加入房间,踢人,准备等tcp命令

This commit is contained in:
lishuo committed 2022-04-28 18:01:51 +08:00
1 parent de8dd933e8
commit 06582201fa
101 files changed
+246552 -565

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+16 -6
View File
@@ -11,11 +11,16 @@ namespace Assets.Scripts.Apis
{
public class GameRoomApi : ApiBase
{
public JsonResult<object> Add(GameRoomModel record, List<string> fileNames)
public async Task<JsonResult<object>> Add(string name,int routeId,string pwd,DateTime startTime,int closeTime,int maxMembers)
{
var result = Upload("GameRoom/Add", record, fileNames);
var jsonResult = JsonConvert.DeserializeObject<JsonResult<object>>(result);
return jsonResult;
return await PostAsync<JsonResult<object>>($"GameRoom/Add", new {
name,
routeId,
pwd,
startTime,
closeTime,
maxMembers
});
}
public async Task<JsonResult<List<GameRoomModel>>> GetList(int pageIndex, int pageSize,int? id = null)
@@ -23,9 +28,14 @@ namespace Assets.Scripts.Apis
return await GetAsync<JsonResult<List<GameRoomModel>>>($"GameRoom/GetList?pageIndex={pageIndex}&pageSize={pageSize}&id={id}");
}
public async Task<JsonResult<JObject>> GetDetail(int id)
public JsonResult<GameRoomModel> GetDetail(int id)
{
return await GetAsync<JsonResult<JObject>>($"GameRoom/GetDetail?Id={id}");
return Get<JsonResult<GameRoomModel>>($"GameRoom/GetDetail?Id={id}");
}
public async Task<JsonResult<JObject>> ConfirmRoomPwd(int id,string pwd)
{
return await GetAsync<JsonResult<JObject>>($"GameRoom/ConfirmRoomPwd?id={id}&pwd={pwd}");
}
}
}
@@ -15,6 +15,7 @@ namespace Assets.Scripts.Apis.Models
public int MaxMembers { get; set; }
public int UserId { get; set; }
public string NickName { get; set; }
public string Phone { get; set; }
public int Status { get; set; }
public string WxHeadImg { get; set; }
public string MapRouteName { get; set; }
@@ -25,5 +26,13 @@ namespace Assets.Scripts.Apis.Models
public double AverageGrade { get; set; }
public double Distance { get; set; }
public double TotalClimb { get; set; }
//视频文件名
public string FileName { get; set; }
public int MapRouteId { get; set; }
//详情
public string BestNickName { get; set; }
public string BestWxHeadImg { get; set; }
public string BestTotalTime { get; set; }
public string FileUrl { get; set; }
}
}
+1
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@@ -60,6 +60,7 @@ public static class App
public static IDictionary<string, Texture> TextureCache = new Dictionary<string, Texture>();
public static Texture CurrentUserHeadTexture;
public static RouteResult routeResult;//骑行记录向骑行场景传值
public static GameRoomModel gameRoomDetail;
public static Texture DefaultRotateTexture { get; set; }
//全局用 输入框或者下拉框修改标志位
public static bool isChanged { get; set; }
+1 -1
View File
@@ -413,7 +413,7 @@ public class MainController : BaseScene
//App.MainDeviceAdapter.StopScan();
//Debug.Log("StopScan");
}
MapUDPService.Send(0, App.CurrentUser.Id, new double[]{ 0d,0d}, competitionId: 0);
MapUDPService.Send(0, App.CurrentUser.Id, new double[]{ 0d,0d}, competitionId: 0,roomId:(App.gameRoomDetail?.Id ?? 0));
//发送消息
var list = MapUDPService.GetAllOnlineUserList();
+53 -7
View File
@@ -8,11 +8,43 @@ using System.Threading.Tasks;
namespace Assets.Scenes.Ride.Scripts.Model
{
public class VideoMapModel {
public double x { get; set; }
public double y { get; set; }
public double speed { get; set; }
public int position { get; set; }
public class RoomDetailModel
{
public int RoomId { get; set; }
public int UserId { get; set; }
public DateTime JoinAt { get; set; }
public int Status { get; set; }
public double Process { get; set; }
public bool IsOwner { get; set; }
public static RoomDetailModel Parse(string msg)
{
var detail = new RoomDetailModel();
try
{
var arr = msg.Split(',');
detail.RoomId = Convert.ToInt32(arr[0], CultureInfo.InvariantCulture);
detail.UserId = Convert.ToInt32(arr[1], CultureInfo.InvariantCulture);
detail.JoinAt = Convert.ToDateTime(arr[2], CultureInfo.InvariantCulture);
detail.Status = Convert.ToInt32(arr[3], CultureInfo.InvariantCulture);
detail.Process = Convert.ToDouble(arr[4], CultureInfo.InvariantCulture);
detail.IsOwner = Convert.ToBoolean(arr[5], CultureInfo.InvariantCulture);
}
catch (Exception)
{
}
return detail;
}
}
public class JoinGameRoomCommand
{
public byte CommandType { get; set; }
public byte SubType { get; set; }
public int V { get; set; }
public int RoomId { get; set; }
public int UserId { get; set; }
public DateTime JoinAt { get; set; }
}
/// <summary>
/// 排名
@@ -378,6 +410,8 @@ namespace Assets.Scenes.Ride.Scripts.Model
//public int V { get; set; }
public int FrameRate { get; set; }
public int RoomId { get; set; }
public DateTime? StartTime { get; set; }
}
public class GzipMsgModel
@@ -439,17 +473,25 @@ namespace Assets.Scenes.Ride.Scripts.Model
public string WatchIdList { get; set; }
public int? FrameRate { get; set; }
public int? RoomId { get; set; }
public RoomDetailModel RoomDetail { get; set; }
public DateTime? StartTime { get; set; }
public static ReceiveMsgModel Parse(string str)
{
var list = str.Split(',');
if (list.Length != 15)
if (list.Length < 14)
{
return null;
}
try
{
DateTime ? startTime = null;// string.IsNullOrEmpty(list[16]) ? null : Convert.ToDateTime(list[16], CultureInfo.InvariantCulture);
if (!string.IsNullOrEmpty(list[16]))
{
startTime = Convert.ToDateTime(list[16], CultureInfo.InvariantCulture);
}
return new ReceiveMsgModel
{
RouteId = Convert.ToInt32(list[0],CultureInfo.InvariantCulture),
@@ -468,9 +510,11 @@ namespace Assets.Scenes.Ride.Scripts.Model
Cadence = Convert.ToDouble(list[12], CultureInfo.InvariantCulture),
TotoalTicks = Convert.ToInt32(list[13], CultureInfo.InvariantCulture),
FrameRate = Convert.ToInt32(list[14], CultureInfo.InvariantCulture),
//RoomId = Convert.ToInt32(list[15], CultureInfo.InvariantCulture),
//StartTime = startTime,
};
}
catch
catch(Exception e)
{
return null;
}
@@ -601,6 +645,8 @@ namespace Assets.Scenes.Ride.Scripts.Model
public DateTime CreateTime { get; set; }
public int? FrameRate { get; set; }
public RoomDetailModel RoomDetail { get; set; }
}
public class KeyPaire
@@ -110,36 +110,108 @@ namespace Assets.Scenes.Ride.Scripts
}
}
public static byte[] Compress(string text)
//获取房间人物列表
private static void SendGameRoomListPlayers(int[] roomIds)
{
var bytes = Encoding.Unicode.GetBytes(text);
using (var mso = new MemoryStream())
var model = new
{
using (var gs = new GZipStream(mso, CompressionMode.Compress))
{
gs.Write(bytes, 0, bytes.Length);
}
return mso.ToArray();
}
CommandType = 3,
SubType = 0,
V = 2,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
//加入对战房间
public static void SendJoinGameRoom(int roomId, int userId,DateTime startTime)
{
var model = new
{
CommandType = 3,
SubType = 1,
UserId = userId,
RoomId = roomId,
JoinAt = startTime,
V = 2,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
//发送准备状态
public static void SendGameRoomReadyStatus(int roomId, int userId,int status)
{
var model = new
{
CommandType = 3,
SubType = 2,
UserId = userId,
RoomId = roomId,
Status = status,
V = 2,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
//发送对战开始时间
public static void SendGameRoomStartTime(int roomId,DateTime startTime)
{
var model = new
{
CommandType = 3,
SubType = 3,
RoomId = roomId,
StartTime = startTime,
V = 2,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
//踢人
public static void SendGameRoomKick(int roomId,int userId,int onwerId)
{
var model = new
{
CommandType = 3,
SubType = 4,
RoomId = roomId,
UserId = userId,
OnwerId = onwerId,
V = 2,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
public static string Decompress(byte[] data)
//发送当前loading进度
private static void SendGameRoomLoadingProcess(int roomId, int userId,int process)
{
// Read the last 4 bytes to get the length
byte[] lengthBuffer = new byte[4];
Array.Copy(data, data.Length - 4, lengthBuffer, 0, 4);
int uncompressedSize = BitConverter.ToInt32(lengthBuffer, 0);
var buffer = new byte[uncompressedSize];
using (var ms = new MemoryStream(data))
var model = new
{
using (var gzip = new GZipStream(ms, CompressionMode.Decompress))
{
gzip.Read(buffer, 0, uncompressedSize);
}
}
return Encoding.Unicode.GetString(buffer);
CommandType = 3,
SubType = 5,
V = 2,
RoomId = roomId,
UserId = userId,
Process = process,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
private static void SendGameRoomBaseMsg(int roomId, int userId,int process)
{
var model = new
{
CommandType = 3,
V = 2,
RoomId = roomId,
UserId = userId,
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
_udpService.Send(sendBytes, sendBytes.Length);
}
/// <summary>
/// 发送心跳包
/// </summary>
@@ -207,7 +279,7 @@ namespace Assets.Scenes.Ride.Scripts
/// <param name="exit">是否退出</param>
public static void Send(int RouteId, int MemberId, double[] Point, bool IsCompleted = false, bool exit = false,
double endDistance = 0, bool showVirtual = false, byte commandType = 1, double speed = 0, bool isVirtual = false, double preDistance = 0,
double weightKg = 0, int competitionId = 0, bool saved = false,double? heartRate = 0, double power = 0, double? cadence = 0,int totalTicks = 0, int frameRate = 0)
double weightKg = 0, int competitionId = 0, bool saved = false,double? heartRate = 0, double power = 0, double? cadence = 0,int totalTicks = 0, int frameRate = 0, int roomId = 0,DateTime? startTime = null)
{
try
{
@@ -235,7 +307,9 @@ namespace Assets.Scenes.Ride.Scripts
WeightKg = weightKg,
Competitionid = competitionId,
Saved = saved,
FrameRate = frameRate
FrameRate = frameRate,
RoomId = roomId,//房间Id
StartTime = startTime
//V = 1
};
var sendBytes = Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(model));
@@ -282,7 +356,18 @@ namespace Assets.Scenes.Ride.Scripts
}
}
public static List<OnlineUser> GetGameRoomList(int roomId)
{
try
{
return onlineUserHelper.OnlineUsers.Where(c => c.RoomDetail != null && c.RoomDetail.RoomId == roomId).OrderBy(c=>c.Id).ToList();
}
catch (Exception)
{
}
return null;
}
public static OnlineUser GetOnlineUserLastDataById(int userId)
{
@@ -493,6 +578,7 @@ namespace Assets.Scenes.Ride.Scripts
user.IsWatcher = user.WatcherList.Contains(item.MemberId);
user.CreateTime = DateTime.MaxValue;
user.FrameRate = item.FrameRate;
user.RoomDetail = item.RoomDetail;
}
else
{
@@ -196,6 +196,21 @@ namespace Assets.Scenes.Ride.Scripts.Network
o.WatchIdList = w;
}
}
//
if (t.IndexOf('g') == 0)
{
var g = t.Replace("g{", "").Replace("}", "");
var glist = g.Split('|');
foreach (var i in glist)
{
var gameRoom = RoomDetailModel.Parse(i);
var owner = list.Where(c => c.MemberId == gameRoom.UserId).FirstOrDefault();
if (owner != null)
{
owner.RoomDetail = gameRoom;
}
}
}
}
_action(list);
}
@@ -90,7 +90,7 @@ namespace Assets.Scripts.Scenes.VideoRide
}
protected override int GetCurrentFrame()
{
return (int)(diff * 10) + manager.GetCurrentFrame();
return this.currentFrame;//(int)(diff * 10) + manager.GetCurrentFrame();
}
protected override void ComputeVideo()
{
@@ -50,7 +50,7 @@ namespace Assets.Scripts.Scenes.VideoRide
power = manager.UpdatePower();
cadance = manager.UpdateCadence();
//#if UNITY_EDITOR
power = 50;
power = 350;
cadance = 150;
heartRate = 160;
//#endif
@@ -49,18 +49,44 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
public GameObject IconOwnerLight;
public GameObject JoinBtn;
public GameObject Lock;
public GameObject LockL;
private ScrollRect Scroll;
public string Id { get; set; }
public string Rank { get; set; }
public string Name { get; set; }
private bool IsLock;
private int Id;
private string FileName;
private GameRoomListController manager;
private GameRoomModel gameRoom;
private void Start()
{
manager = FindObjectOfType<GameRoomListController>();
Scroll = GetComponentInParent<ScrollRect>();
UIManager.AddEvent(gameObject, EventTriggerType.PointerEnter, (e) =>
{
LockL.SetActive(IsLock);
Lock.SetActive(false);
});
UIManager.AddEvent(gameObject, EventTriggerType.PointerExit, (e) =>
{
LockL.SetActive(false);
Lock.SetActive(IsLock);
});
UIManager.AddEvent(JoinBtn, EventTriggerType.PointerClick, (e) =>
{
manager.SelectRoom(gameRoom);
if (IsLock)
{
manager.ShowPwdConfirm();
}
else
{
manager.ShowDownLoadConfirm();
}
});
}
private float timer = 1f;
@@ -76,8 +102,9 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
//This is called from the SetCell method in DataSource
public void ConfigureCell(GameRoomModel cell, int cellIndex)
{
gameRoom = cell;
RoomNameTxt.text = cell.Name;
FileName = cell.FileName;
var gradeText = $"{Math.Round(cell.AverageGrade,2)}%";
GradeLightTxt.text = gradeText;
GradeTxt.text = gradeText;
@@ -94,6 +121,11 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
RouteNameLightTxt.text = cell.MapRouteName;
IdTxt.text = cell.Id.ToString().PadLeft(7,'0');
IsLock = cell.IsLock;
Id = cell.Id;
Lock.SetActive(IsLock);
LockL.SetActive(false);
Utils.DisplayImage(AltitudeGraphImg, cell.AltitudeGraph);
Utils.DisplayImage(Owner, cell.WxHeadImg);
}
@@ -0,0 +1,119 @@
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using PolyAndCode.UI;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
class GameRoomDownLoad : MonoBehaviour
{
public GameObject step1;
public GameObject step2;
public GameObject step3;
public GameObject downloadBtn;
public GameObject backBtn;
public Slider downloadSlider;
public GameObject runInbackBtn;
public GameObject enterBtn;
public GameObject cancelBtn;
public GameObject downLoadList;
public GameObject downLoadTask;
private GameRoomListController manager;
private int RoomId { get; set; }
private string FileName { get; set; }
private string FileUrl { get; set; }
private void Start()
{
UIManager.AddEvent(downloadBtn, EventTriggerType.PointerClick, DownloadClick);
UIManager.AddEvent(backBtn, EventTriggerType.PointerClick, CancelClick);
UIManager.AddEvent(runInbackBtn, EventTriggerType.PointerClick, (d) =>
{
gameObject.SetActive(false);
downLoadList.SetActive(true);
var content = downLoadList.transform.Find("Scroll View/Viewport/Content");
var list = FindObjectsOfType<GameRoomDownloadTask>();
//新增
var obj = list.Where(c => c.RoomId == RoomId).FirstOrDefault();
if (obj == null)
{
var newtask = Instantiate(downLoadTask, content);
newtask.GetComponent<GameRoomDownloadTask>().Init(RoomId, gameObject);
}
});
UIManager.AddEvent(enterBtn, EventTriggerType.PointerClick, (ee) =>
{
manager.GetInRoom();
Reset();
gameObject.SetActive(false);
});
UIManager.AddEvent(cancelBtn, EventTriggerType.PointerClick, (ee) =>
{
Reset();
gameObject.SetActive(false);
});
}
public void Init(int Id,string fileName,string url, GameRoomListController gameRoomListController)
{
RoomId = Id;
FileName = fileName;
FileUrl = url;
manager = gameRoomListController;
}
private void Reset()
{
step2.SetActive(false);
step3.SetActive(false);
downloadSlider.value = 0f;
}
private void CancelClick(BaseEventData data)
{
Reset();
gameObject.SetActive(false);
}
private void DownloadClick(BaseEventData baseEventData)
{
var fileName = FileName;
var path = PFConstants.VideoFolder;
var filepath = path + "/" + fileName;
var url = FileUrl;
step2.SetActive(true);
//新增
var content = downLoadList.transform.Find("Scroll View/Viewport/Content");
var newtask = Instantiate(downLoadTask, content);
var currentTask = newtask.GetComponent<GameRoomDownloadTask>();
currentTask.Init(RoomId, gameObject);
Loom.Current.StartCoroutine(Utils.DownloadVideo(fileName, url
, (p, req) =>
{
downloadSlider.value = p;
currentTask.UpdateProcess(p);
}
, (p) =>
{
currentTask.UpdateProcess(100f);
downloadSlider.value = 100f;
step3.SetActive(true);
}
));
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,51 @@
using Assets.Scripts;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
class GameRoomDownloadTask : MonoBehaviour
{
public GameObject btn;
public Slider slider;
public GameObject icon;
private GameObject modal;
public GameObject done;
public GameObject doneTxt;
public int RoomId { get; set; }
private void Start()
{
UIManager.AddEvent(btn, EventTriggerType.PointerClick, (e) =>
{
modal.SetActive(true);
transform.parent.parent.parent.parent.gameObject.SetActive(false);
//TODO:
});
}
public void Init(int roomId,GameObject parent)
{
RoomId = roomId;
modal = parent;
}
public void UpdateProcess(float process)
{
slider.value = process;
if (process >= 100)
{
done.SetActive(true);
doneTxt.SetActive(true);
icon.SetActive(false);
slider.gameObject.SetActive(false);
}
}
public void Dispose()
{
gameObject.SetActive(false);
}
}
@@ -0,0 +1,11 @@
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@@ -5,6 +5,7 @@ using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
@@ -60,6 +61,32 @@ public class GameRoomMapItem : MonoBehaviour, IPointerExitHandler, IPointerEnter
transform.GetComponent<Button>().onClick.RemoveAllListeners();
transform.GetComponent<Button>().onClick.AddListener(Ride);
}
var downloadBtn = transform.Find("DownLoadModal/DownLoad").gameObject;
var downloading = transform.Find("DownLoadModal/Downloading").gameObject;
var downloadTxt = transform.Find("DownLoadModal/Text").gameObject;
var slider = transform.Find("DownLoadModal/Slider").GetComponent<Slider>();
var fileName = map.FileName;
var path = PFConstants.VideoFolder;
var filepath = path + "/" + fileName;
transform.Find("DownLoadModal").gameObject.SetActive(map.EnableAR && !File.Exists(filepath));
UIManager.AddEvent(downloadBtn, EventTriggerType.PointerClick, (e) =>
{
downloadBtn.SetActive(false);
downloading.SetActive(true);
downloadTxt.SetActive(false);
slider.gameObject.SetActive(true);
Loom.Current.StartCoroutine(Utils.DownloadVideo(map.FileName, map.Url, (p, req) =>
{
slider.value = p;
}
, (p) =>
{
slider.value = 100f;
ShowOutLine();
transform.Find("DownLoadModal").gameObject.SetActive(false);
}));
});
transform.Find("Name").GetComponent<Text>().text = myMap.Name;
@@ -104,13 +131,19 @@ public class GameRoomMapItem : MonoBehaviour, IPointerExitHandler, IPointerEnter
private void Ride()
{
var list = FindObjectsOfType<GameRoomMapItem>();
foreach (var item in list)
var fileName = map.FileName;
var path = PFConstants.VideoFolder;
var filepath = path + "/" + fileName;
if ((map.EnableAR && !File.Exists(filepath) )|| !map.EnableAR)
{
item.HiddenOutLine();
var list = FindObjectsOfType<GameRoomMapItem>();
foreach (var item in list)
{
item.HiddenOutLine();
}
ShowOutLine();
listController.Select(map);
}
ShowOutLine();
listController.Select(map);
}
public void ShowOutLine()
@@ -0,0 +1,55 @@
using Assets.Scripts;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
class GameRoomPassword : MonoBehaviour
{
public GameObject enterBtn;
public GameObject backBtn;
public InputField passwordInput;
public GameRoomListController manager;
public string Password { get; set; }
private void Start()
{
passwordInput.onValueChanged.AddListener((e) =>
{
Password = e;
});
UIManager.AddEvent(enterBtn, EventTriggerType.PointerClick, ConfirmClick); //确定
UIManager.AddEvent(backBtn, EventTriggerType.PointerClick, CancelClick); //取消
}
private void Refresh()
{
passwordInput.text = "";
}
private async void ConfirmClick(BaseEventData baseEventData)
{
if (string.IsNullOrEmpty(Password))
{
Utils.showToast(gameObject, App.GetLocalString("room password can not be empty"));
return;
}
var RoomId = manager.GetRoomId();
var result = await ConfigHelper.GameRoomApi.ConfirmRoomPwd(RoomId, Password);
if (!result.result)
{
Utils.showToast(gameObject, result.errMsg);
return;
}
Refresh();
gameObject.SetActive(false);
manager.ShowDownLoadConfirm();
}
private void CancelClick(BaseEventData baseEventData)
{
Refresh();
gameObject.SetActive(false);
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,119 @@
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
class GameRoomPlayerPanel : MonoBehaviour
{
public Text userNametxt;
public Text weigthTxt;
public Text ftpTxt;
public RawImage head;
public GameObject owner;
public GameObject playerModal;
public GameObject notInUseModal;
public GameObject inviteModal;
public GameObject kickModal;
public GameObject me;
public GameObject ready;
public GameObject kickBtn;
public GameObject cancelBtn;
public int sort;
public int UserId { get; set; }
private void Start()
{
var manager = FindObjectOfType<GameRoomDetailController>();
var inviteBtn = inviteModal.transform.Find("InviteBtn").gameObject;
UIManager.AddEvent(inviteBtn,EventTriggerType.PointerClick,(e)=> {
Utils.CopyToClipboard($"GameRoom/{manager.GameRoom.Id}");
Utils.showToast(transform.parent.gameObject, App.GetLocalString("copy to clipboard successfully!"));
});
UIManager.AddEvent(gameObject, EventTriggerType.PointerClick, (e) =>
{
kickModal.SetActive(true);
});
UIManager.AddEvent(cancelBtn, EventTriggerType.PointerExit, (e) =>
{
kickModal.SetActive(false);
});
UIManager.AddEvent(kickBtn, EventTriggerType.PointerClick, (e) =>
{
MapUDPService.SendGameRoomKick(App.gameRoomDetail.Id, UserId, App.CurrentUser.Id);
});
}
public void Init(int userId, string userName,string headUrl,double weight, float ftp,bool isOwner,int Status)
{
UserId = userId;
inviteModal.SetActive(false);
notInUseModal.SetActive(false);
Utils.DisplayHead(head, headUrl);
userNametxt.text = userName;
weigthTxt.text = weight.ToString();
ftpTxt.text = ftp.ToString();
me.SetActive(App.CurrentUser.Id == userId);
owner.SetActive(isOwner);
//Show ready
ready.SetActive(!isOwner && Status == 1);
}
public void UpdatePlayer(int userId, string userName, string headUrl, double weight, float ftp, bool isOwner, int Status)
{
UserId = userId;
inviteModal.SetActive(false);
notInUseModal.SetActive(false);
userNametxt.text = userName;
weigthTxt.text = weight.ToString();
ftpTxt.text = ftp.ToString();
me.SetActive(App.CurrentUser.Id == userId);
owner.SetActive(isOwner);
ready.SetActive(!isOwner && Status == 1);
}
private void Update()
{
}
public void Ready()
{
ready.SetActive(true);
}
public void UnReady()
{
ready.SetActive(false);
}
public void ForceQuit()
{
//TODO:踢人
NotInUse();
}
public void ShowQuitModal()
{
kickModal.SetActive(true);
}
public void ShowInviteModal()
{
UserId = 0;
inviteModal.SetActive(true);
}
public void NotInUse()
{
UserId = 0;
notInUseModal.SetActive(true);
}
public void Me()
{
me.SetActive(true);
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6fabe7328397c8f468d2fb938ca70f48
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,203 @@
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class GameRoomDetailController : PFUIPanel
{
public RawImage Avatar;
public Text idText;
public Text roomName;
public Text routeName;
public Text distanceText;
public Text eleText;
public Text slopeText;
public Text rideText;
public RawImage altitudeGraph;
public GameObject bestTab;
public Text bestTabName;
public Text bestTabTimer;
public RawImage bestTabHead;
public GameObject readyBtn;
public GameObject startBtn;
public GameObject quitBtn;
public GameObject cancelBtn;
public GameRoomModel GameRoom { get; set; }
public DateTime? StartTime { get; set; }
public int Status { get; set; }
protected override void Start()
{
base.Start();
transform.Find("MainNav").GetComponent<MainNav>().ShowBack();
Utils.DisplayHead(Avatar, App.CurrentUser.WxHeadImg);
UIManager.AddEvent(startBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
var startTime = UIManager.Now.GetDateTime().ToUniversalTime().AddMilliseconds(10);
MapUDPService.SendGameRoomStartTime(App.gameRoomDetail.Id, startTime);
});
//准备
UIManager.AddEvent(readyBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
Status = 1;
readyBtn.SetActive(false);
cancelBtn.SetActive(true);
MapUDPService.SendGameRoomReadyStatus(App.gameRoomDetail.Id, App.CurrentUser.Id, Status);
});
//取消准备
UIManager.AddEvent(cancelBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
Status = 0;
readyBtn.SetActive(true);
cancelBtn.SetActive(false);
MapUDPService.SendGameRoomReadyStatus(App.gameRoomDetail.Id, App.CurrentUser.Id, Status);
});
}
public override void Show()
{
base.Show();
GameRoom = App.gameRoomDetail;
Init();
}
float timer = 0f;
private void Update()
{
timer -= Time.deltaTime;
while (timer < 0)
{
MapUDPService.Send(0, App.CurrentUser.Id, new double[] { 0d, 0d }, competitionId: 0, roomId: GameRoom.Id);
var list = MapUDPService.GetGameRoomList(GameRoom.Id);
var playerList = FindObjectsOfType<GameRoomPlayerPanel>();
//自己
var mine = list.Where(c => c.RoomDetail.UserId == App.CurrentUser.Id).FirstOrDefault();
if (mine != null)
{
//是否是房主
var owner = mine.RoomDetail.IsOwner;
readyBtn.SetActive(!owner);
startBtn.SetActive(owner);
//是否准备
//readyBtn.SetActive(!owner && mine.RoomDetail.Status == 0);
//cancelBtn.SetActive(!owner && mine.RoomDetail.Status == 1);
}
//新增/更新
foreach (var item in list)
{
var current = playerList.Where(c => c.UserId == item.Id).FirstOrDefault();
if (current == null)
{
var s = playerList.Where(c => c.UserId == 0).OrderBy(c=>c.sort).FirstOrDefault();
if (s != null)
{
s.Init(item.Id,item.Name, item.HeadImage, item.Weight, item.FTP, item.RoomDetail.IsOwner, item.RoomDetail.Status);
}
}
else
{
current.UpdatePlayer(item.Id, item.Name, item.HeadImage, item.Weight, item.FTP, item.RoomDetail.IsOwner,item.RoomDetail.Status);
}
}
//删除
foreach (var item in playerList)
{
if (item.UserId != 0)
{
var current = list.Where(c => c.Id == item.UserId).FirstOrDefault();
if (current == null)
{
item.ShowInviteModal();
}
var myself = list.Where(c => c.RoomDetail.UserId == App.CurrentUser.Id).FirstOrDefault();
if (myself == null)
{
Utils.showToast(gameObject,App.GetLocalString("you've been kicked out of the room"));
UIManager.ShowGameRoomListPanel();
}
}
}
////监听startTime
//var msg = list.Where(c => c.RoomDetail != null && c.RoomDetail.s.HasValue).FirstOrDefault();
//if (msg != null)
//{
// StartTime = msg.StartTime.Value.ToLocalTime();
// Debug.Log(StartTime);
//}
//倒计时
//4.更换房间房主
//5.标记当前用户
timer += 1f;
}
}
private void Init()
{
UIManager.AddEvent(startBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
//TODO:
});
UIManager.AddEvent(quitBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
//TODO:
});
UIManager.AddEvent(cancelBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
//TODO:
});
idText.text = GameRoom.Id.ToString().PadLeft(7, '0');
roomName.text = GameRoom.Name;
routeName.text = GameRoom.MapRouteName;
distanceText.text = $"{Math.Round(GameRoom.Distance, 1)}KM";
eleText.text = $"{Math.Round(GameRoom.TotalClimb, 0)}M";
slopeText.text = $"{Math.Round(GameRoom.AverageGrade, 1)}%";
if (!string.IsNullOrEmpty(GameRoom.BestNickName))
{
bestTab.SetActive(true);
bestTabName.text = GameRoom.BestNickName;
bestTabTimer.text = GameRoom.BestTotalTime;
Utils.DisplayHead(bestTabHead, GameRoom.BestWxHeadImg);
}
Utils.DisplayHead(altitudeGraph, GameRoom.AltitudeGraph);
}
public void Ready()
{
}
public void Quit()
{
}
public void NotInUse()
{
}
protected override void OnDisable()
{
App.gameRoomDetail = null;
}
protected override void OnDestroy()
{
App.gameRoomDetail = null;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 62eee39fef61c1d479fb401e0ce37755
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,9 +1,11 @@
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Prefab.MapList;
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
@@ -33,26 +35,60 @@ public class GameRoomListController : PFUIPanel
private bool startMouse;
List<string> hands = new List<string>();
private int selectedRouteId;
private MapRoute Map;
private int pageIndex = 0;
private bool isEnd = false;
private GameObject step1Btn;
private GameObject step2Btn;
private GameObject next;
private GameObject previous;
private GameObject create;
private GameObject cancel;
private GameObject right;
private GameObject right2;
private GameObject btn30;
private GameObject btn40;
private GameObject btn50;
private GameObject btn60;
private GameObject btn2;
private GameObject btn3;
private GameObject btn4;
private GameObject btn5;
private GameObject btn6;
private Transform enterRoomModal;
private string RoomName;
private string Roompwd;
private int hours;
private int mins;
private int CloseTime;
private int Members;
private GameRoomModel GameRoom;
protected override void Awake()
{
base.Awake();
}
protected override void Start()
{
base.Start();
Avatar = transform.Find("Avatar").GetComponent<RawImage>();
CreateRoomBtn = transform.Find("SwitchMode/GoList").gameObject;
MapList = transform.Find("MapList").gameObject;
Utils.DisplayImage(Avatar, App.CurrentUser.WxHeadImg);
UIManager.AddEvent(CreateRoomBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, CreateGameRoom);
InitStep1();
}
MapList = transform.Find("MapList").gameObject;
enterRoomModal = transform.Find("EnterRoomModal");
InitStep1();
}
private void Update()
{
if (Input.GetAxis("Mouse ScrollWheel") != 0)
@@ -76,7 +112,6 @@ public class GameRoomListController : PFUIPanel
onEndEdit();
}
}
private void InitStep1()
{
sort = "Near";
@@ -221,67 +256,68 @@ public class GameRoomListController : PFUIPanel
Refresh();
});
}
Refresh();
//下一步
step1Btn = transform.Find("MapList/Modal/Left/Step1Btn").gameObject;
step2Btn = transform.Find("MapList/Modal/Left/Step2Btn").gameObject;
next = transform.Find("MapList/Modal/Left/Next").gameObject;
previous = transform.Find("MapList/Modal/Left/Previous").gameObject;
create = transform.Find("MapList/Modal/Left/Create").gameObject;
cancel = transform.Find("MapList/Modal/Left/Cancel").gameObject;
right = transform.Find("MapList/Modal/Right").gameObject;
right2 = transform.Find("MapList/Modal/Right2").gameObject;
next.GetComponent<Button>().interactable = false;
next.GetComponent<Button>().enabled = false;
previous = transform.Find("MapList/Modal/Left/Previous").gameObject;
create = transform.Find("MapList/Modal/Left/Create").gameObject;
create.GetComponent<Button>().interactable = false;
create.GetComponent<Button>().enabled = false;
cancel = transform.Find("MapList/Modal/Left/Cancel").gameObject;
right = transform.Find("MapList/Modal/Right").gameObject;
right2 = transform.Find("MapList/Modal/Right2").gameObject;
UIManager.AddEvent(cancel, EventTriggerType.PointerClick, (e) =>
{
MapList.SetActive(false);
});
UIManager.AddEvent(next, EventTriggerType.PointerClick, (e) =>
{
next.SetActive(false);
previous.SetActive(true);
cancel.SetActive(false);
create.SetActive(true);
right2.SetActive(true);
right.SetActive(false);
step2Btn.transform.Find("Title").GetComponent<Text>().color = Color.white;
step1Btn.transform.Find("Title").GetComponent<Text>().color = PFConstants.grey;
previous.transform.Find("Text").GetComponent<Text>().color = Color.white;
step1Btn.transform.Find("Bg").gameObject.SetActive(false);
step2Btn.transform.Find("Bg").gameObject.SetActive(true);
HandleStepBtn(next.name);
});
UIManager.AddEvent(previous, EventTriggerType.PointerClick, (e) =>
{
next.SetActive(true);
previous.SetActive(false);
cancel.SetActive(true);
create.SetActive(false);
right2.SetActive(false);
right.SetActive(true);
step1Btn.transform.Find("Title").GetComponent<Text>().color = Color.white;
step2Btn.transform.Find("Title").GetComponent<Text>().color = PFConstants.grey;
step1Btn.transform.Find("Bg").gameObject.SetActive(true);
step2Btn.transform.Find("Bg").gameObject.SetActive(false);
HandleStepBtn(previous.name);
});
UIManager.AddEvent(create, EventTriggerType.PointerClick, async (e) =>
{
var result = await ConfigHelper.GameRoomApi.Add(RoomName,selectedRouteId,Roompwd,UIManager.Now.GetDateTime(),CloseTime,Members);
if (result.result)
{
MapList.SetActive(false);
}
else
{
UIManager.ShowAlert("error", result.errMsg);
}
});
}
private GameObject step1Btn;
private GameObject step2Btn;
private GameObject next;
private GameObject previous;
private GameObject create;
private GameObject cancel;
private GameObject right;
private GameObject right2;
private string RoomName;
private string Roompwd;
private int hours;
private int mins;
private int CloseTime;
private int Members;
private void InitStep2()
{
//关门时间
btn30 = right2.transform.Find("btn30").gameObject;
btn40 = right2.transform.Find("btn40").gameObject;
btn50 = right2.transform.Find("btn50").gameObject;
btn60 = right2.transform.Find("btn60").gameObject;
//房间人数
btn2 = right2.transform.Find("btn2").gameObject;
btn3 = right2.transform.Find("btn3").gameObject;
btn4 = right2.transform.Find("btn4").gameObject;
btn5 = right2.transform.Find("btn5").gameObject;
btn6 = right2.transform.Find("btn6").gameObject;
//房间名和密码
var hourInputField = right2.transform.Find("HourInputField").GetComponent<InputField>();
var minInputField = right2.transform.Find("MinInputField").GetComponent<InputField>();
var roomNameInputField = right2.transform.Find("RoomNameInputField").GetComponent<InputField>();
@@ -289,122 +325,123 @@ public class GameRoomListController : PFUIPanel
//房间名
roomNameInputField.onValueChanged.AddListener((e) => {
RoomName = e;
HandleFormInput();
});
//房间密码
passwordInputField.onValueChanged.AddListener((e) => {
Roompwd = e;
HandleFormInput();
});
UIManager.AddEvent(minInputField.gameObject, EventTriggerType.Select, (e) => {
hourInputField.GetComponent<Outline>().enabled = true;
HandleFormInput();
});
//关门时间
var btn30 = right2.transform.Find("btn30").gameObject;
var btn40 = right2.transform.Find("btn40").gameObject;
var btn50 = right2.transform.Find("btn50").gameObject;
var btn60 = right2.transform.Find("btn60").gameObject;
ColorUtility.TryParseHtmlString("#3D3E4D", out Color grey);
ColorUtility.TryParseHtmlString("#F93086", out Color pink);
UIManager.AddEvent(btn30,EventTriggerType.PointerClick, (e) =>
{
CloseTime = 30;
btn30.GetComponent<Image>().color = pink;
btn40.GetComponent<Image>().color = grey;
btn50.GetComponent<Image>().color = grey;
btn60.GetComponent<Image>().color = grey;
HandleCloseTimeBtnClick(30, btn30.name);
});
UIManager.AddEvent(btn40, EventTriggerType.PointerClick, (e) =>
{
CloseTime = 40;
btn30.GetComponent<Image>().color = grey;
btn40.GetComponent<Image>().color = pink;
btn50.GetComponent<Image>().color = grey;
btn60.GetComponent<Image>().color = grey;
HandleCloseTimeBtnClick(40, btn40.name);
});
UIManager.AddEvent(btn50, EventTriggerType.PointerClick, (e) =>
{
CloseTime = 50;
btn30.GetComponent<Image>().color = grey;
btn40.GetComponent<Image>().color = grey;
btn50.GetComponent<Image>().color = pink;
btn60.GetComponent<Image>().color = grey;
HandleCloseTimeBtnClick(50, btn50.name);
});
UIManager.AddEvent(btn60, EventTriggerType.PointerClick, (e) =>
{
CloseTime = 60;
btn30.GetComponent<Image>().color = grey;
btn40.GetComponent<Image>().color = grey;
btn50.GetComponent<Image>().color = grey;
btn60.GetComponent<Image>().color = pink;
HandleCloseTimeBtnClick(60, btn60.name);
});
//小时
hourInputField.onValueChanged.AddListener((e) => {
hours = Convert.ToInt32(e);
CloseTime = hours * 60 + mins;
btn30.GetComponent<Image>().color = grey;
btn40.GetComponent<Image>().color = grey;
btn50.GetComponent<Image>().color = grey;
btn60.GetComponent<Image>().color = grey;
HandleCloseTimeBtnClick(CloseTime, hourInputField.name);
});
//分钟
minInputField.onValueChanged.AddListener((e) => {
mins = Convert.ToInt32(e);
CloseTime = hours * 60 + mins;
btn30.GetComponent<Image>().color = grey;
btn40.GetComponent<Image>().color = grey;
btn50.GetComponent<Image>().color = grey;
btn60.GetComponent<Image>().color = grey;
HandleCloseTimeBtnClick(CloseTime, minInputField.name);
});
//房间人数
var btn2 = right2.transform.Find("btn2").gameObject;
var btn3 = right2.transform.Find("btn3").gameObject;
var btn4 = right2.transform.Find("btn4").gameObject;
var btn5 = right2.transform.Find("btn5").gameObject;
var btn6 = right2.transform.Find("btn6").gameObject;
UIManager.AddEvent(btn2, EventTriggerType.PointerClick, (e) =>
{
Members = 2;
btn2.GetComponent<Image>().color = pink;
btn3.GetComponent<Image>().color = grey;
btn4.GetComponent<Image>().color = grey;
btn5.GetComponent<Image>().color = grey;
btn6.GetComponent<Image>().color = grey;
HandleMembersBtnClick(2, btn2.name);
});
UIManager.AddEvent(btn3, EventTriggerType.PointerClick, (e) =>
{
Members = 3;
btn2.GetComponent<Image>().color = grey;
btn3.GetComponent<Image>().color = pink;
btn4.GetComponent<Image>().color = grey;
btn5.GetComponent<Image>().color = grey;
btn6.GetComponent<Image>().color = grey;
HandleMembersBtnClick(3, btn3.name);
});
UIManager.AddEvent(btn4, EventTriggerType.PointerClick, (e) =>
{
Members = 4;
btn2.GetComponent<Image>().color = grey;
btn3.GetComponent<Image>().color = grey;
btn4.GetComponent<Image>().color = pink;
btn5.GetComponent<Image>().color = grey;
btn6.GetComponent<Image>().color = grey;
HandleMembersBtnClick(4, btn4.name);
});
UIManager.AddEvent(btn5, EventTriggerType.PointerClick, (e) =>
{
Members = 5;
btn2.GetComponent<Image>().color = grey;
btn3.GetComponent<Image>().color = grey;
btn4.GetComponent<Image>().color = grey;
btn5.GetComponent<Image>().color = pink;
btn6.GetComponent<Image>().color = grey;
HandleMembersBtnClick(5, btn5.name);
});
UIManager.AddEvent(btn6, EventTriggerType.PointerClick, (e) =>
{
Members = 6;
btn2.GetComponent<Image>().color = grey;
btn3.GetComponent<Image>().color = grey;
btn4.GetComponent<Image>().color = grey;
btn5.GetComponent<Image>().color = grey;
btn6.GetComponent<Image>().color = pink;
HandleMembersBtnClick(6, btn6.name);
});
}
private void HandleStepBtn(string btnName)
{
next.SetActive(btnName == previous.name);
previous.SetActive(btnName != previous.name);
cancel.SetActive(btnName == previous.name);
create.SetActive(btnName != previous.name);
right2.SetActive(btnName != previous.name);
right.SetActive(btnName == previous.name);
step1Btn.transform.Find("Title").GetComponent<Text>().color = btnName == previous.name ? Color.white : PFConstants.grey;
step2Btn.transform.Find("Title").GetComponent<Text>().color = btnName != previous.name ? Color.white : PFConstants.grey;
previous.transform.Find("Text").GetComponent<Text>().color = btnName == previous.name ? PFConstants.grey : Color.white;
step1Btn.transform.Find("Bg").gameObject.SetActive(btnName == previous.name);
step2Btn.transform.Find("Bg").gameObject.SetActive(btnName != previous.name);
}
private void HandleFormInput()
{
if (Members >= 2 && !string.IsNullOrEmpty(RoomName) && CloseTime > 0)
{
create.GetComponent<Image>().color = PFConstants.Pink;
create.transform.Find("Text").GetComponent<Text>().color = Color.white;
create.GetComponent<Button>().interactable = true;
create.GetComponent<Button>().enabled = true;
}
else
{
ColorUtility.TryParseHtmlString("#5C5C6E", out Color grey);
ColorUtility.TryParseHtmlString("#23232D", out Color dark);
create.GetComponent<Image>().color = dark;
create.transform.Find("Text").GetComponent<Text>().color = grey;
create.GetComponent<Button>().interactable = false;
create.GetComponent<Button>().enabled = false;
}
}
private void HandleCloseTimeBtnClick(int closeTime,string btnName)
{
ColorUtility.TryParseHtmlString("#3D3E4D", out Color grey);
ColorUtility.TryParseHtmlString("#F93086", out Color pink);
CloseTime = closeTime;
btn30.GetComponent<Image>().color = btn30.name == btnName ? pink : grey;
btn40.GetComponent<Image>().color = btn40.name == btnName ? pink : grey;
btn50.GetComponent<Image>().color = btn50.name == btnName ? pink : grey;
btn60.GetComponent<Image>().color = btn60.name == btnName ? pink : grey;
HandleFormInput();
}
private void HandleMembersBtnClick(int members,string btnName)
{
ColorUtility.TryParseHtmlString("#3D3E4D", out Color grey);
ColorUtility.TryParseHtmlString("#F93086", out Color pink);
Members = members;
btn2.GetComponent<Image>().color = btn2.name == btnName ? pink : grey;
btn3.GetComponent<Image>().color = btn3.name == btnName ? pink : grey;
btn4.GetComponent<Image>().color = btn4.name == btnName ? pink : grey;
btn5.GetComponent<Image>().color = btn5.name == btnName ? pink : grey;
btn6.GetComponent<Image>().color = btn6.name == btnName ? pink : grey;
HandleFormInput();
}
private void ChangeDistance(int index)
{
@@ -426,9 +463,63 @@ public class GameRoomListController : PFUIPanel
Refresh();
}
}
public void ShowPwdConfirm()
{
enterRoomModal.gameObject.SetActive(true);
}
//如果本地没有视频文件则弹窗下载否则直接进入房间
public void ShowDownLoadConfirm()
{
var fileName = GameRoom.FileName;
var path = PFConstants.VideoFolder;
var filepath = path + "/" + fileName;
var download = transform.Find("DownloadPanel").gameObject;
if (!File.Exists(filepath))
{
download.SetActive(true);
download.GetComponent<GameRoomDownLoad>().Init(RoomId, GameRoom.FileName, GameRoom.FileUrl, this);
}
else
{
if (File.Exists(filepath))
{
GetInRoom();
}
}
}
private int RoomId;
public void GetInRoom()
{
var result = ConfigHelper.GameRoomApi.GetDetail(RoomId);
if (result.result)
{
App.gameRoomDetail = result.data;
//TODO:一些状态的校验
//1.房间人数已经满了
//2.房间状态不对
//发送TCP信息
MapUDPService.SendJoinGameRoom(App.gameRoomDetail.Id,App.CurrentUser.Id,UIManager.Now.GetDateTime().ToUniversalTime());
UIManager.ShowGameRoomDetailPanel();
}
else
{
Utils.showToast(gameObject, result.errMsg);
}
}
public void SelectRoom(GameRoomModel room)
{
GameRoom = room;
RoomId = GameRoom.Id;
}
public int GetRoomId()
{
return RoomId;
}
public void Select(MapRoute map)
{
Map = map;
selectedRouteId = map.Id;
next.GetComponent<Image>().color = PFConstants.Pink;
next.transform.Find("Text").GetComponent<Text>().color = Color.white;
@@ -464,14 +555,14 @@ public class GameRoomListController : PFUIPanel
GetList();
}
void onEndEdit()
private void onEndEdit()
{
var t = searchInput.GetComponent<InputField>().text;
ftname = t;
Refresh();
}
void DisplayMaps(List<MapRoute> list)
private void DisplayMaps(List<MapRoute> list)
{
if (map != null)
{
@@ -485,8 +576,7 @@ public class GameRoomListController : PFUIPanel
}
}
}
async void GetList()
private async void GetList()
{
if (isEnd) return;
var res = await ConfigHelper.mapApi.GetList(pageIndex, pageSize, ftname, distance, string.Join(",", hands), is3d, sort, sortDire);
@@ -514,8 +604,6 @@ public class GameRoomListController : PFUIPanel
}
}
//创建房间
private void CreateGameRoom(BaseEventData data)
{
+12 -1
View File
@@ -106,6 +106,14 @@ public class UIManager : MonoBehaviour
return this.GetPanelInstance("GameRoomListPanel", ref this.mGameRoomListController);
}
}
private GameRoomDetailController mGameRoomDetailController;
public GameRoomDetailController GameRoomDetailPanel
{
get
{
return this.GetPanelInstance("GameRoomDetailPanel", ref this.mGameRoomDetailController);
}
}
private SettingContoller mSettingContoller;
public SettingContoller SettingModal
{
@@ -848,7 +856,10 @@ public class UIManager : MonoBehaviour
{
UIManager.Show(UIManager.Instance.GameRoomListPanel, UIManager.Instance.MainPanel);
}
public static void ShowGameRoomDetailPanel()
{
UIManager.Show(UIManager.Instance.GameRoomDetailPanel, UIManager.Instance.MainPanel);
}
public static void ShowDevicePanel()
{
UIManager.Show(UIManager.Instance.DevicePanel, null, true);
+10
View File
@@ -889,5 +889,15 @@ namespace Assets.Scripts
return time.ToString("yyyy-MM-dd");
}
}
public static string GetClipboard()
{
return UnityEngine.GUIUtility.systemCopyBuffer;
}
public static void CopyToClipboard(string msg)
{
UnityEngine.GUIUtility.systemCopyBuffer = msg;
}
}
}