接动态地图,忘记密码,文件弹窗置顶

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Caiyanpeng committed 2021-04-27 14:58:49 +08:00
1 parent 2b275d6dc5
commit 1002b0433a
206 files changed
+13484 -2849

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@@ -0,0 +1,39 @@
using Assets.Scripts;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoadingAnimation : MonoBehaviour
{
// Start is called before the first frame update
[SerializeField] Color c;
void Start()
{
Refresh();
}
// Update is called once per frame
void Update()
{
}
void OnRectTransformDimensionsChange()
{
Refresh();
}
private void OnValidate()
{
Refresh();
}
void Refresh()
{
Transform L = transform.Find("L"), R = transform.Find("R");
if (L && R && c.a!=0)
{
transform.Find("L").GetComponent<Image>().color = c;
transform.Find("R").GetComponent<Image>().color = c;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f5f763f23abe4724987b307b9cf9fb0f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoadingPf : MonoBehaviour
{
List<Sprite> sprites;
Image image;
private void Start()
{
sprites = new List<Sprite>();
for (int i = 1; i < 80; i++)
{
sprites.Add(Resources.Load<Sprite>($"Images/全屏loading/loading{i.ToString("0000")}"));
}
image = transform.GetComponent<Image>();
}
int index = 0;
float time = 0;
public void Initial()
{
index = 0;
time = 0;
}
void Update()
{
time += Time.deltaTime;
if (time < 0.03)
{
return;
}
time = 0;
if (index % 79 == 0)
{
index = 0;
}
image.sprite = sprites[index];
index++;
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0cb3d6b847d2e034b9ba054d0220dc0d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: