forked from powerfun/udpservice
189 lines
6.9 KiB
C#
189 lines
6.9 KiB
C#
using NetCoreServer;
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using Newtonsoft.Json;
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using OnlineUserPool.Model;
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using OnlineUserPool.Unility;
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using Serilog;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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namespace OnlineUserPool.Services
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{
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public class TcpService : IService
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{
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private PfTcpServer _server;
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public void Close()
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{
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}
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public void RunServer(Action<IPEndPoint, ReceiveModel, IService> action, Action<EndPoint> disconnected = null)
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{
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_server = new PfTcpServer(IPAddress.Any, ConfigHelp.TcpPort, (ip, model) => { action(ip, model, this); },disconnected);
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_server.Start();
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}
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public void Send(byte[] dgram, int bytes, IPEndPoint endPoint)
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{
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if (dgram == null || !dgram.Any())
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{
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return;
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}
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var session = _server.FindSession(endPoint);
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if (session is { IsConnected: true })
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{
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session.SendAsync(dgram);
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}
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}
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private class PfTcpServer : TcpServer
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{
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private Action<IPEndPoint, ReceiveModel> _action;
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private Action<EndPoint> _disconnected;
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public PfTcpServer(IPAddress address, int port, Action<IPEndPoint, ReceiveModel> action,
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Action<EndPoint> disconnected = null) : base(address, port)
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{
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_action = action;
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_disconnected = disconnected;
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}
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protected override TcpSession CreateSession()
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{
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return new PfTcpSession(this, _action);
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}
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protected override void OnError(SocketError error)
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{
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//base.OnError(error);
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Debug.WriteLine(error);
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}
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public TcpSession FindSession(IPEndPoint ip)
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{
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try
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{
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var item = this.Sessions.Values.FirstOrDefault(t => t.Socket.Connected && t.Socket.RemoteEndPoint.ToString() == ip.ToString());
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return item;
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}
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catch (Exception e)
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{
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Log.Error( $"Fail to FindSession:{e}");
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return null;
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}
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}
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protected override void OnDisconnected(TcpSession session)
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{
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var currentSession = (session as PfTcpSession);
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if (currentSession?.IPEndPoint != null)
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{
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_disconnected?.Invoke(currentSession.IPEndPoint);
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}
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base.OnDisconnected(session);
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}
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}
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private class PfTcpSession : TcpSession
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{
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Action<IPEndPoint, ReceiveModel> _action;
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public IPEndPoint IPEndPoint { get; private set; }
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public PfTcpSession(TcpServer server, Action<IPEndPoint, ReceiveModel> action) : base(server)
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{
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_action = action;
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}
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protected override void OnConnected()
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{
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base.OnConnected();
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Debug.WriteLine("有新的Tcp连接");
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IPEndPoint = IPEndPoint.Parse(this.Socket.RemoteEndPoint.ToString());
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}
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protected override void OnDisconnected()
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{
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base.OnDisconnected();
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Debug.WriteLine("Tcp断开连接");
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}
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private readonly StringBuilder _dataBuffer = new StringBuilder();
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protected override void OnReceived(byte[] buffer, long offset, long size)
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{
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var data = string.Empty;
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try
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{
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this._dataBuffer.Clear();
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data = Encoding.UTF8.GetString(buffer, (int)offset, (int)size);
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foreach (var item in data)
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{
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this._dataBuffer.Append(item);
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if (item != '}') continue;
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var s = this._dataBuffer.ToString();
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var msg = JsonConvert.DeserializeObject<ReceiveModel>(s);
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var ipEndPoint = IPEndPoint.Parse(this.Socket.RemoteEndPoint.ToString());
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switch (msg.CommandType)
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{
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case 1:
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_action(ipEndPoint, JsonConvert.DeserializeObject<MsgModel>(s));
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break;
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case 2:
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_action(ipEndPoint, JsonConvert.DeserializeObject<SetClientCommand>(s));
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break;
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case 3:
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switch (msg.SubType)
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{
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case 0:
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_action(ipEndPoint,JsonConvert.DeserializeObject<CreateGameRoomCommand>(s));
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break;
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case 1:
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_action(ipEndPoint,JsonConvert.DeserializeObject<JoinGameRoomCommand>(s));
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break;
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case 2:
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_action(ipEndPoint,JsonConvert.DeserializeObject<GameRoomReadyCommand>(s));
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break;
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case 3:
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_action(ipEndPoint,JsonConvert.DeserializeObject<GameRoomStartCommand>(s));
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break;
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case 4:
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_action(ipEndPoint,JsonConvert.DeserializeObject<GameRoomKickCommand>(s));
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break;
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case 5:
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_action(ipEndPoint,JsonConvert.DeserializeObject<GameRoomProcessCommand>(s));
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break;
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case 6:
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_action(ipEndPoint,JsonConvert.DeserializeObject<QueryGameRoomListCommand>(s));
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break;
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}
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break;
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default:
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_action(ipEndPoint, msg);
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break;
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}
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this._dataBuffer.Clear();
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}
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}
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catch (Exception ex)
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{
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Log.Error($"接受到的数据处理时出错:{data}\r\n{ex.Message}\r\n{ex.StackTrace}");
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}
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}
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protected override void OnError(SocketError error)
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{
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//base.OnError(error);
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Log.Error($"OnError:{error}");
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}
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}
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}
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}
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