using OnlineUserPool.Hander; using OnlineUserPool.Model; using OnlineUserPool.Unility; using OnlineUserPool.ViewModels; using Serilog; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace OnlineUserPool.Views { /// /// MainWindow.xaml 的交互逻辑 /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); this.Loaded += MainWindow_Loaded; } private void MainWindow_Loaded(object sender, RoutedEventArgs e) { } private void CloseVirtualUser_Click(object sender, RoutedEventArgs e) { MainWindowViewModel data = DataContext as MainWindowViewModel; data.CloseVirtualUser = true; } private void OpenVirtualUser_Click1(object sender, RoutedEventArgs e) { MainWindowViewModel data = DataContext as MainWindowViewModel; data.CloseVirtualUser = false; } } }