powerfun-unity/Assets/Mapbox/Unity/DataContainers/ElevationModificationOptions.cs

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2021-03-22 19:20:51 +08:00
namespace Mapbox.Unity.Map
{
using System;
using UnityEngine;
[Serializable]
public class ElevationModificationOptions
{
[Tooltip("Mesh resolution of terrain, results in n x n grid")]
[Range(2,255)]
public int sampleCount = 10;
[Tooltip("Use world relative scale to scale terrain height.")]
public bool useRelativeHeight = false;
[Tooltip("Earth radius in Unity units.")]
public float earthRadius = 1000f;
}
}