forked from powerfun/udpservice
对战
This commit is contained in:
parent
81409dca9e
commit
d77ed1bad1
@ -1,7 +1,7 @@
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using Newtonsoft.Json;
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using OnlineUserPool.Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.Http;
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@ -34,5 +34,38 @@ namespace OnlineUserPool.Api
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}
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return GetAsync<JsonResult<List<MapRouteAndUserQueryVM>>>($"MapRecord/GetRandomRankingUserRecord?top={ top }&routeIds={ routeIdsStr }").ConfigureAwait(false).GetAwaiter().GetResult().data;
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}
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public static List<RoomModel> GetGameRoomList(int pageIndex,int pageSize)
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{
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return GetAsync<JsonResult<List<RoomModel>>>($"GameRoom/GetList?pageIndex={ pageIndex }&pageSize={ pageSize }").ConfigureAwait(false).GetAwaiter().GetResult().data;
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}
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public static void DeleteGameRoom(int id)
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{
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var result = PostAsync<JsonResult>($"GameRoom/Delete", new {id}).ConfigureAwait(false);
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}
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public static void AddGameRoom(int roomId, int status,int userId,string name, int routeId, string pwd, DateTime startTime, int closeTime, int maxMembers)
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{
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var result = PostAsync<JsonResult>($"Admin/GameRoom/Add", new {
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status,
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userId,
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name,
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routeId,
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pwd,
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startTime,
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closeTime,
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maxMembers
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}).ConfigureAwait(false);
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}
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public static void UpdateGameRoom(int roomId, int status)
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{
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var result = PostAsync<JsonResult>($"Admin/GameRoom/Update", new
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{
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roomId,
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status
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}).ConfigureAwait(false);
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}
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}
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}
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@ -42,10 +42,10 @@ namespace OnlineUserPool.Hander
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}
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private const int START = 15;
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private const int SMALL = 50;
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private const int MEDIUM = 100;
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private const int LARGE = 200;
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private const int OFFSET = 15;
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private const int SMALL = 30;
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private const int MEDIUM = 50;
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private const int LARGE = 80;
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private const int OFFSET = 30;
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//根据当前时段计算虚拟总人数
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private int ComputeTop()
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@ -56,19 +56,19 @@ namespace OnlineUserPool.Hander
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int offset = 1;//少:1 中:3 多:10
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if (hour <= 6)
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{
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offset = rand.Next(START- OFFSET, START+ OFFSET);
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offset = rand.Next((int)(0.8 * START), (int)(1.2 * START));
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}
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if (hour > 6 && hour <= 18)
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{
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offset = rand.Next(MEDIUM - OFFSET, MEDIUM + OFFSET);
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offset = rand.Next((int)(0.8 * OFFSET), (int)(1.2 * MEDIUM));
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}
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if (hour >= 18 && hour <= 22)
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{
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offset = rand.Next(LARGE - OFFSET, LARGE + OFFSET);
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offset = rand.Next((int)(0.8 * LARGE), (int)(1.2 * LARGE));
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}
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if (hour > 22 && hour <= 24)
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{
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offset = rand.Next(SMALL - OFFSET, SMALL + OFFSET);
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offset = rand.Next((int)(0.8 * SMALL), (int)(1.2 * SMALL));
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}
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return offset;
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}
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@ -15,8 +15,8 @@ namespace OnlineUserPool.Hander
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private int _index = 0; //3600*3;
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private MultiUserModel model;
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private TurfHelper _turfHelper;
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private int _routeId = 1215; //5593; //1660;
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private int _size = 100;
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private int _routeId = 12353; //5593; //1660;
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private int _size = 10;
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private int _competitionid = 0;//35;
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public MultiUserHandle()
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{
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@ -33,7 +33,7 @@ namespace OnlineUserPool.Hander
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#region sis
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_routeId = 1215;
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_routeId = 12353;
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_competitionid = 0;
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#endregion
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@ -41,7 +41,7 @@ namespace OnlineUserPool.Hander
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double i = 0;
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foreach (var item in model.users)
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{
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i += 0.0012;
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i += 0.01;
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item.Distance = i;
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}
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_turfHelper = new TurfHelper(model.route.List.Select(d => d.Point));
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35
Model/CustomList.cs
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35
Model/CustomList.cs
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@ -0,0 +1,35 @@
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using System.Collections.Generic;
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namespace OnlineUserPool.Model
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{
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public class CustomList<T>
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{
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private List<T> List = new List<T>();
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public object lockObj = new object();
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public void Add(T o)
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{
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lock (lockObj)
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{
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List.Add(o);
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}
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}
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public void Remove(T o)
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{
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lock (lockObj)
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{
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List.Remove(o);
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}
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}
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public List<T> ToList()
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{
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return List;
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}
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public int Count()
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{
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return List.Count;
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}
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}
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}
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@ -121,5 +121,35 @@ namespace OnlineUserPool.Model
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SetProperty(ref _IsWatch, value);
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}
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}
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private string _Request;
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public string Request
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{
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get { return _Request; }
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set
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{
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SetProperty(ref _Request, value);
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}
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}
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private string _Model;
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public string Model
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{
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get { return _Model; }
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set
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{
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SetProperty(ref _Model, value);
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}
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}
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private int _RoomId;
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public int RoomId
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{
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get { return _RoomId; }
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set
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{
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SetProperty(ref _RoomId, value);
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}
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}
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}
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}
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@ -42,13 +42,20 @@ namespace OnlineUserPool.Model
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//public bool ShowVirtual { get; set; }
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public int FrameRate { get; set; }
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public int RoomId { get; set; }
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public DateTime? StartTime { get; set; }
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public string Request { get; set; }
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public string Model { get; set; }
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public string ToString(int v)
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{
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if (v == 2)
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{
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return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)},{ Power} ,{ HeartRate},{ Cadence},{ TotalTicks}";
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return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)},{ Power} ,{ HeartRate},{ Cadence},{ TotalTicks},{ FrameRate},{RoomId},{StartTime}";
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}
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return $"{ RouteId },{ MemberId },{ string.Join(":", Point) },{ Convert.ToInt32(IsCompleted) },{ Speed },{ PreDistance },{ EndDistance },{ WeightKg },{ Competitionid },{ Convert.ToInt32(Saved)}";
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}
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@ -15,6 +15,94 @@ namespace OnlineUserPool.Model
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/// 能处理的消息格式的版本号
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/// </summary>
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public int V { get; set; }
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/// <summary>
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/// 子命令类型
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/// </summary>
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public byte SubType { get; set; }
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}
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public class SetModelCommand : ReceiveModel
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{
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public string Model { get; set; }
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}
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public class QueryGameRoomListCommand : ReceiveModel
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{
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public string Name { get; set; }
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public int UserId { get; set; }
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public int PageIndex { get; set; }
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public int PageSize { get; set; }
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}
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public class CreateGameRoomCommand : ReceiveModel
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{
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public int Id { get; set; }
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public string Name { get; set; }
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public int RouteId { get; set; }
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public int UserId { get; set; }
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public int CloseTime { get; set; }
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public int MaxMembers { get; set; }
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public string Password { get; set; }
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public DateTime CreateTime { get; set; }
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public string MapRouteName { get; set; }
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public double Distance { get; set; }
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public double TotalClimb { get; set; }
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public double AverageGrade { get; set; }
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public bool Enable3D { get; set; }
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public bool EnableAR { get; set; }
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public bool IsLock { get; set; }
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public string FileName { get; set; }
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public string FileUrl { get; set; }
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public string AltitudeGraph { get; set; }
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}
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public class JoinGameRoomCommand : ReceiveModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }
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public DateTime JoinAt { get; set; }
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}
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public class GameRoomReadyCommand : ReceiveModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }
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public int Status { get; set; }
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}
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public class GameRoomStartCommand : ReceiveModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }
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public DateTime StartTime { get; set; }
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}
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public class GameRoomKickCommand : ReceiveModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }//被踢的人
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public int OnwerId { get; set; }//房主
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}
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public class GameRoomProcessCommand : ReceiveModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }
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public double Process { get; set; }
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}
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public class SetClientCommand : ReceiveModel
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69
Model/RoomModel.cs
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69
Model/RoomModel.cs
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@ -0,0 +1,69 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OnlineUserPool.Model
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{
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public class RoomModel
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{
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public int Id { get; set; }
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public int RoomId { get; set; }
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public string Name { get; set; }
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public int UserId { get; set; }//房主
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public int Status { get; set; }//房间状态 0 :准备状态 1:开始loading
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public DateTime StatusChangedTime { get; set; }
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public DateTime CreateTime { get; set; }//创建时间
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public DateTime? StartTime { get; set; }//开始时间
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public int CloseTime { get; set; }
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public int MaxMembers { get; set; }
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public int MapRouteId { get; set; }
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public string MapRouteName { get; set; }
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public double Distance { get; set; }
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public double TotalClimb { get; set; }
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public double AverageGrade { get; set; }
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public bool Enable3D { get; set; }
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public bool EnableAR { get; set; }
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public bool IsLock { get; set; }
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public string Password { get; set; }
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public string FileName { get; set; }
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public string FileUrl { get; set; }
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public string AltitudeGraph { get; set; }
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public bool Saved { get; set; }
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public List<RoomDetailModel> List { get; set; }
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public override string ToString()
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{
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return $"{RoomId},{UserId},{Name},{CloseTime},{MaxMembers},{MapRouteId},{MapRouteName},{Distance},{TotalClimb},{AverageGrade},{Enable3D},{EnableAR},{IsLock},{Password},{FileName},{FileUrl},{AltitudeGraph},{Status},{StartTime}";
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}
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}
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public class RoomDetailModel
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{
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public int RoomId { get; set; }
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public int UserId { get; set; }
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public DateTime JoinAt { get; set; }
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public int Status { get; set; }
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public double Process { get; set; }
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public bool IsOwner { get; set; }
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public bool Saved { get; set; }
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public DateTime LastActiveTime { get; set; }
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public override string ToString()
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{
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return $"{RoomId},{UserId},{JoinAt},{Status},{Process},{IsOwner}";
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}
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}
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//附件信息
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public class ExtendPropertiesModel
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{
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//AR骑行的视频帧数
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public int FrameRate { get; set; }
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public override string ToString()
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{
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return $"{FrameRate}";
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}
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}
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}
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@ -24,6 +24,10 @@ namespace OnlineUserPool.Model
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/// </summary>
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public double _Lon = 0d;
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public double _Bearing = 0d;
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/// <summary>
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/// 帧数
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/// </summary>
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public int? _FrameRate = 0;
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public TargetData Clone()
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{
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@ -32,7 +36,7 @@ namespace OnlineUserPool.Model
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public override string ToString()
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{
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return string.Format($"Ticks:{Ticks} Power:{_Power} Speed:{_Speed} Distance:{_Distance} Cadence:{_Cadence} HeartRate:{_HeartRate} Lat:{_Lat} Lon:{_Lon}");
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return string.Format($"Ticks:{Ticks} Power:{_Power} Speed:{_Speed} Distance:{_Distance} Cadence:{_Cadence} HeartRate:{_HeartRate} Lat:{_Lat} Lon:{_Lon} FrameRate:{_FrameRate}");
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}
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public string Write()
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@ -145,6 +145,38 @@ namespace OnlineUserPool.Services
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//{
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// _action(ipEndPoint, JsonConvert.DeserializeObject<SetWatchCommand>(temp));
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//}
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else if (msg.CommandType == 3)
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{
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if (msg.SubType == 0)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<CreateGameRoomCommand>(temp));
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}
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if (msg.SubType == 1)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<JoinGameRoomCommand>(temp));
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}
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if (msg.SubType == 2)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomReadyCommand>(temp));
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}
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if (msg.SubType == 3)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomStartCommand>(temp));
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}
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if (msg.SubType == 4)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomKickCommand>(temp));
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}
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if (msg.SubType == 5)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<GameRoomProcessCommand>(temp));
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}
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if (msg.SubType == 6)
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{
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_action(ipEndPoint, JsonConvert.DeserializeObject<QueryGameRoomListCommand>(temp));
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}
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}
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else
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{
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_action(ipEndPoint, msg);
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@ -22,6 +22,8 @@ namespace OnlineUserPool.Unility
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public static int TcpPort { get; private set; }
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public static string GameRoomFilePath { get; private set; }
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static ConfigHelp()
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{
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@ -32,7 +34,6 @@ namespace OnlineUserPool.Unility
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UdpPort = int.Parse(System.Configuration.ConfigurationManager.AppSettings["Port"]);
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TcpPort = int.Parse(System.Configuration.ConfigurationManager.AppSettings["TcpPort"]);
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}
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}
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}
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60
Unility/GameRoomHelper.cs
Normal file
60
Unility/GameRoomHelper.cs
Normal file
@ -0,0 +1,60 @@
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using Newtonsoft.Json;
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using OnlineUserPool.Model;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace OnlineUserPool.Unility
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{
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public class GameRoomHelper
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{
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public static string GameRoomFilePath { get; set; }
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static GameRoomHelper()
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{
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GameRoomFilePath = AppDomain.CurrentDomain.BaseDirectory + "\\GameRoom.txt";
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if (!File.Exists(GameRoomFilePath))
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{
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File.Create(GameRoomFilePath);
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}
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}
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public static List<RoomModel> Get()
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{
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var list = new List<RoomModel>();
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try
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{
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if (!File.Exists(GameRoomFilePath))
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{
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return list;
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}
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var content = File.ReadAllText(GameRoomFilePath);
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if (string.IsNullOrEmpty(content))
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{
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return list;
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}
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return JsonConvert.DeserializeObject<List<RoomModel>>(content);
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}
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catch (Exception e)
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{
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Log.Error($"读取本地存储对战信息出错:{e}");
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}
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return list;
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}
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public static void Set(List<RoomModel> list)
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{
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try
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{
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var str = JsonConvert.SerializeObject(list);
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File.WriteAllText(GameRoomFilePath,str);
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}
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catch (Exception e)
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{
|
||||
Log.Error($"本地存储对战信息出错:{e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -19,13 +19,18 @@ using System.Collections.Concurrent;
|
||||
using System.IO.Compression;
|
||||
using System.IO;
|
||||
using System.Windows;
|
||||
using OnlineUserPool.Api;
|
||||
using OnlineUserPool.Api.Model;
|
||||
|
||||
namespace OnlineUserPool.ViewModels
|
||||
{
|
||||
|
||||
|
||||
public class MainWindowViewModel : BindableBase
|
||||
{
|
||||
{
|
||||
public ObservableCollection<HostModel> Clients { get; private set; } = new ObservableCollection<HostModel>();
|
||||
private static ConcurrentBag<MsgModel> receiveMes = new ConcurrentBag<MsgModel>();
|
||||
private static CustomList<RoomModel> RoomList = new CustomList<RoomModel>();
|
||||
private static object locker = new object();
|
||||
public static System.Timers.Timer timer;
|
||||
private static IHandle mapRecordRankingHander;
|
||||
@ -77,6 +82,14 @@ namespace OnlineUserPool.ViewModels
|
||||
|
||||
public MainWindowViewModel()
|
||||
{
|
||||
//初始化对战房间信息
|
||||
var r = GameRoomHelper.Get();
|
||||
foreach (var item in r)
|
||||
{
|
||||
RoomList.Add(item);
|
||||
}
|
||||
//初测程序关闭事件
|
||||
Application.Current.MainWindow.Closing += MainWindow_Closing;
|
||||
Title = $"{ IPAddress.Any }:{ ConfigHelp.UdpPort }";
|
||||
|
||||
dispatcher = Dispatcher.CurrentDispatcher;
|
||||
@ -90,7 +103,7 @@ namespace OnlineUserPool.ViewModels
|
||||
|
||||
new TcpService1().RunServer(ReceivedData, CientDisconnected);
|
||||
//var tet = new System.Collections.Concurrent.ConcurrentBag<object>();
|
||||
|
||||
|
||||
var _udpService = new UdpService();
|
||||
_udpService.RunServer(ReceivedData);
|
||||
|
||||
@ -104,6 +117,11 @@ namespace OnlineUserPool.ViewModels
|
||||
//Console.ReadKey();
|
||||
}
|
||||
|
||||
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
|
||||
GameRoomHelper.Set(RoomList.ToList());
|
||||
}
|
||||
|
||||
private void ReceivedData(IPEndPoint remoteIpEndPoint, ReceiveModel msg, IService service)
|
||||
{
|
||||
dispatcher.Invoke(() =>
|
||||
@ -130,7 +148,7 @@ namespace OnlineUserPool.ViewModels
|
||||
{
|
||||
var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
|
||||
client.LastActiveTime = DateTime.Now;
|
||||
if(msg.V > 0)
|
||||
if (msg.V > 0)
|
||||
{
|
||||
client.V = msg.V;
|
||||
}
|
||||
@ -142,11 +160,38 @@ namespace OnlineUserPool.ViewModels
|
||||
var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
|
||||
var msg1 = (msg as MsgModel);
|
||||
client.Competitionid = msg1.Competitionid;
|
||||
client.Model = msg1.Model;
|
||||
client.RoomId = msg1.RoomId;
|
||||
if (msg1.V > 0)
|
||||
{
|
||||
client.V = msg1.V;
|
||||
}
|
||||
receiveMes.Add(msg1);
|
||||
//对战房间内的人保存处理
|
||||
if (msg1.RoomId > 0 && msg1.Saved)
|
||||
{
|
||||
var current = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
if (current != null)
|
||||
{
|
||||
//更新房间内的人的保存状态
|
||||
var currentPlayer = current.List.Where(c => c.UserId == msg1.MemberId).FirstOrDefault();
|
||||
if (currentPlayer != null)
|
||||
{
|
||||
currentPlayer.Saved = true;
|
||||
}
|
||||
var notAllSaved = current.List.Where(c => !c.Saved).Any();
|
||||
if (!notAllSaved && current.Status != 2)
|
||||
{
|
||||
current.Status = 2;
|
||||
WebService.UpdateGameRoom(current.RoomId, current.Status);
|
||||
}
|
||||
if (!current.Saved)
|
||||
{
|
||||
current.Saved = true;
|
||||
WebService.AddGameRoom(current.RoomId,current.Status,current.UserId, current.Name, current.MapRouteId, current.Password, current.StartTime.Value, current.CloseTime, current.MaxMembers);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
//设置客户端
|
||||
@ -162,28 +207,26 @@ namespace OnlineUserPool.ViewModels
|
||||
client.IsWatch = msg1.IsWatch;
|
||||
}
|
||||
break;
|
||||
//case 3:
|
||||
// {
|
||||
// var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
|
||||
// var msg1 = (msg as SetWatchCommand);
|
||||
// client.Competitionid = msg1.Competitionid;
|
||||
// client.IsWatch = true;
|
||||
// }
|
||||
// break;
|
||||
//GameRoom
|
||||
case 3:
|
||||
{
|
||||
HandleGameRoom(msg);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (msg.CommandType == 0)
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
//client.ShowVirtual = msg.ShowVirtual;
|
||||
}
|
||||
else if (msg.CommandType == 1)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
@ -192,11 +235,357 @@ namespace OnlineUserPool.ViewModels
|
||||
NotifyClient();
|
||||
}
|
||||
|
||||
private void HandleGameRoom(ReceiveModel msg)
|
||||
{
|
||||
//收
|
||||
switch (msg.SubType)
|
||||
{
|
||||
case 0: HandleCreateGameRoom(msg); break;
|
||||
case 1: HandleJoinGameRoom(msg); break;
|
||||
case 2: HandleGameRoomReadyStatus(msg); break;
|
||||
case 3: HandleGameRoomStart(msg); break;
|
||||
case 4: HandleGameRoomKick(msg); break;
|
||||
case 5: HandleGameRoomProcess(msg); break;
|
||||
case 6: HandleQueryGameRoomList(msg); break;//查询房间列表
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch (msg.SubType)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4: BroadCastGameRoomList(); break;
|
||||
}
|
||||
}
|
||||
private void SendGameRoomMessage(RoomModel gameRoom)
|
||||
{
|
||||
if (gameRoom == null)
|
||||
return;
|
||||
var list = new List<MsgModel>();
|
||||
list.Add(new MsgModel()
|
||||
{
|
||||
V = 2,
|
||||
Point = new double[] { 0d, 0d },
|
||||
});
|
||||
string ss = "";
|
||||
if (gameRoom.List != null && gameRoom.List.Count > 0)
|
||||
{
|
||||
ss = string.Join("|", gameRoom.List.Select(c => c.ToString()));
|
||||
}
|
||||
var G = $"[{gameRoom},detail{{{ss}}}]";
|
||||
var temp = string.Join("|", list.Select(m => m.ToString(2))) + "|";
|
||||
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
|
||||
var ddd = new Data1(strV21);
|
||||
|
||||
var needList = Clients.Where(c => c.RoomId == gameRoom.RoomId).ToList();
|
||||
foreach (var client in needList)
|
||||
{
|
||||
bool isZip = client.Encoding == "gzip";
|
||||
client.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, client.IPEndPoint);
|
||||
client.Request = "";
|
||||
}
|
||||
}
|
||||
private void BroadCastGameRoomList()
|
||||
{
|
||||
//广播
|
||||
var needlist = Clients.Where(c => !string.IsNullOrEmpty(c.Model) && c.Model.Equals("GameRoom") && !string.IsNullOrEmpty(c.Request));
|
||||
|
||||
var list = new List<MsgModel>();
|
||||
list.Add(new MsgModel()
|
||||
{
|
||||
V = 2,
|
||||
Point = new double[] { 0d, 0d },
|
||||
});
|
||||
var temp = string.Join("|", list.Select(m => m.ToString(2))) + "|";
|
||||
foreach (var item in needlist)
|
||||
{
|
||||
var G = GameRoomMessageHandler(item);
|
||||
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
|
||||
var ddd = new Data1(strV21);
|
||||
bool isZip = item.Encoding == "gzip";
|
||||
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
|
||||
}
|
||||
}
|
||||
//查询房间列表
|
||||
private void HandleQueryGameRoomList(ReceiveModel msg)
|
||||
{
|
||||
var query = msg as QueryGameRoomListCommand;
|
||||
var needSend = Clients.Where(c => c.MemberId == query.UserId).FirstOrDefault();
|
||||
if (needSend == null)
|
||||
return;
|
||||
|
||||
needSend.Request = $"List/{query.PageIndex}/{query.PageSize}/{query.Name}";
|
||||
|
||||
var list = new List<MsgModel>();
|
||||
list.Add(new MsgModel()
|
||||
{
|
||||
V = 2,
|
||||
Point = new double[] { 0d, 0d },
|
||||
});
|
||||
|
||||
var temp = string.Join("|", list.Where(m => m.Competitionid == needSend.Competitionid).Select(m => m.ToString(2))) + "|";
|
||||
List<RoomModel> rooms;
|
||||
if (!string.IsNullOrEmpty(query.Name))
|
||||
{
|
||||
rooms = RoomList.ToList().Where(c => c.Name.Contains(query.Name) || c.RoomId.ToString() == query.Name).OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(query.PageIndex * query.PageSize).Take(query.PageSize).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
rooms = RoomList.ToList().OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(query.PageIndex * query.PageSize).Take(query.PageSize).ToList();
|
||||
}
|
||||
string G = "";
|
||||
foreach (var r in rooms)
|
||||
{
|
||||
string ss = "";
|
||||
if (r.List != null && r.List.Count > 0)
|
||||
{
|
||||
ss = string.Join("|", r.List.Select(c => c.ToString()));
|
||||
}
|
||||
G += $"[{r.ToString()},detail{{{ss}}}]";
|
||||
}
|
||||
|
||||
var strV21 = $"*l{{{ temp }}};g{{{ G}}};#";
|
||||
var ddd = new Data1(strV21);
|
||||
bool isZip = needSend.Encoding == "gzip";
|
||||
needSend.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, needSend.IPEndPoint);
|
||||
}
|
||||
//查询房间明细
|
||||
private void HandleQueryGameRoomDetail(ReceiveModel msg)
|
||||
{
|
||||
|
||||
}
|
||||
//创建房间
|
||||
private void HandleCreateGameRoom(ReceiveModel msg)
|
||||
{
|
||||
var createMsg = msg as CreateGameRoomCommand;
|
||||
var list = new List<RoomDetailModel>();
|
||||
list.Add(new RoomDetailModel()
|
||||
{
|
||||
UserId = createMsg.UserId,
|
||||
JoinAt = DateTime.Now.ToUniversalTime(),
|
||||
IsOwner = true,
|
||||
});
|
||||
var maxId = 0;
|
||||
if (RoomList.Count() > 0)
|
||||
{
|
||||
maxId = RoomList.ToList().Max(c => c.RoomId);
|
||||
}
|
||||
var room = new RoomModel
|
||||
{
|
||||
RoomId = maxId + 1,
|
||||
Name = createMsg.Name,
|
||||
Password = createMsg.Password,
|
||||
CloseTime = createMsg.CloseTime,
|
||||
CreateTime = createMsg.CreateTime,
|
||||
MapRouteId = createMsg.RouteId,
|
||||
MapRouteName = createMsg.MapRouteName,
|
||||
AltitudeGraph = createMsg.AltitudeGraph,
|
||||
MaxMembers = createMsg.MaxMembers,
|
||||
UserId = createMsg.UserId,
|
||||
AverageGrade = createMsg.AverageGrade,
|
||||
TotalClimb = createMsg.TotalClimb,
|
||||
Distance = createMsg.Distance,
|
||||
EnableAR = createMsg.EnableAR,
|
||||
Enable3D = createMsg.Enable3D,
|
||||
FileName = createMsg.FileName,
|
||||
FileUrl = createMsg.FileUrl,
|
||||
IsLock = !string.IsNullOrEmpty(createMsg.Password),
|
||||
List = list,
|
||||
};
|
||||
var mine = Clients.Where(c => c.MemberId == createMsg.UserId).FirstOrDefault();
|
||||
if (mine != null)
|
||||
{
|
||||
mine.RoomId = room.RoomId;
|
||||
}
|
||||
RoomList.Add(room);
|
||||
//创建房间
|
||||
}
|
||||
//处理当前用户加入房间
|
||||
private void HandleJoinGameRoom(ReceiveModel msg)
|
||||
{
|
||||
var msg1 = msg as JoinGameRoomCommand;
|
||||
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
var client = Clients.FirstOrDefault(n => n.MemberId.Equals(msg1.UserId));
|
||||
//更新房间信息
|
||||
if (room != null)
|
||||
{
|
||||
var list = room.List;
|
||||
var member = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
|
||||
if (member != null)
|
||||
{
|
||||
member.JoinAt = msg1.JoinAt;
|
||||
}
|
||||
else
|
||||
{
|
||||
list.Add(new RoomDetailModel
|
||||
{
|
||||
UserId = msg1.UserId,
|
||||
JoinAt = msg1.JoinAt,
|
||||
RoomId = msg1.RoomId
|
||||
});
|
||||
}
|
||||
if (client != null)
|
||||
{
|
||||
client.RoomId = room.RoomId;
|
||||
client.Request = "";
|
||||
}
|
||||
}
|
||||
//发送当前房间的信息给当前房间内的人
|
||||
SendGameRoomMessage(room);
|
||||
}
|
||||
//处理当前用户准备状态
|
||||
private void HandleGameRoomReadyStatus(ReceiveModel msg)
|
||||
{
|
||||
var msg1 = msg as GameRoomReadyCommand;
|
||||
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
if (room != null)
|
||||
{
|
||||
var list = room.List;
|
||||
var member = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
|
||||
if (member != null)
|
||||
{
|
||||
member.Status = msg1.Status;
|
||||
}
|
||||
}
|
||||
//发送信息给当前房间内的人
|
||||
SendGameRoomMessage(room);
|
||||
}
|
||||
//处理当前用户准备状态
|
||||
private void HandleGameRoomStart(ReceiveModel msg)
|
||||
{
|
||||
var msg1 = msg as GameRoomStartCommand;
|
||||
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
if (room != null)
|
||||
{
|
||||
room.Status = 1;
|
||||
room.StatusChangedTime = DateTime.Now;
|
||||
}
|
||||
//发送信息给当前房间内的人
|
||||
SendGameRoomMessage(room);
|
||||
}
|
||||
//处理房间踢人的操作
|
||||
private void HandleGameRoomKick(ReceiveModel msg)
|
||||
{
|
||||
var msg1 = msg as GameRoomKickCommand;
|
||||
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
if (room != null)
|
||||
{
|
||||
var list = room.List;
|
||||
var needRemove = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
|
||||
if (needRemove != null)
|
||||
{
|
||||
list.Remove(needRemove);
|
||||
//如果当前是房主退出房间,房主替换成其他人
|
||||
if (needRemove.IsOwner && list.Count() > 0)
|
||||
{
|
||||
var newOwner = list.FirstOrDefault();
|
||||
newOwner.IsOwner = true;
|
||||
room.UserId = newOwner.UserId;
|
||||
}
|
||||
}
|
||||
//人数为0,删除房间
|
||||
if (list.Count() == 0)
|
||||
{
|
||||
RoomList.Remove(room);
|
||||
}
|
||||
var mine = Clients.Where(c => c.MemberId == msg1.UserId).FirstOrDefault();
|
||||
if (mine != null)
|
||||
{
|
||||
mine.RoomId = 0;
|
||||
}
|
||||
//发送信息给当前房间内的人
|
||||
SendGameRoomMessage(room);
|
||||
}
|
||||
}
|
||||
private const int ROOM_TIME_OUT = 60;
|
||||
private const int TOTAL_PROCESS = 100;
|
||||
//处理房间内人loading进度
|
||||
private void HandleGameRoomProcess(ReceiveModel msg)
|
||||
{
|
||||
var msg1 = msg as GameRoomProcessCommand;
|
||||
var room = RoomList.ToList().Where(c => c.RoomId == msg1.RoomId).FirstOrDefault();
|
||||
var client = Clients.Where(c => c.MemberId == msg1.UserId).FirstOrDefault();
|
||||
if (room != null)
|
||||
{
|
||||
var list = room.List;
|
||||
var player = list.Where(c => c.UserId == msg1.UserId).FirstOrDefault();
|
||||
if (player != null)
|
||||
{
|
||||
player.Process = msg1.Process;
|
||||
}
|
||||
var notReady = list.Where(c => c.Process < TOTAL_PROCESS).Any();
|
||||
var now = DateTime.Now;
|
||||
|
||||
var timespan = now - room.StatusChangedTime;
|
||||
//超时时间1分钟所有人强制开始
|
||||
if ((notReady && timespan.TotalSeconds > ROOM_TIME_OUT) || !notReady)
|
||||
{
|
||||
room.StartTime = now.AddSeconds(10).ToUniversalTime();
|
||||
}
|
||||
if (client != null)
|
||||
{
|
||||
client.RoomId = room.RoomId;
|
||||
}
|
||||
SendGameRoomMessage(room);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private string GameRoomMessageHandler(HostModel item)
|
||||
{
|
||||
//如果当前Client有请求房间列表信息,发送房间列表信息
|
||||
var G = "";
|
||||
if (!string.IsNullOrEmpty(item.Request))
|
||||
{
|
||||
//var resultList = WebService.GetGameRoomList(0, 1000);
|
||||
//List / 0 / 6 /
|
||||
var param = item.Request.Split('/');
|
||||
var pageInfo = param[0];
|
||||
if (pageInfo.Equals("List"))
|
||||
{
|
||||
var pageIndex = Convert.ToInt32(param[1]);
|
||||
var pageSize = Convert.ToInt32(param[2]);
|
||||
var querName = param[3].ToString();
|
||||
List<RoomModel> rooms;
|
||||
if (!string.IsNullOrEmpty(querName))
|
||||
{
|
||||
rooms = RoomList.ToList().Where(c => c.Name.Contains(querName) || c.RoomId.ToString() == querName).OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(pageIndex * pageSize).Take(pageSize).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
rooms = RoomList.ToList().OrderBy(c => c.Status).ThenByDescending(c => c.CreateTime).Skip(pageIndex * pageSize).Take(pageSize).ToList();
|
||||
}
|
||||
foreach (var r in rooms)
|
||||
{
|
||||
string ss = "";
|
||||
if (r.List != null && r.List.Count > 0)
|
||||
{
|
||||
ss = string.Join("|", r.List.Select(c => c.ToString()));
|
||||
}
|
||||
G += $"[{r.ToString()},detail{{{ss}}}]";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
////如果当前Client有房间信息,将当前房间信息发送当前客户端
|
||||
//var currentRoom = RoomList.Where(c => c.Code == item.RoomCode).FirstOrDefault();
|
||||
//var gameList = "";
|
||||
//var room = "";
|
||||
//if (currentRoom != null)
|
||||
//{
|
||||
// room = currentRoom.ToString();
|
||||
// gameList = string.Join('|', currentRoom.List.Select(c => c.ToString()));
|
||||
//}
|
||||
return $"list{G}";
|
||||
}
|
||||
|
||||
private void NotifyClient()
|
||||
{
|
||||
try
|
||||
{
|
||||
if(!receiveMes.Any())
|
||||
if (!receiveMes.Any())
|
||||
{
|
||||
dispatcher.Invoke(() =>
|
||||
{
|
||||
@ -233,8 +622,9 @@ namespace OnlineUserPool.ViewModels
|
||||
#endif
|
||||
msgs.AddRange(virtualData);
|
||||
}
|
||||
|
||||
SendMessage(Clients, msgs);
|
||||
//屏蔽房间模式的用户
|
||||
var c = Clients.Where(c => string.IsNullOrEmpty(c.Model)).ToList();
|
||||
SendMessage(c, msgs);
|
||||
|
||||
dispatcher.Invoke(() =>
|
||||
{
|
||||
@ -251,7 +641,7 @@ namespace OnlineUserPool.ViewModels
|
||||
//移除下线的客户端
|
||||
for (int i = 0; i < msgs.Count; i++)
|
||||
{
|
||||
if (msgs[i].exit && msgs[i].MemberId >0)//客户端退出,并且不是虚拟的人物
|
||||
if (msgs[i].exit && msgs[i].MemberId > 0)//客户端退出,并且不是虚拟的人物
|
||||
{
|
||||
//这个地方有严重的逻辑错误(虚拟的人物不能和真实的人用同一个名字)
|
||||
var info = Clients.FirstOrDefault(n => n.MemberId == msgs[i].MemberId);
|
||||
@ -282,14 +672,14 @@ namespace OnlineUserPool.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
private void SendMessage(Collection<HostModel> clients, List<MsgModel> msgModels)
|
||||
private void SendMessage(IList<HostModel> clients, List<MsgModel> msgModels)
|
||||
{
|
||||
if (!clients.Any() || !msgModels.Any())
|
||||
{
|
||||
return;
|
||||
}
|
||||
var clients1 = clients.ToList();
|
||||
|
||||
|
||||
var list = CloneJson<List<MsgModel>>(msgModels);
|
||||
foreach (var item in list)
|
||||
{
|
||||
@ -297,7 +687,7 @@ namespace OnlineUserPool.ViewModels
|
||||
item.EndDistance = Math.Round(item.EndDistance, 5);
|
||||
item.WeightKg = Math.Round(item.WeightKg, 2);
|
||||
}
|
||||
string jsonString = Newtonsoft.Json.JsonConvert.SerializeObject(list.Select(m=> new {
|
||||
string jsonString = Newtonsoft.Json.JsonConvert.SerializeObject(list.Select(m => new {
|
||||
m.RouteId,
|
||||
m.MemberId,
|
||||
m.Point,
|
||||
@ -310,6 +700,7 @@ namespace OnlineUserPool.ViewModels
|
||||
m.WeightKg,
|
||||
m.Competitionid,
|
||||
m.Saved,
|
||||
m.FrameRate,
|
||||
}));
|
||||
var data = Encoding.ASCII.GetBytes(jsonString);
|
||||
//SendDataSize = (data.Length/1000D).ToString() +"KB";
|
||||
@ -339,14 +730,14 @@ namespace OnlineUserPool.ViewModels
|
||||
////var dataCompressV2 = Encoding.UTF8.GetBytes($"{ Convert.ToBase64String(CommonHelper.Compress(strV2)) }");
|
||||
//var data2 = new Data1(strV2);
|
||||
|
||||
SendDataSize = $"\t单客户端数据包V1:{ data1.GetBytes().Length/1000D }KB,一共占用带宽:{ data1.GetBytes().Length / 1000D * clients1.Count }KB,压缩以后{ data1.GetBytes(true).Length/1000D * clients1.Count }KB";
|
||||
SendDataSize = $"\t单客户端数据包V1:{ data1.GetBytes().Length / 1000D }KB,一共占用带宽:{ data1.GetBytes().Length / 1000D * clients1.Count }KB,压缩以后{ data1.GetBytes(true).Length / 1000D * clients1.Count }KB";
|
||||
|
||||
#region udp发送数据
|
||||
foreach (var item in clients1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if(item == null)
|
||||
if (item == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -372,22 +763,20 @@ namespace OnlineUserPool.ViewModels
|
||||
}
|
||||
else if (item.V == 2)
|
||||
{
|
||||
//ddd = data2;
|
||||
|
||||
var temp = string.Join("|", list.Where(m => m.Competitionid == item.Competitionid).Select(m => m.ToString(2))) + "|";
|
||||
|
||||
var watchList1 = string.Join('|', clients1.Where(c => c.IsWatch && c.Competitionid == item.Competitionid).Select(c => c.MemberId));
|
||||
var strV21 = $"*l{{{ temp }}};w{{{ watchList1 }}}#";
|
||||
var e = string.Join("|", list.Where(c => c.RoomId > 0).Distinct().Select(c => $"{c.MemberId},{c.RoomId}"));
|
||||
//TODO:去重
|
||||
var strV21 = $"*l{{{ temp }}};w{{{ watchList1 }}};e{{{ e }}};#";
|
||||
ddd = new Data1(strV21);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
bool isZip = item.Encoding == "gzip";
|
||||
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
|
||||
}
|
||||
item.Service.Send(ddd.GetBytes(isZip), ddd.GetBytes(isZip).Length, item.IPEndPoint);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -406,6 +795,27 @@ namespace OnlineUserPool.ViewModels
|
||||
//#endregion
|
||||
}
|
||||
|
||||
private void GameRoomDisConnectHandler(HostModel client)
|
||||
{
|
||||
//如果是在对战房间或者对战列表掉线执行,骑行阶段断开连接不移除房间信息
|
||||
if ( !string.IsNullOrEmpty(client.Model) && !client.Model.Equals("GameRoom"))
|
||||
return;
|
||||
|
||||
RoomList.ToList().ForEach(o => {
|
||||
if (o.List != null && o.Status == 0)
|
||||
{
|
||||
var needRemove = o.List.Where(c => c.UserId == client.MemberId).FirstOrDefault();
|
||||
o.List.Remove(needRemove);
|
||||
}
|
||||
});
|
||||
var needRemoveList = RoomList.ToList().Where(c => c.List.Count == 0).ToList();
|
||||
foreach (var item in needRemoveList)
|
||||
{
|
||||
RoomList.Remove(item);
|
||||
}
|
||||
BroadCastGameRoomList();
|
||||
}
|
||||
|
||||
|
||||
void WriteLine(string str)
|
||||
{
|
||||
@ -439,6 +849,7 @@ namespace OnlineUserPool.ViewModels
|
||||
if (client != null)
|
||||
{
|
||||
Clients.Remove(client);
|
||||
GameRoomDisConnectHandler(client);
|
||||
}
|
||||
}
|
||||
catch(Exception ex)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user