141 lines
6.4 KiB
C#
141 lines
6.4 KiB
C#
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#if UNITY_IOS && UNITY_EDITOR
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using UnityEditor;
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using System.IO;
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using UnityEngine;
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using UnityEditor.Callbacks;
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using UnityEditor.iOS.Xcode;
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using System;
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#endif
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public static class XCodePostProcessBuild
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{
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#if UNITY_IOS && UNITY_EDITOR
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private static readonly string[] csAddFrameworks = new string[]{
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"Security.framework","WebKit.framework", "CoreGraphics.framework"
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};
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[PostProcessBuild(11)]
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public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject)
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{
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if (BuildTarget.iOS != buildTarget)
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{
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return;
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}
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string projectPath = pathToBuiltProject + "/Unity-iPhone.xcodeproj/project.pbxproj";
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SetFrameworksAndBuildSettings(projectPath);
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AddGooglePlist(pathToBuiltProject,projectPath);
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SetInfoList(pathToBuiltProject, "com.ZhiXingPai.PowerFun", "wxe3573a84e7e29902");
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SetAssociatedDomains(projectPath, "wx.powerfun.com.cn");
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Assets.NativeLocale.AddLocalizedStringsIOS(pathToBuiltProject, Path.Combine(Application.dataPath, "Editor/Locale"));
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}
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private static void AddGooglePlist(string pathToBuiltProject,string path)
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{
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PBXProject proj = new PBXProject();
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proj.ReadFromString(File.ReadAllText(path));
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// This is the Xcode target in the generated project
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string target = proj.GetUnityMainTargetGuid();
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// Copy plist from the project folder to the build folder
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FileUtil.CopyFileOrDirectory("Assets/Plugins/iOS/GoogleService-Info.plist", pathToBuiltProject + "/GoogleService-Info.plist");
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proj.AddFileToBuild(target, proj.AddFile("GoogleService-Info.plist", "GoogleService-Info.plist"));
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// Write PBXProject object back to the file
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proj.WriteToFile(path);
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}
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private static void SetFrameworksAndBuildSettings(string path)
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{
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PBXProject proj = new PBXProject();
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proj.ReadFromString(File.ReadAllText(path));
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string target = proj.GetUnityMainTargetGuid();
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Debug.Log("Target Name is " + target);
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// 设置 BuildSettings
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proj.AddBuildProperty(target, "Other Linker Flags", "-Objc -all_load");
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proj.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
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//根据微信SDK文档的要求,加入相关的Frameworks
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for (int i = 0; i < csAddFrameworks.Length; ++i)
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{
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if (!proj.ContainsFramework(target, csAddFrameworks[i]))
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proj.AddFrameworkToProject(target, csAddFrameworks[i], false);
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}
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//苹果登录配置项
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//proj.AddCapability(target, PBXCapabilityType.SignInWithApple);
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proj.AddFrameworkToProject(proj.GetUnityFrameworkTargetGuid(), "AuthenticationServices.framework", false);
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//移除无用配置项
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proj.RemoveFrameworkFromProject(proj.GetUnityFrameworkTargetGuid(), "Chromium Embedded Framework.framework");
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proj.SetBuildProperty(proj.ProjectGuid(), "ENABLE_BITCODE", "NO");
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proj.SetBuildProperty(proj.ProjectGuid(), "CLANG_ENABLE_MODULES", "YES");
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File.WriteAllText(path, proj.WriteToString());
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}
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public static void SetInfoList(string buildPath, string wxUrlName, string wxScheme)
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{
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string listPath = buildPath + "/Info.plist";
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PlistDocument plist = new PlistDocument();
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plist.ReadFromString(File.ReadAllText(listPath));
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// 在“info”标签栏的“URL type“添加“URL scheme”,值为你在微信后台注册的应用程序的 AppID
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PlistElementArray urlArray = plist.root.CreateArray("CFBundleURLTypes");
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PlistElementDict dict = urlArray.AddDict();
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dict.SetString("CFBundleTypeRole", "Editor");
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dict.SetString("CFBundleURLName", wxUrlName);
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PlistElementArray urlSchemes = dict.CreateArray("CFBundleURLSchemes");
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urlSchemes.AddString(wxScheme);
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PlistElementDict dictMine = urlArray.AddDict();
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dictMine.SetString("CFBundleTypeRole", "Editor");
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dictMine.SetString("CFBundleURLName", "powerfunx");
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PlistElementArray urlSchemesMine = dictMine.CreateArray("CFBundleURLSchemes");
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urlSchemesMine.AddString("powerfunx");
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PlistElementDict dictGG = urlArray.AddDict();
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dictGG.SetString("CFBundleTypeRole", "Editor");
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dictGG.SetString("CFBundleURLName", "google");
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PlistElementArray urlSchemesGG = dictGG.CreateArray("CFBundleURLSchemes");
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urlSchemesGG.AddString("com.googleusercontent.apps.492440200766-spo9287smn7epmlarib2pek9kficsq86");
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// 在 “info”标签栏的“LSApplicationQueriesSchemes“添加weixin wechat和weixinULAPI
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PlistElementArray wxArray = plist.root.CreateArray("LSApplicationQueriesSchemes");
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wxArray.AddString("weixin");
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wxArray.AddString("wechat");
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wxArray.AddString("weixinULAPI");
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wxArray.AddString("powerfun");
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// 设置转向
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//var orientations = plist.root.CreateArray("UISupportedInterfaceOrientations");
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//orientations.AddString("UIInterfaceOrientationLandscapeRight");
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//orientations.AddString("UIInterfaceOrientationLandscapeLeft");
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PlistElementDict qxLoc = plist.root.CreateDict("NSLocationWhenInUseUsageDescription");
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qxLoc.SetBoolean("NSLocationWhenInUseUsageDescription", true);
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plist.root.SetString("NSCameraUsageDescription","Use the camera to scan the QR code or take a photo or take a video to upload.");
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plist.root.SetString("NSPhotoLibraryUsageDescription", "Need to access your image file to upload.");
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plist.root.SetString("NSLocationWhenInUseUsageDescription", "Need to get your geographic location in order to push the route for you.");
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plist.root.SetBoolean("ITSAppUsesNonExemptEncryption", false);
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File.WriteAllText(listPath, plist.WriteToString());
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}
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// 设置Associated Domains
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public static void SetAssociatedDomains(string pbxProjectPath, string domainUrl)
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{
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//默认 Target Name, 你自己的可能不一样
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string targetName = "Unity-iPhone";
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//Set the entitlements file name to what you want but make sure it has this extension
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string entitlementsFileName = "my_app.entitlements";
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var entitlements = new ProjectCapabilityManager(pbxProjectPath, entitlementsFileName, targetName);
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entitlements.AddAssociatedDomains(new string[] { "applinks:" + domainUrl });
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//苹果登录
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entitlements.AddSignInWithApple();
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entitlements.AddPushNotifications(false);
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entitlements.WriteToFile();
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}
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#endif
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}
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