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m_Material: {fileID: 272526252} + m_Material: {fileID: 1241551520} m_Color: {r: 0.25490198, g: 0.25882354, b: 0.31764707, a: 1} m_RaycastTarget: 1 m_Maskable: 1 @@ -51614,7 +51629,7 @@ MonoBehaviour: m_MinValue: 0 m_MaxValue: 100 m_WholeNumbers: 0 - m_Value: 81.7 + m_Value: 0 m_OnValueChanged: m_PersistentCalls: m_Calls: [] diff --git a/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs b/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs index aab0df2b..7b7b9c07 100644 --- a/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs +++ b/Assets/Scenes/Ride/Scripts/ChartDataSourceScript.cs @@ -12,13 +12,13 @@ namespace Assets.Scenes.Ride.Scripts public class ChartDataSourceScript:MonoBehaviour, IComparer { public string Category = "Player 2"; - public int DownSampleToPoints = 100; - List mData = new List(); // the data held by the chart + public int DownSampleToPoints = 200; + public List mData = new List(); // the data held by the chart double pageSize = 2f; double currentPagePosition = 0.0; double currentZoom = 0f; GraphChartBase graph; - double mCurrentPageSizeFactor = double.NegativeInfinity; + public double mCurrentPageSizeFactor = double.NegativeInfinity; private void Start() { diff --git a/Assets/Scenes/Ride/Scripts/CyclingController.cs b/Assets/Scenes/Ride/Scripts/CyclingController.cs index 7cd7e483..bfb829d2 100644 --- a/Assets/Scenes/Ride/Scripts/CyclingController.cs +++ b/Assets/Scenes/Ride/Scripts/CyclingController.cs @@ -63,8 +63,8 @@ public class CyclingController : DeviceServiceMonoBase //获取路书信息 mapApi = ConfigHelper.mapApi; routeId = App.RouteIdParam > 0? App.RouteIdParam : 2633; - mapRoute = mapApi.GetById(routeId).data; - miniMap = transform.Find("MiniMap").gameObject;//小地图 + //mapRoute = mapApi.GetById(routeId).data; + //miniMap = transform.Find("MiniMap").gameObject;//小地图 resultPanel = transform.Find("SingleUI/Panel/ResultPanel").gameObject; } @@ -75,7 +75,7 @@ public class CyclingController : DeviceServiceMonoBase loadingController = FindObjectOfType(); loadingController.InjectController(this); //开始loading - Init(); + StartCoroutine(Init()); } public void AddEvent(GameObject sender, EventTriggerType eventType,UnityAction unityAction) @@ -92,14 +92,17 @@ public class CyclingController : DeviceServiceMonoBase { return UIManager.Instance.loginRegOptions.GetCountryImageByName(name); } - private void Init() + private IEnumerator Init() { - loadingController.Init(mapRoute);//初始化loading页面 10 - loadingController.AddProcess(10); - MapUDPService.Init();//初始化TCP + yield return new WaitForSeconds(1); + mapRoute = mapApi.GetById(routeId).data; + miniMap = transform.Find("MiniMap").gameObject;//小地图 + loadingController.Init(mapRoute);//初始化loading页面 loadingController.AddProcess(10); InitData();//初始化数据 InitGameObject();//初始化场景 + MapUDPService.Init();//初始化TCP + loadingController.AddProcess(10); } //初始化数据 private void InitData() @@ -134,6 +137,8 @@ public class CyclingController : DeviceServiceMonoBase App.routeResult = null; #endregion + //异步请求mapbox画出当前路书路线图 + loadingController.DrawMapRoute(mapData); //计算上次骑行距离调整地图中心点 double endDistance = selectParamModel.EndDistance; coordiantes = Along(endDistance); @@ -146,8 +151,6 @@ public class CyclingController : DeviceServiceMonoBase loadingController.CreateRankingList(mapRouteRankingList); loadingController.AddProcess(10); } - //异步请求mapbox画出当前路书路线图 - loadingController.DrawMapRoute(mapData); } //加载人物和地图以及UI界面 private void InitGameObject() @@ -269,14 +272,15 @@ public class CyclingController : DeviceServiceMonoBase cyclingController.recorderData.AntModelId = AntModelId; cyclingController.recorderData.ManufacturerId = ManufacturerId; cyclingController.recorderData.DeviceNumber = DeviceNumber; -#if !UNITY_EDITOR - cyclingController.recorderData.SaveData(cyclingModel, selectParamModel, imageFileName); -#endif //显示骑行结果 resultPanel.SetActive(true); var rs = resultPanel.GetComponent(); rs.InjectController(this); rs.SetDataSource(cyclingController.recorderData); +#if !UNITY_EDITOR + cyclingController.recorderData.SaveData(cyclingModel, selectParamModel, imageFileName); +#endif + } protected string CaptureCamera(Camera camera, Rect rect) diff --git a/Assets/Scenes/Ride/Scripts/LoadingController.cs b/Assets/Scenes/Ride/Scripts/LoadingController.cs index 18ce9cfc..ae61e404 100644 --- a/Assets/Scenes/Ride/Scripts/LoadingController.cs +++ b/Assets/Scenes/Ride/Scripts/LoadingController.cs @@ -1,5 +1,6 @@ using UnityEngine; using Mapbox.Unity.Map; +using DG.Tweening; using UnityEngine.UI; using Assets.Scripts.Apis; using System; @@ -8,6 +9,7 @@ using Assets.Scripts.Apis.Models; using System.Collections.Generic; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; +using System.Collections; namespace Assets.Scenes.Ride.Scripts { @@ -66,13 +68,50 @@ namespace Assets.Scenes.Ride.Scripts public void DrawMapRoute(MapDataModel mapData) { var url = Helper.GetMapboxApiUrl(mapData.List); - Utils.DisplayImageAysnc(StartCoroutine, mapRouteImage, url, dowloadCallBack); - mapRouteImage.gameObject.SetActive(false); + if (App.TextureCache.ContainsKey(url)) + { + mapRouteImage.texture = App.TextureCache[url]; + var canvasGroup = mapRouteImage.GetComponent(); + canvasGroup.DOFade(1, 1); + this.AddProcess(10); + } + else + { + Utils.DisplayImageAysnc(StartCoroutine, mapRouteImage, url, dowloadCallBack); + } } - private void dowloadCallBack() + + private void dowloadCallBack(string url) { - mapRouteImage.gameObject.SetActive(true); - this.AddProcess(10); + if (!App.TextureCache.ContainsKey(url)) + { + App.TextureCache.Add(url, mapRouteImage.texture); + } + else + { + App.TextureCache[url] = mapRouteImage.texture; + } + var canvasGroup = mapRouteImage.GetComponent(); + canvasGroup.DOFade(1, 1); + this.AddProcess(10); + } + float t = 1f; + IEnumerator doCanvasGroup(CanvasGroup cp) + { + t -= Time.deltaTime; + while (t<0) + { + if (1 != cp.alpha) + { + cp.alpha = Mathf.Lerp(cp.alpha, 1, alphaSpeed * Time.deltaTime); + if (Mathf.Abs(1 - cp.alpha) <= 0.01f) + { + cp.alpha = 1; + } + yield return null; + } + t = 1; + } } //设定当前loading进度 public void AddProcess(float v) diff --git a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs index a0e620d8..842bcc84 100644 --- a/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs +++ b/Assets/Scenes/Ride/Scripts/Model/RecorderDataModel.cs @@ -164,7 +164,8 @@ namespace Assets.Scenes.Ride.Scripts.Model Ticks = ticks, Mode = cyclingModel.ToString(), Param = Newtonsoft.Json.JsonConvert.SerializeObject(selectParam), - GlobalCyclingId = 0 + GlobalCyclingId = 0, + Source = "", }; //var range = new MapSpeedRange().GetSpeedRange(RiderDatas, CurrentRoute.RouteInstance.Distance); interruptRecord.SpeedRange = null; //JsonConvert.SerializeObject(range); diff --git a/Assets/Scenes/Ride/Scripts/PlayerController.cs b/Assets/Scenes/Ride/Scripts/PlayerController.cs index 1b49dc10..0c80c283 100644 --- a/Assets/Scenes/Ride/Scripts/PlayerController.cs +++ b/Assets/Scenes/Ride/Scripts/PlayerController.cs @@ -33,9 +33,9 @@ namespace Assets.Scenes.Ride.Scripts weight = App.CurrentUser.Weight; bicycleWeight = App.CurrentUser.BicycleWeight; -#if UNITY_EDITOR - power = 2000;//测试功率 -#endif +//#if UNITY_EDITOR + power = 20000;//测试功率 +//#endif mainController.TrackResistance(currentSlope);//TODO speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); distance = mainController.UpdateDistance(speed); diff --git a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs b/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs index 34643d90..2880b3d0 100644 --- a/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs +++ b/Assets/Scenes/Ride/Scripts/SelectPlayerFactory.cs @@ -122,6 +122,7 @@ namespace Assets.Scenes.Ride.Scripts //开始伴侣骑行的面板 private void PreStart(BaseEventData baseEventData) { + cyclingController.SetCyclingModel(CyclingModel.Review); transform.gameObject.SetActive(false); foreach (var item in gameObjects) { diff --git a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs index 803ba182..8638cd4d 100644 --- a/Assets/Scenes/Ride/Scripts/SingleUIManager.cs +++ b/Assets/Scenes/Ride/Scripts/SingleUIManager.cs @@ -305,7 +305,7 @@ namespace Assets.Scenes.Ride.Scripts } private void ShadowRide(BaseEventData baseEventData) { - mainController.SetCyclingModel(CyclingModel.Review); + //mainController.SetCyclingModel(CyclingModel.Review); selectPanel.SetActive(false); //显示影子选手骑行列表 selectPlayer.SetActive(true); @@ -411,8 +411,8 @@ namespace Assets.Scenes.Ride.Scripts { clearLock = true; isSimple *= -1; - simpleBtn.targetGraphic = simpleBtn.image; - simpleBtn.image.sprite = isSimple == -1? Resources.Load("Images/Ride/full") : Resources.Load("Images/Ride/simple"); + simpleBtn.transform.GetComponent().sprite = isSimple == -1 ? Resources.Load("Images/Ride/full") : Resources.Load("Images/Ride/simple"); + }; } } @@ -534,32 +534,61 @@ namespace Assets.Scenes.Ride.Scripts void MoveChartMarkPoint() { Vector3 prePosition = img.transform.position; - int nextIndex = playerController.CurrentIndex+1; + int nextIndex = playerController.CurrentIndex; double ditance = playerController.Distance;//当前移动距离 double currentDistance = playerController.CurrentDistance;//当前区间距离 - var t = currentDistance != 0 ? ditance*1000 / currentDistance : 0; + var t = currentDistance != 0 ? ditance*1000 / currentDistance : 1; var n = graph.DataSource.GetPoint("Player 2", nextIndex); - graph.PointToWorldSpace(out Vector3 nextPosition, n.x, n.y, "Player 2"); + //var currentPos = Vector3.Lerp(prePosition, nextPosition, (float)t); + if (mainController.isStart) + { + var ss = graph.GetComponentInChildren(); + if (ss.total <= ss.DownSampleToPoints) + { + img.transform.DOMove(new Vector3(nextPosition.x, nextPosition.y, 0), 0); + } + else + { //人 - 线(中点) - 人(ss.total - graph.HorizontalScrolling <100) + //人物移动到中间的时候,线开始向左边平滑移动 + var mapData = mainController.GetMapData(); + //线移动 + var interval = ditance / mapData.TotalDistance * ss.total; + + //线到头了开始移动人物 + var s = (ss.total - graph.HorizontalScrolling); + img.transform.DOMove(new Vector3(nextPosition.x, nextPosition.y, 0), 1); + //if (s < 200) + //{ + + //} + //else + //{ + // graph.HorizontalScrolling = nextIndex + 1 - t; + // img.transform.DOMove(new Vector3(prePosition.x, currentPos.y, 0), 1); + //} + + } + + } + //else + //{ + // //人移动 当前中间的时候开始切换线移动 + // img.transform.DOMove(new Vector3(currentPos.x, currentPos.y, 0), 0); + // //线快加载五年的时候 + //} + + + //线即将加载完 + - var currentPos = Vector3.Lerp(prePosition, nextPosition, (float)t); - img.transform.DOMove(currentPos, 1); - var ss = graph.GetComponentInChildren(); - var q = ss.pageStartThreshold; - var p = ss.pageEndThreshold; - var diff = currentPos.x - prePosition.x; - var s = graph.ScrollableData; - var sss = s.GetMaxValue(0, true); - Debug.Log(sss); - //graph.HorizontalScrolling += diff / graph.TotalWidth; - //人物移动到中间的时候,线开始向左边平滑移动 //int del = (int)Math.Round(graph.DataSource.HorizontalViewSize / 2, 0); //if (playerController.CurrentIndex % del == 0) //{ // graph.HorizontalScrolling += 1; //} -#region 注释 + #region 注释 //var dataPoints = elevationChart.series.list[0].dataPoints.OrderBy(c => c.x).ToList(); //if (dataPoints.Count > 0) //{ @@ -582,7 +611,7 @@ namespace Assets.Scenes.Ride.Scripts // //testButton.transform.DOLocalMove(new Vector3(pointMap[playerController.CurrentIndex - 1].x-Screen.width/2, pointMap[playerController.CurrentIndex - 1].y, 0),0.5f); // //pointMap.Remove(playerController.CurrentIndex - 1); //} -#endregion + #endregion } } } diff --git a/Assets/Scripts/Apis/Models/MapInterruptRecord.cs b/Assets/Scripts/Apis/Models/MapInterruptRecord.cs index 7db97236..6a9f1ea8 100644 --- a/Assets/Scripts/Apis/Models/MapInterruptRecord.cs +++ b/Assets/Scripts/Apis/Models/MapInterruptRecord.cs @@ -105,5 +105,6 @@ namespace Assets.Scripts.Apis.Models public string Param { get; set; } public int GlobalCyclingId { get; set; } + public string Source { get; set; } } } diff --git a/Assets/Scripts/Scenes/MainController.cs b/Assets/Scripts/Scenes/MainController.cs index 63c7dcec..afc812f9 100644 --- a/Assets/Scripts/Scenes/MainController.cs +++ b/Assets/Scripts/Scenes/MainController.cs @@ -37,14 +37,17 @@ public class MainController : MonoBehaviour //}); if (App.MainSceneParam.ContainsKey("Name")) { - if(App.MainSceneParam["Name"] == "MapListPanel") + UIManager.PushHome(); + if (App.MainSceneParam["Name"] == "MapListPanel") { UIManager.ShowMapListPanel(); + App.MainSceneParam["Name"] = string.Empty; } if (App.MainSceneParam["Name"] == "UserInfoPanel") { UIManager.ShowUserInfoPanel(); + App.MainSceneParam["Name"] = string.Empty; } } else diff --git a/Assets/Scripts/UI/Prefab/MapList/MapItem.cs b/Assets/Scripts/UI/Prefab/MapList/MapItem.cs index 5ac79cb3..16775937 100644 --- a/Assets/Scripts/UI/Prefab/MapList/MapItem.cs +++ b/Assets/Scripts/UI/Prefab/MapList/MapItem.cs @@ -67,10 +67,34 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler // //transform.localPosition.Set(transform.localPosition.x, localY.Value, transform.localPosition.z); // //transform.DOLocalMoveY(localY.Value, 0.5f); //}); - transform.GetComponent