserId},{JoinAt},{Status},{Process},{IsOwner}";
}
}
//附件信息
public class ExtendPropertiesModel
{
//AR骑行的视频帧数
public int FrameRate { get; set; }
public override string ToString()
{
return $"{FrameRate}";
}
}
}

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@ -24,6 +24,10 @@ namespace OnlineUserPool.Model
/// </summary>
public double _Lon = 0d;
public double _Bearing = 0d;
/// <summary>
/// 帧数
/// </summary>
public int? _FrameRate = 0;
public TargetData Clone()
{
@ -32,7 +36,7 @@ namespace OnlineUserPool.Model
public override string ToString()
{
return string.Format($"Ticks:{Ticks} Power:{_Power} Speed:{_Speed} Distance:{_Distance} Cadence:{_Cadence} HeartRate:{_HeartRate} Lat:{_Lat} Lon:{_Lon}");
return string.Format($"Ticks:{Ticks} Power:{_Power} Speed:{_Speed} Distance:{_Distance} Cadence:{_Cadence} HeartRate:{_HeartRate} Lat:{_Lat} Lon:{_Lon} FrameRate:{_FrameRate}");
}
public string Write()

View File

@ -145,6 +145,38 @@ namespace OnlineUserPool.Services
//{
// _action(ipEndPoint, JsonConvert.DeserializeObject<SetWatchCommand>(temp));
//}
else if (msg.CommandType == 3)
{
if (msg.SubType == 0)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<CreateGameRoomCommand>(temp));
}
if (msg.SubType == 1)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<JoinGameRoomCommand>(temp));
}
if (msg.SubType == 2)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomReadyCommand>(temp));
}
if (msg.SubType == 3)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomStartCommand>(temp));
}
if (msg.SubType == 4)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomKickCommand>(temp));
}
if (msg.SubType == 5)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomProcessCommand>(temp));
}
if (msg.SubType == 6)
{
_action(ipEndPoint, JsonConvert.DeserializeObject<QueryGameRoomListCommand>(temp));
}
}
else
{
_action(ipEndPoint, msg);

View File

@ -22,6 +22,8 @@ namespace OnlineUserPool.Unility
public static int TcpPort { get; private set; }
public static string GameRoomFilePath { get; private set; }
static ConfigHelp()
{
@ -32,7 +34,6 @@ namespace OnlineUserPool.Unility
UdpPort = int.Parse(System.Configuration.ConfigurationManager.AppSettings["Port"]);
TcpPort = int.Parse(System.Configuration.ConfigurationManager.AppSettings["TcpPort"]);
}
}
}

60
Unility/GameRoomHelper.cs Normal file
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@ -0,0 +1,60 @@
using Newtonsoft.Json;
using OnlineUserPool.Model;
using Serilog;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace OnlineUserPool.Unility
{
public class GameRoomHelper
{
public static string GameRoomFilePath { get; set; }
static GameRoomHelper()
{
GameRoomFilePath = AppDomain.CurrentDomain.BaseDirectory + "\\GameRoom.txt";
if (!File.Exists(GameRoomFilePath))
{
File.Create(GameRoomFilePath);
}
}
public static List<RoomModel> Get()
{
var list = new List<RoomModel>();
try
{
if (!File.Exists(GameRoomFilePath))
{
return list;
}
var content = File.ReadAllText(GameRoomFilePath);
if (string.IsNullOrEmpty(content))
{
return list;
}
return JsonConvert.DeserializeObject<List<RoomModel>>(content);
}
catch (Exception e)
{
Log.Error($"读取本地存储对战信息出错:{e}");
}
return list;
}
public static void Set(List<RoomModel> list)
{
try
{
var str = JsonConvert.SerializeObject(list);
File.WriteAllText(GameRoomFilePath,str);
}
catch (Exception e)
{
Log.Error($"本地存储对战信息出错:{e}");
}
}
}
}

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@ -19,13 +19,18 @@ using System.Collections.Concurrent;
using System.IO.Compression;
using System.IO;
using System.Windows;
using OnlineUserPool.Api;
using OnlineUserPool.Api.Model;
namespace OnlineUserPool.ViewModels
{
public class MainWindowViewModel : BindableBase
{
{
public ObservableCollection<HostModel> Clients { get; private set; } = new ObservableCollection<HostModel>();
private static ConcurrentBag<MsgModel> receiveMes = new ConcurrentBag<MsgModel>();
private static CustomList<RoomModel> RoomList = new CustomList<RoomModel>();
private static object locker = new object();
public static System.Timers.Timer timer;
private static IHandle mapRecordRankingHander;
@ -77,6 +82,14 @@ namespace OnlineUserPool.ViewModels
public MainWindowViewModel()
{
//初始化对战房间信息
var r = GameRoomHelper.Get();
foreach (var item in r)
{
RoomList.Add(item);
}
//初测程序关闭事件
Application.Current.MainWindow.Closing += MainWindow_Closing;
Title = $"{ IPAddress.Any }:{ ConfigHelp.UdpPort }";
dispatcher = Dispatcher.CurrentDispatcher;
@ -90,7 +103,7 @@ namespace OnlineUserPool.ViewModels
new TcpService1().RunServer(ReceivedData, CientDisconnected);
//var tet = new System.Collections.Concurrent.ConcurrentBag<object>();
var _udpService = new UdpService();
_udpService.RunServer(ReceivedData);
@ -104,6 +117,11 @@ namespace OnlineUserPool.ViewModels
//Console.ReadKey();
}
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
GameRoomHelper.Set(RoomList.ToList());
}
private void ReceivedData(IPEndPoint remoteIpEndPoint, ReceiveModel msg, IService service)
{
dispatcher.Invoke(() =>
@ -130,7 +148,7 @@ namespace OnlineUserPool.ViewModels
{
var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
client.LastActiveTime = DateTime.Now;
if(msg.V > 0)
if (msg.V > 0)
{
client.V = msg.V;
}
@ -142,11 +160,38 @@ namespace OnlineUserPool.ViewModels
var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
var msg1 = (msg as MsgModel);
client.Competitionid = msg1.Competitionid;
client.Model = msg1.Model;
client.RoomId = msg1.RoomId;
if (msg1.V > 0)
{
client.V = msg1.V;
}
receiveMes.Add(msg1);
//对战房间内的人保存处理
if (msg1.RoomId > 0 && msg1.Saved)
{
var current = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
if (current != null)
{
//更新房间内的人的保存状态
var currentPlayer = current.List.Where(c => c.UserId == msg1.MemberId).FirstOrDefault();
if (currentPlayer != null)
{
currentPlayer.Saved = true;
}
var notAllSaved = current.List.Where(c => !c.Saved).Any();
if (!notAllSaved && current.Status != 2)
{
current.Status = 2;
WebService.UpdateGameRoom(current.RoomId, current.Status);
}
if (!current.Saved)
{
current.Saved = true;
WebService.AddGameRoom(current.RoomId,current.Status,current.UserId, current.Name, current.MapRouteId, current.Password, current.StartTime.Value, current.CloseTime, current.MaxMembers);
}
}
}
}
break;
//设置客户端
@ -162,28 +207,26 @@ namespace OnlineUserPool.ViewModels
client.IsWatch = msg1.IsWatch;
}
break;
//case 3:
// {
// var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
// var msg1 = (msg as SetWatchCommand);
// client.Competitionid = msg1.Competitionid;
// client.IsWatch = true;
// }
// break;
//GameRoom
case 3:
{
HandleGameRoom(msg);
}
break;
default:
break;
}
if (msg.CommandType == 0)
{
//client.ShowVirtual = msg.ShowVirtual;
}
else if (msg.CommandType == 1)
{
}
});
}
@ -192,11 +235,357 @@ namespace OnlineUserPool.ViewModels
NotifyClient();
}
private void HandleGameRoom(ReceiveModel msg)
{
//收
switch (msg.SubType)
{
case 0: HandleCreateGameRoom(msg); break;
case 1: HandleJoinGameRoom(msg); break;
case 2: HandleGameRoomReadyStatus(msg); break;
case 3: HandleGameRoomStart(msg); break;
case 4: HandleGameRoomKick(msg); break;
case 5: HandleGameRoomProcess(msg); break;
case 6: HandleQueryGameRoomList(msg); break;//查询房间列表
default:
break;
}
switch (msg.SubType)
{
case 0:
case 1:
case 2:
case 3:
case 4: BroadCastGameRoomList(); break;
}
}
private void SendGameRoomMessage(RoomModel gameRoom)
{
if (gameRoom == null)
return;
var list = new List<MsgModel>();
list.Add(new MsgModel()
{
V = 2,
Point = new double[] { 0d, 0d },
});
string ss = "";
if (gameRoom.List != null && gameRoom.List.Count > 0)
{
ss = string.Join("|", gameRoom.List.Select(c => c.ToString()));
}
var G = $"[{gameRoom},detail{{{ss}}}]";
var temp = string.Join("|", list.Select(m => m.ToString(2))) + "|";
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
var ddd = new Data1(strV21);
var needList = Clients.Where(c => c.RoomId == gameRoom.RoomId).ToList();
foreach (var client in needList)
{
bool isZip = client.Encoding == "gzip";
client.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, client.IPEndPoint);
client.Request = "";
}
}
private void BroadCastGameRoomList()
{
//广播
var needlist = Clients.Where(c => !string.IsNullOrEmpty(c.Model) && c.Model.Equals("GameRoom") && !string.IsNullOrEmpty(c.Request));
var list = new List<MsgModel>();
list.Add(new MsgModel()
{
V = 2,
Point = new double[] { 0d, 0d },
});
var temp = string.Join("|", list.Select(m => m.ToString(2))) + "|";
foreach (var item in needlist)
{
var G = GameRoomMessageHandler(item);
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
var ddd = new Data1(strV21);
bool isZip = item.Encoding == "gzip";
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
}
}
//查询房间列表
private void HandleQueryGameRoomList(ReceiveModel msg)
{
var query = msg as QueryGameRoomListCommand;
var needSend = Clients.Where(c => c.MemberId == query.UserId).FirstOrDefault();
if (needSend == null)
return;
needSend.Request = $"List/{query.PageIndex}/{query.PageSize}/{query.Name}";
var list = new List<MsgModel>();
list.Add(new MsgModel()
{
V = 2,
Point = new double[] { 0d, 0d },
});
var temp = string.Join("|", list.Where(m => m.Competitionid == needSend.Competitionid).Select(m => m.ToString(2))) + "|";
List<RoomModel> rooms;
if (!string.IsNullOrEmpty(query.Name))
{
rooms = RoomList.ToList().Where(c => c.Name.Contains(query.Name) || c.RoomId.ToString() == query.Name).OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(query.PageIndex * query.PageSize).Take(query.PageSize).ToList();
}
else
{
rooms = RoomList.ToList().OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(query.PageIndex * query.PageSize).Take(query.PageSize).ToList();
}
string G = "";
foreach (var r in rooms)
{
string ss = "";
if (r.List != null && r.List.Count > 0)
{
ss = string.Join("|", r.List.Select(c => c.ToString()));
}
G += $"[{r.ToString()},detail{{{ss}}}]";
}
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
var ddd = new Data1(strV21);
bool isZip = needSend.Encoding == "gzip";
needSend.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, needSend.IPEndPoint);
}
//查询房间明细
private void HandleQueryGameRoomDetail(ReceiveModel msg)
{
}
//创建房间
private void HandleCreateGameRoom(ReceiveModel msg)
{
var createMsg = msg as CreateGameRoomCommand;
var list = new List<RoomDetailModel>();
list.Add(new RoomDetailModel()
{
UserId = createMsg.UserId,
JoinAt = DateTime.Now.ToUniversalTime(),
IsOwner = true,
});
var maxId = 0;
if (RoomList.Count() > 0)
{
maxId = RoomList.ToList().Max(c => c.RoomId);
}
var room = new RoomModel
{
RoomId = maxId + 1,
Name = createMsg.Name,
Password = createMsg.Password,
CloseTime = createMsg.CloseTime,
CreateTime = createMsg.CreateTime,
MapRouteId = createMsg.RouteId,
MapRouteName = createMsg.MapRouteName,
AltitudeGraph = createMsg.AltitudeGraph,
MaxMembers = createMsg.MaxMembers,
UserId = createMsg.UserId,
AverageGrade = createMsg.AverageGrade,
TotalClimb = createMsg.TotalClimb,
Distance = createMsg.Distance,
EnableAR = createMsg.EnableAR,
Enable3D = createMsg.Enable3D,
FileName = createMsg.FileName,
FileUrl = createMsg.FileUrl,
IsLock = !string.IsNullOrEmpty(createMsg.Password),
List = list,
};
var mine = Clients.Where(c => c.MemberId == createMsg.UserId).FirstOrDefault();
if (mine != null)
{
mine.RoomId = room.RoomId;
}
RoomList.Add(room);
//创建房间
}
//处理当前用户加入房间
private void HandleJoinGameRoom(ReceiveModel msg)
{
var msg1 = msg as JoinGameRoomCommand;
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
var client = Clients.FirstOrDefault(n => n.MemberId.Equals(msg1.UserId));
//更新房间信息
if (room != null)
{
var list = room.List;
var member = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
if (member != null)
{
member.JoinAt = msg1.JoinAt;
}
else
{
list.Add(new RoomDetailModel
{
UserId = msg1.UserId,
JoinAt = msg1.JoinAt,
RoomId = msg1.RoomId
});
}
if (client != null)
{
client.RoomId = room.RoomId;
client.Request = "";
}
}
//发送当前房间的信息给当前房间内的人
SendGameRoomMessage(room);
}
//处理当前用户准备状态
private void HandleGameRoomReadyStatus(ReceiveModel msg)
{
var msg1 = msg as GameRoomReadyCommand;
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
if (room != null)
{
var list = room.List;
var member = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
if (member != null)
{
member.Status = msg1.Status;
}
}
//发送信息给当前房间内的人
SendGameRoomMessage(room);
}
//处理当前用户准备状态
private void HandleGameRoomStart(ReceiveModel msg)
{
var msg1 = msg as GameRoomStartCommand;
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
if (room != null)
{
room.Status = 1;
room.StatusChangedTime = DateTime.Now;
}
//发送信息给当前房间内的人
SendGameRoomMessage(room);
}
//处理房间踢人的操作
private void HandleGameRoomKick(ReceiveModel msg)
{
var msg1 = msg as GameRoomKickCommand;
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
if (room != null)
{
var list = room.List;
var needRemove = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
if (needRemove != null)
{
list.Remove(needRemove);
//如果当前是房主退出房间,房主替换成其他人
if (needRemove.IsOwner && list.Count() > 0)
{
var newOwner = list.FirstOrDefault();
newOwner.IsOwner = true;
room.UserId = newOwner.UserId;
}
}
//人数为0删除房间
if (list.Count() == 0)
{
RoomList.Remove(room);
}
var mine = Clients.Where(c => c.MemberId == msg1.UserId).FirstOrDefault();
if (mine != null)
{
mine.RoomId = 0;
}
//发送信息给当前房间内的人
SendGameRoomMessage(room);
}
}
private const int ROOM_TIME_OUT = 60;
private const int TOTAL_PROCESS = 100;
//处理房间内人loading进度
private void HandleGameRoomProcess(ReceiveModel msg)
{
var msg1 = msg as GameRoomProcessCommand;
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
var client = Clients.Where(c => c.MemberId == msg1.UserId).FirstOrDefault();
if (room != null)
{
var list = room.List;
var player = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
if (player != null)
{
player.Process = msg1.Process;
}
var notReady = list.Where(c => c.Process < TOTAL_PROCESS).Any();
var now = DateTime.Now;
var timespan = now - room.StatusChangedTime;
//超时时间1分钟所有人强制开始
if ((notReady && timespan.TotalSeconds > ROOM_TIME_OUT) || !notReady)
{
room.StartTime = now.AddSeconds(10).ToUniversalTime();
}
if (client != null)
{
client.RoomId = room.RoomId;
}
SendGameRoomMessage(room);
}
}
private string GameRoomMessageHandler(HostModel item)
{
//如果当前Client有请求房间列表信息发送房间列表信息
var G = "";
if (!string.IsNullOrEmpty(item.Request))
{
//var resultList = WebService.GetGameRoomList(0, 1000);
//List / 0 / 6 /
var param = item.Request.Split('/');
var pageInfo = param[0];
if (pageInfo.Equals("List"))
{
var pageIndex = Convert.ToInt32(param[1]);
var pageSize = Convert.ToInt32(param[2]);
var querName = param[3].ToString();
List<RoomModel> rooms;
if (!string.IsNullOrEmpty(querName))
{
rooms = RoomList.ToList().Where(c => c.Name.Contains(querName) || c.RoomId.ToString() == querName).OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(pageIndex * pageSize).Take(pageSize).ToList();
}
else
{
rooms = RoomList.ToList().OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(pageIndex * pageSize).Take(pageSize).ToList();
}
foreach (var r in rooms)
{
string ss = "";
if (r.List != null && r.List.Count > 0)
{
ss = string.Join("|", r.List.Select(c => c.ToString()));
}
G += $"[{r.ToString()},detail{{{ss}}}]";
}
}
}
////如果当前Client有房间信息将当前房间信息发送当前客户端
//var currentRoom = RoomList.Where(c => c.Code == item.RoomCode).FirstOrDefault();
//var gameList = "";
//var room = "";
//if (currentRoom != null)
//{
// room = currentRoom.ToString();
// gameList = string.Join('|', currentRoom.List.Select(c => c.ToString()));
//}
return $"list{G}";
}
private void NotifyClient()
{
try
{
if(!receiveMes.Any())
if (!receiveMes.Any())
{
dispatcher.Invoke(() =>
{
@ -233,8 +622,9 @@ namespace OnlineUserPool.ViewModels
#endif
msgs.AddRange(virtualData);
}
SendMessage(Clients, msgs);
//屏蔽房间模式的用户
var c = Clients.Where(c => string.IsNullOrEmpty(c.Model)).ToList();
SendMessage(c, msgs);
dispatcher.Invoke(() =>
{
@ -251,7 +641,7 @@ namespace OnlineUserPool.ViewModels
//移除下线的客户端
for (int i = 0; i < msgs.Count; i++)
{
if (msgs[i].exit && msgs[i].MemberId >0)//客户端退出,并且不是虚拟的人物
if (msgs[i].exit && msgs[i].MemberId > 0)//客户端退出,并且不是虚拟的人物
{
//这个地方有严重的逻辑错误(虚拟的人物不能和真实的人用同一个名字)
var info = Clients.FirstOrDefault(n => n.MemberId == msgs[i].MemberId);
@ -282,14 +672,14 @@ namespace OnlineUserPool.ViewModels
}
}
private void SendMessage(Collection<HostModel> clients, List<MsgModel> msgModels)
private void SendMessage(IList<HostModel> clients, List<MsgModel> msgModels)
{
if (!clients.Any() || !msgModels.Any())
{
return;
}
var clients1 = clients.ToList();
var list = CloneJson<List<MsgModel>>(msgModels);
foreach (var item in list)
{
@ -297,7 +687,7 @@ namespace OnlineUserPool.ViewModels
item.EndDistance = Math.Round(item.EndDistance, 5);
item.WeightKg = Math.Round(item.WeightKg, 2);
}
string jsonString = Newtonsoft.Json.JsonConvert.SerializeObject(list.Select(m=> new {
string jsonString = Newtonsoft.Json.JsonConvert.SerializeObject(list.Select(m => new {
m.RouteId,
m.MemberId,
m.Point,
@ -310,6 +700,7 @@ namespace OnlineUserPool.ViewModels
m.WeightKg,
m.Competitionid,
m.Saved,
m.FrameRate,
}));
var data = Encoding.ASCII.GetBytes(jsonString);
//SendDataSize = (data.Length/1000D).ToString() +"KB";
@ -339,14 +730,14 @@ namespace OnlineUserPool.ViewModels
////var dataCompressV2 = Encoding.UTF8.GetBytes($"{ Convert.ToBase64String(CommonHelper.Compress(strV2)) }");
//var data2 = new Data1(strV2);
SendDataSize = $"\t单客户端数据包V1{ data1.GetBytes().Length/1000D }KB一共占用带宽{ data1.GetBytes().Length / 1000D * clients1.Count }KB压缩以后{ data1.GetBytes(true).Length/1000D * clients1.Count }KB";
SendDataSize = $"\t单客户端数据包V1{ data1.GetBytes().Length / 1000D }KB一共占用带宽{ data1.GetBytes().Length / 1000D * clients1.Count }KB压缩以后{ data1.GetBytes(true).Length / 1000D * clients1.Count }KB";
#region udp发送数据
foreach (var item in clients1)
{
try
{
if(item == null)
if (item == null)
{
continue;
}
@ -372,22 +763,20 @@ namespace OnlineUserPool.ViewModels
}
else if (item.V == 2)
{
//ddd = data2;
var temp = string.Join("|", list.Where(m => m.Competitionid == item.Competitionid).Select(m => m.ToString(2))) + "|";
var watchList1 = string.Join('|', clients1.Where(c => c.IsWatch && c.Competitionid == item.Competitionid).Select(c => c.MemberId));
var strV21 = $"*l{{{ temp }}};w{{{ watchList1 }}}#";
var e = string.Join("|", list.Where(c => c.RoomId > 0).Distinct().Select(c => $"{c.MemberId},{c.RoomId}"));
//TODO:去重
var strV21 = $"*l{{{ temp }}};w{{{ watchList1 }}};e{{{ e }}};#";
ddd = new Data1(strV21);
}
else
{
continue;
}
bool isZip = item.Encoding == "gzip";
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
}
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
}
}
catch (Exception e)
{
@ -406,6 +795,27 @@ namespace OnlineUserPool.ViewModels
//#endregion
}
private void GameRoomDisConnectHandler(HostModel client)
{
//如果是在对战房间或者对战列表掉线执行,骑行阶段断开连接不移除房间信息
if ( !string.IsNullOrEmpty(client.Model) && !client.Model.Equals("GameRoom"))
return;
RoomList.ToList().ForEach(o => {
if (o.List != null && o.Status == 0)
{
var needRemove = o.List.Where(c => c.UserId == client.MemberId).FirstOrDefault();
o.List.Remove(needRemove);
}
});
var needRemoveList = RoomList.ToList().Where(c => c.List.Count == 0).ToList();
foreach (var item in needRemoveList)
{
RoomList.Remove(item);
}
BroadCastGameRoomList();
}
void WriteLine(string str)
{
@ -439,6 +849,7 @@ namespace OnlineUserPool.ViewModels
if (client != null)
{
Clients.Remove(client);
GameRoomDisConnectHandler(client);
}
}
catch(Exception ex)