powerfun-unity/Assets/Mapbox/Unity/Utilities/SingletonScriptableObject.cs

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2021-03-22 19:20:51 +08:00
namespace Mapbox.Unity.Utilities
{
using System.Linq;
using UnityEngine;
public abstract class SingletonScriptableObject<T> : ScriptableObject where T : ScriptableObject
{
static T _instance = null;
public static T Instance
{
get
{
if (!_instance)
{
_instance = Resources.FindObjectsOfTypeAll<T>().FirstOrDefault();
}
return _instance;
}
}
}
}