2021-04-09 15:57:50 +08:00
|
|
|
|
using System.Collections;
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
|
|
public class RotateBg : MonoBehaviour
|
|
|
|
|
|
{
|
|
|
|
|
|
// Start is called before the first frame update
|
|
|
|
|
|
void Start()
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Update is called once per frame
|
|
|
|
|
|
void Update()
|
|
|
|
|
|
{
|
2021-04-21 16:16:14 +08:00
|
|
|
|
transform.Rotate(new Vector3(0,0,-Time.deltaTime * 1/3));
|
2021-04-09 15:57:50 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|