powerfun-unity/Assets/AR/ARGameObjectType.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.AR
{
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public enum CameraDistance
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{
FirstPerson,
Near,
Middle,
Far,
}
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public enum VideoPlayMode
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{
Front,
AutoPanorama,
Rear,
}
}