骑行数据逻辑调整
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@@ -110,6 +110,7 @@ namespace Assets.Scenes.Ride.Scripts
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timer = 1.0f;
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}
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}
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public bool stopRecord = false;
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//骑行中
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protected virtual void Run()
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{
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@@ -146,13 +147,14 @@ namespace Assets.Scenes.Ride.Scripts
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{
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distance = totalDistance - mapData.TotalDistance;
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totalDistance = mapData.TotalDistance;
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stopRecord = true;
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StartCoroutine("LateUpload");
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}
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//数据处理
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currentlatlong = Along(totalDistance);//下一个坐标
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nextPos = map.GeoToWorldPosition(currentlatlong);//下一个点
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nextPos.y += 0.6f;//提高y轴让人物站在地图上面
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nextPos.y += 1f;//提高y轴让人物站在地图上面
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prePos = transform.localPosition;//当前点
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thisRotation = transform.localRotation;
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//移动动画控制
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@@ -169,10 +171,7 @@ namespace Assets.Scenes.Ride.Scripts
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//计算功率 速度 当前骑行总里程(M)心率 踏频 等
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protected virtual void Compute()
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{
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//power = 900;//功率
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//speed = Helper.CalculateSpeed(elevation, 0, power, 65, 7);
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//distance = Math.Round(speed / 3600, 6);
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//totalDistance += distance;
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}
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//当前用户调用来上传骑行记录
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public virtual void Upload()
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@@ -224,24 +223,12 @@ namespace Assets.Scenes.Ride.Scripts
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nextSlope = pointList[nextIndex].Grade;
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nextSlopeDistance = sumDistance - totalDistance * 1000;
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NextSlopeTotalDistance = pointList[nextIndex].Distance;
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currentSlopeDistance = totalDistance * 1000 - (sumDistance - pointList[index].Distance);
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currentSlopeDistance = CurrentDistance-( totalDistance * 1000 - (sumDistance - pointList[index].Distance));
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}
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public double PreElevation;
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public double PreSlope;
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//根据距离计算坐标
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Vector2d Along(double endDistance)
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{
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if (mapData != null)
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{
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var list = mapData.List.Select(p => new GeoJSON.Net.Geometry.GeographicPosition(p.Point[0], p.Point[1]));
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LineString lineString = new LineString(list);
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var pt1 = Turf.Along(lineString, endDistance);
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var ll = ((GeographicPosition)((GeoJSON.Net.Geometry.Point)pt1.Geometry).Coordinates);
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return new Vector2d(ll.Latitude, ll.Longitude);
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}
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return currentlatlong;
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}
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#endregion
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#region 人物移动与转向控制
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