powerfun-unity/Assets/Mapbox/Unity/DataContainers/LayerModifierOptions.cs

18 lines
447 B
C#
Raw Normal View History

2021-03-22 19:20:51 +08:00
namespace Mapbox.Unity.Map
{
using System;
using System.Collections.Generic;
using Mapbox.Unity.MeshGeneration.Modifiers;
using Mapbox.Unity.Utilities;
[Serializable]
public class LayerModifierOptions
{
public PositionTargetType moveFeaturePositionTo;
[NodeEditorElement("Mesh Modifiers")]
public List<MeshModifier> MeshModifiers;
[NodeEditorElement("Game Object Modifiers")]
public List<GameObjectModifier> GoModifiers;
}
}