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2021-03-22 19:20:51 +08:00
namespace Mapbox.Unity.Map
{
public interface ISubLayerTexturing
{
ISubLayerDarkStyle DarkStyle { get; }
ISubLayerLightStyle LightStyle { get; }
ISubLayerColorStyle ColorStyle { get; }
ISubLayerRealisticStyle RealisticStyle { get; }
ISubLayerFantasyStyle FantasyStyle { get; }
ISubLayerSimpleStyle SimpleStyle { get; }
ISubLayerCustomStyle CustomStyle { get; }
/// <summary>
/// Sets the type of the style.
/// </summary>
/// <param name="styleType">Style type.</param>
void SetStyleType(StyleTypes styleType);
/// <summary>
/// Gets the type of style used in the layer.
/// </summary>
/// <returns>The style type.</returns>
StyleTypes GetStyleType();
}
}