37 lines
923 B
C#
37 lines
923 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RowerSelector : PFUIPanel
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{
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// Start is called before the first frame update
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void Start()
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{
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var btnRide = transform.Find("Container/BtnRide").gameObject;
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if (btnRide)
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{
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UIManager.AddEvent(btnRide, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
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{
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Close();
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UIManager.ShowHomePanel();
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});
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}
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var btnRower = transform.Find("Container/BtnRower").gameObject;
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if (btnRower)
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{
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UIManager.AddEvent(btnRower, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
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{
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Close();
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UIManager.ShowRowerPanel();
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});
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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