Loading页面渐隐

This commit is contained in:
lishuo committed 2021-04-16 11:23:18 +08:00
1 parent 10c82703f4
commit 018699c944
8 files changed
+3778 -3473

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@@ -32,7 +32,7 @@ public class CyclingController : DeviceServiceMonoBase
private MapApi mapApi;
private Route mapRoute;
#endregion
GameObject loadingcanvas;
void Awake()
{
cyclingModel = CyclingModel.Single;
@@ -42,8 +42,8 @@ public class CyclingController : DeviceServiceMonoBase
RouteId = App.RouteIdParam > 0? App.RouteIdParam : 376;
//var result = GetTestData();
MapDataModel result = mapApi.GetData(RouteId);
//player = transform.Find("Player").gameObject;
//loadingcanvas = transform.Find("LoadingCanvas").gameObject;
var antConnected = CheckAnt();//初始化ant+设备
//if (!antConnected)
@@ -52,7 +52,6 @@ public class CyclingController : DeviceServiceMonoBase
//}
//StartCoroutine(requset());
var param = mapApi.GetById(RouteId);
mapRoute = GetNewInstace(RouteId);//获取一个路书所有的数据
MapUDPService.Init();
@@ -75,16 +74,6 @@ public class CyclingController : DeviceServiceMonoBase
// CyclingModel = new ReviewModel(Route, param);
//cyclingModel.OpenCyclingWindow();
// break;
//case Model.CyclingModel.Competition:
// CyclingModel = new CompetitionModel(Route, param);
// //cyclingModel.OpenCyclingWindow();
// break;
//case Model.CyclingModel.GlobalCycling:
// CyclingModel = new GlobalCyclingModel(Route, param);
// break;
//default:
// break;
}
if (result != null )//&& mapRoute != null)
@@ -114,15 +103,10 @@ public class CyclingController : DeviceServiceMonoBase
{
//加载人物和地图以及UI界面
map.gameObject.SetActive(true);
//player.SetActive(true);
player.SetActive(true);
UIObject.SetActive(true);
}
private void Update()
{
}
#region 数据处理
/// <summary>
/// 当前骑行数据的记录器