forked from powerfun/udpservice
309 lines
11 KiB
C#
309 lines
11 KiB
C#
using Prism.Mvvm;
|
||
using System;
|
||
using System.Collections.Generic;
|
||
using System.Collections.ObjectModel;
|
||
using System.Text;
|
||
using OnlineUserPool.Hander;
|
||
using OnlineUserPool.Model;
|
||
using OnlineUserPool.Unility;
|
||
using Serilog;
|
||
using System.Linq;
|
||
using System.Net;
|
||
using System.Net.Sockets;
|
||
using System.Threading.Tasks;
|
||
using System.Windows.Threading;
|
||
using System.Diagnostics;
|
||
using OnlineUserPool.Services;
|
||
using Newtonsoft.Json;
|
||
using System.Collections.Concurrent;
|
||
|
||
namespace OnlineUserPool.ViewModels
|
||
{
|
||
public class MainWindowViewModel : BindableBase
|
||
{
|
||
public ObservableCollection<HostModel> Clients { get; private set; } = new ObservableCollection<HostModel>();
|
||
private static ConcurrentBag<MsgModel> receiveMes = new ConcurrentBag<MsgModel>();
|
||
private static object locker = new object();
|
||
public static System.Timers.Timer timer;
|
||
private static IHandle mapRecordRankingHander;
|
||
|
||
private Dispatcher dispatcher;
|
||
public ObservableCollection<MsgModel> Customers { get; private set; } =
|
||
new ObservableCollection<MsgModel>();
|
||
|
||
private string _Title = "";
|
||
public string Title
|
||
{
|
||
get { return _Title; }
|
||
set
|
||
{
|
||
SetProperty(ref _Title, value);
|
||
}
|
||
}
|
||
|
||
private string _SendDataSize = "";
|
||
public string SendDataSize
|
||
{
|
||
get { return _SendDataSize; }
|
||
set
|
||
{
|
||
SetProperty(ref _SendDataSize, value);
|
||
}
|
||
}
|
||
|
||
//private IService _udpService;
|
||
public MainWindowViewModel()
|
||
{
|
||
Title = $"{ IPAddress.Any }:{ ConfigHelp.UdpPort }";
|
||
|
||
dispatcher = Dispatcher.CurrentDispatcher;
|
||
|
||
//Customers.Add("suntao");
|
||
WriteLine(DateTime.Now.ToShortDateString());
|
||
LogHelper.Init();
|
||
mapRecordRankingHander = new MultiUserHandle();//new MapRecordRankingHander();
|
||
//mapRecordRankingHander = new MultiUserHandle();
|
||
Log.Information($"初始化连接,当前地址:{ IPAddress.Any }:{ConfigHelp.UdpPort}");
|
||
|
||
new TcpService1().RunServer(ReceivedData);
|
||
//var tet = new System.Collections.Concurrent.ConcurrentBag<object>();
|
||
|
||
var _udpService = new UdpService();
|
||
_udpService.RunServer(ReceivedData);
|
||
|
||
|
||
Log.Information("服务启动成功");
|
||
timer = new System.Timers.Timer(1000);
|
||
timer.Elapsed += Timer_Elapsed;
|
||
timer.AutoReset = true;
|
||
timer.Start();
|
||
Log.Information("等待连接");
|
||
//Console.ReadKey();
|
||
}
|
||
|
||
private void ReceivedData(IPEndPoint remoteIpEndPoint, MsgModel msg, IService service)
|
||
{
|
||
dispatcher.Invoke(() =>
|
||
{
|
||
if (!Clients.Any(c => c.Equals(remoteIpEndPoint)))
|
||
{
|
||
Clients.Add(new HostModel
|
||
{
|
||
IPEndPoint = remoteIpEndPoint,
|
||
LastActiveTime = DateTime.Now,
|
||
RouteId = msg.RouteId,
|
||
MemberId = msg.MemberId,
|
||
//ShowVirtual = msg.ShowVirtual
|
||
V = msg.V,
|
||
Service = service
|
||
});
|
||
}
|
||
|
||
if (msg.CommandType == 0)
|
||
{
|
||
var client = Clients.FirstOrDefault(n => n.Equals(remoteIpEndPoint));
|
||
client.LastActiveTime = DateTime.Now;
|
||
//client.ShowVirtual = msg.ShowVirtual;
|
||
}
|
||
else if (msg.CommandType == 1)
|
||
{
|
||
receiveMes.Add(msg);
|
||
}
|
||
});
|
||
}
|
||
|
||
private void Timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
|
||
{
|
||
NotifyClient();
|
||
}
|
||
|
||
private void NotifyClient()
|
||
{
|
||
try
|
||
{
|
||
if(!receiveMes.Any())
|
||
{
|
||
dispatcher.Invoke(() =>
|
||
{
|
||
Customers.Clear();
|
||
|
||
//删除已经发送的数据
|
||
//receiveMes.Clear();
|
||
//移除5钟内连接不上的客户端
|
||
Clients.ToList().ForEach(item =>
|
||
{
|
||
if (item.Expire)
|
||
{
|
||
Clients.Remove(item);
|
||
}
|
||
});
|
||
});
|
||
return;
|
||
}
|
||
lock (locker)
|
||
{
|
||
var list = CloneJson(receiveMes).ToList();
|
||
receiveMes.Clear();
|
||
|
||
//加入虚拟人物消息
|
||
var virtualData = mapRecordRankingHander.GetVirtualUserData();
|
||
WriteLine(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "-当前在线人数:" + Clients.Count + "-当前虚拟人数:" + virtualData.Count);
|
||
|
||
#if DEBUG
|
||
WriteLine($"在线人:{Newtonsoft.Json.JsonConvert.SerializeObject(list)}");
|
||
//\r\n虚拟人:{Newtonsoft.Json.JsonConvert.SerializeObject(virtualData)}
|
||
#endif
|
||
list.AddRange(virtualData);
|
||
|
||
SendMessage(Clients, list);
|
||
|
||
dispatcher.Invoke(() =>
|
||
{
|
||
Customers.Clear();
|
||
foreach (var item in list)
|
||
{
|
||
if (Customers.Any(c => c.MemberId == item.MemberId))
|
||
{
|
||
continue;
|
||
}
|
||
Customers.Add(item);
|
||
}
|
||
|
||
//移除下线的客户端
|
||
for (int i = 0; i < list.Count; i++)
|
||
{
|
||
if (list[i].exit && list[i].MemberId >0)//客户端退出,并且不是虚拟的人物
|
||
{
|
||
//这个地方有严重的逻辑错误(虚拟的人物不能和真实的人用同一个名字)
|
||
var info = Clients.FirstOrDefault(n => n.MemberId == list[i].MemberId);
|
||
if (info != null)
|
||
{
|
||
Clients.Remove(info);
|
||
}
|
||
}
|
||
}
|
||
//删除已经发送的数据
|
||
//receiveMes.Clear();
|
||
//移除5钟内连接不上的客户端
|
||
Clients.ToList().ForEach(item =>
|
||
{
|
||
if (item.Expire)
|
||
{
|
||
Clients.Remove(item);
|
||
}
|
||
});
|
||
});
|
||
}
|
||
//更新虚拟人物信息
|
||
mapRecordRankingHander.RemoveEndAndAddNewVirtualUser(Customers.Count);
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
Log.Error($"NotifyClient:{ e.Message }\r\n{ e.StackTrace }");
|
||
}
|
||
}
|
||
|
||
private void SendMessage(Collection<HostModel> clients, List<MsgModel> msgModels)
|
||
{
|
||
if (!clients.Any())
|
||
{
|
||
return;
|
||
}
|
||
var clients1 = clients.ToList();
|
||
|
||
var list = CloneJson<List<MsgModel>>(msgModels);
|
||
foreach (var item in list)
|
||
{
|
||
item.PreDistance = Math.Round(item.PreDistance, 5);
|
||
item.EndDistance = Math.Round(item.EndDistance, 5);
|
||
item.WeightKg = Math.Round(item.WeightKg, 2);
|
||
}
|
||
string jsonString = Newtonsoft.Json.JsonConvert.SerializeObject(list.Select(m=> new {
|
||
m.RouteId,
|
||
m.MemberId,
|
||
m.Point,
|
||
m.IsCompleted,
|
||
m.exit,
|
||
m.Speed,
|
||
m.PreDistance,
|
||
m.EndDistance,
|
||
//m.IsVirtual,//后面要把这个字段过滤掉
|
||
m.WeightKg,
|
||
m.Competitionid,
|
||
m.Saved,
|
||
}));
|
||
var data = Encoding.ASCII.GetBytes(jsonString);
|
||
//SendDataSize = (data.Length/1000D).ToString() +"KB";
|
||
|
||
var strV1 = string.Join("|", list.Select(m => m.ToString(1)));
|
||
if (!string.IsNullOrWhiteSpace(strV1))
|
||
{
|
||
strV1 += "|";
|
||
}
|
||
//System.IO.File.AppendAllText(System.Environment.CurrentDirectory + "要发送的数据.txt", strV1.Trim().Replace("\0", "") + "\r\n", Encoding.UTF8);
|
||
WriteLine(strV1);
|
||
WriteLine(strV1.Length.ToString());
|
||
var dataV1 = Encoding.ASCII.GetBytes(strV1);
|
||
var dataV1ForUdp = strV1.Last() == '|' ? Encoding.ASCII.GetBytes(strV1.Substring(0, strV1.Length - 1)) : dataV1;
|
||
SendDataSize = $"\t单客户端数据包V1:{ (strV1.Length/1000D) }KB,一共占用带宽:{ strV1.Length / 1000D * clients1.Count }KB";
|
||
|
||
foreach (var item in clients1)
|
||
{
|
||
try
|
||
{
|
||
if(item == null)
|
||
{
|
||
continue;
|
||
}
|
||
if((item.Service is UdpService) ==false)
|
||
{
|
||
continue;
|
||
}
|
||
if (item.V == 1)
|
||
{
|
||
|
||
item.Service.Send(dataV1ForUdp, dataV1ForUdp.Length, item.IPEndPoint);
|
||
}
|
||
else
|
||
{
|
||
item.Service.Send(data, data.Length, item.IPEndPoint);
|
||
}
|
||
}
|
||
catch (Exception e)
|
||
{
|
||
Debug.WriteLine(e.Message);
|
||
Log.Error($"{ item.IPEndPoint.ToString() }:{ e.Message }\r\n{ e.StackTrace }");
|
||
}
|
||
}
|
||
var tcpClient = clients1.Where(c => c.Service is TcpService1).FirstOrDefault();
|
||
if(tcpClient != null)
|
||
{
|
||
tcpClient.Service.Send(dataV1, dataV1.Length, null);
|
||
}
|
||
}
|
||
|
||
|
||
void WriteLine(string str)
|
||
{
|
||
//Debug.WriteLine(str);
|
||
}
|
||
|
||
T CloneJson<T>(T source)
|
||
{
|
||
// Don't serialize a null object, simply return the default for that object
|
||
if (Object.ReferenceEquals(source, null))
|
||
{
|
||
return default(T);
|
||
}
|
||
|
||
// initialize inner objects individually
|
||
// for example in default constructor some list property initialized with some values,
|
||
// but in 'source' these items are cleaned -
|
||
// without ObjectCreationHandling.Replace default constructor values will be added to result
|
||
var deserializeSettings = new JsonSerializerSettings { ObjectCreationHandling = ObjectCreationHandling.Replace };
|
||
|
||
return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(source), deserializeSettings);
|
||
}
|
||
}
|
||
}
|