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using DG.Tweening;
using System.Collections;
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using System.Collections.Generic;
using UnityEngine;
public class test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
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UIManager.AddEvent(transform.Find("Button").gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
{
transform.Find("Container").GetComponent<RowerTraceAnimated>().startAnimation(0.5f, () => { }).Play();
});
UIManager.AddEvent(transform.Find("BtnUp").gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
{
transform.Find("Container").GetComponent<RowerTraceAnimated>().startAnimation(0.5f, () => { },1).Play();
});
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}
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// Update is called once per frame
void Update()
{
}
}