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lishuo committed 2022-05-13 09:28:58 +08:00
1 parent 509c309252
commit 11b131b24a
60 files changed
+2505 -632

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@@ -0,0 +1,28 @@
using System;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts.UI.Control
{
public class PFUIPageButton : PFUIComponentBase
{
public Text pageIndexText;
public GameObject clickImage;
public int PageIndex { get; set; }
public void SetPageIndex(int pageIndex)
{
PageIndex = pageIndex;
pageIndexText.text = $"{pageIndex + 1}";//pageIndex 从0开始
}
public void ShowLight()
{
clickImage.SetActive(true);
}
public void ShowShadow()
{
clickImage.SetActive(false);
}
}
}
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c114c143939361e41bd29f69f311e91c
guid: c49931be379e5a448a6f107bb2bf94f3
MonoImporter:
externalObjects: {}
serializedVersion: 2
+94 -10
View File
@@ -8,36 +8,105 @@ namespace Assets.Scripts.UI.Control
public class PFUIPageHelper : PFUIComponentBase
{
public Transform content;
public GameObject preBtn;
public GameObject nextBtn;
public GameObject moreBtnPrefab;
public GameObject preBtnPrefab;
public GameObject nextBtnPrefab;
public GameObject btnPrefab;
public int PageIndex { get; set; }
public int PageSize { get; set; } = 6;
public int Total { get; set; }
public int _pageMaxTotal = 9;
public int _pageSpace = 4;
private Action<int> CallBack { get; set; }
public void Register(Action<int> refresh)
{
CallBack = refresh;
}
public void Build()
{
Utils.DestroyChildren(content);
UIManager.AddEvent(preBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
RenderPreviousButton();
for (int i = 0; i < Total; i++)
{
Previous();
if (PageIndex - 0 >= 4 && i < PageIndex)
{
if (i == 0 || PageIndex -1 == i || PageIndex -2 == i)
{
RenderPageButton(i);
}
if (i == 1)
{
RenderMoreButton();
}
continue;
}
if (Total -PageIndex-1 >= 4 && i >= PageIndex)
{
if (i == Total-1 || PageIndex == i || PageIndex + 1 == i || PageIndex + 2 == i)
{
RenderPageButton(i);
}
if (i == Total - 2)
{
RenderMoreButton();
}
continue;
}
RenderPageButton(i);
}
RenderNextButton();
}
private void RenderMoreButton()
{
var moreBtn = Instantiate(moreBtnPrefab, content);
moreBtn.SetActive(true);
}
private void RenderPageButton(int pageIndex)
{
var btn = Instantiate(btnPrefab, content);
var script = btn.GetComponent<PFUIPageButton>();
script.SetPageIndex(pageIndex);
if (pageIndex == PageIndex)
{
script.ShowLight();
}
else
{
script.ShowShadow();
}
UIManager.AddEvent(btn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
Redirect(pageIndex);
});
}
private void RenderNextButton()
{
var nextBtn = Instantiate(nextBtnPrefab, content);
nextBtn.SetActive(true);
UIManager.AddEvent(nextBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
Next();
});
}
public void Build()
private void RenderPreviousButton()
{
Utils.DestroyChildren(content);
for (int i = 1; i <= Total; i++)
var preBtn = Instantiate(preBtnPrefab, content);
preBtn.SetActive(true);
UIManager.AddEvent(preBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, (e) =>
{
var g = Instantiate(btnPrefab, content);
g.transform.Find("Text").GetComponent<Text>().text = i.ToString();
}
Previous();
});
}
//上一页
private void Previous()
@@ -48,6 +117,7 @@ namespace Assets.Scripts.UI.Control
{
PageIndex = index;
CallBack?.Invoke(PageIndex);
Build();
}
}
//下一页
@@ -59,13 +129,27 @@ namespace Assets.Scripts.UI.Control
{
PageIndex = index;
CallBack?.Invoke(PageIndex);
Build();
}
}
//指定到第几页
private void Redirect(int index)
{
var list = FindObjectsOfType<PFUIPageButton>();
foreach (var item in list)
{
if (item.PageIndex == index)
{
item.ShowLight();
}
else
{
item.ShowShadow();
}
}
PageIndex = index;
CallBack?.Invoke(PageIndex);
Build();
}
}
}
@@ -66,63 +66,17 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
private GameRoomListController manager;
private GameRoomModel gameRoom;
private bool Enable2d { get; set; }
private bool Enable3d { get; set; }
private bool EnableAR { get; set; }
private void Start()
{
manager = FindObjectOfType<GameRoomListController>();
Scroll = GetComponentInParent<ScrollRect>();
UIManager.AddEvent(gameObject, EventTriggerType.PointerEnter, (e) =>
{
LockL.SetActive(IsLock);
Lock.SetActive(false);
D2.SetActive(false);
D2L.SetActive(Enable2d);
D3.SetActive(false);
D3L.SetActive(Enable3d);
AR.SetActive(false);
ARL.SetActive(EnableAR);
var list = GetComponentsInChildren<GameRoomHead>();
foreach (var item in list)
{
item.ShowLight();
}
});
UIManager.AddEvent(gameObject, EventTriggerType.PointerExit, (e) =>
{
LockL.SetActive(false);
Lock.SetActive(IsLock);
D2.SetActive(Enable2d);
D2L.SetActive(false);
D3.SetActive(Enable3d);
D3L.SetActive(false);
AR.SetActive(EnableAR);
ARL.SetActive(false);
var list = GetComponentsInChildren<GameRoomHead>();
foreach (var item in list)
{
item.ShowShadow();
}
});
UIManager.AddEvent(JoinBtn, EventTriggerType.PointerClick, (e) =>
{
manager.SelectRoom(gameRoom);
if (IsLock)
{
manager.ShowPwdConfirm();
}
else
{
manager.ShowDownLoadConfirm();
}
});
UIManager.AddEvent(gameObject, EventTriggerType.PointerEnter,OnEnter);
UIManager.AddEvent(gameObject, EventTriggerType.PointerExit, OnExit);
UIManager.AddEvent(JoinBtn, EventTriggerType.PointerClick, JoinGameRoom);
//对战正在进行
UIManager.AddEvent(CycingBtn, EventTriggerType.PointerClick, (e) =>
{
@@ -134,18 +88,59 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
manager.ShowDonePanel(gameRoom.RoomId);
});
}
private float timer = 1f;
private void Update()
private void OnEnter(BaseEventData baseEventData)
{
timer -= Time.deltaTime;
while (timer < 0)
LockL.SetActive(IsLock);
Lock.SetActive(false);
D2.SetActive(false);
D2L.SetActive(Enable2d);
D3.SetActive(false);
D3L.SetActive(Enable3d);
AR.SetActive(false);
ARL.SetActive(EnableAR);
var list = GetComponentsInChildren<GameRoomHead>();
foreach (var item in list)
{
timer += 1f;
item.ShowLight();
}
}
private void OnExit(BaseEventData baseEventData)
{
LockL.SetActive(false);
Lock.SetActive(IsLock);
D2.SetActive(Enable2d);
D2L.SetActive(false);
D3.SetActive(Enable3d);
D3L.SetActive(false);
AR.SetActive(EnableAR);
ARL.SetActive(false);
var list = GetComponentsInChildren<GameRoomHead>();
foreach (var item in list)
{
item.ShowShadow();
}
}
private void JoinGameRoom(BaseEventData baseEventData)
{
manager.SelectRoom(gameRoom);
if (IsLock)
{
manager.ShowPwdConfirm();
}
else
{
manager.ShowDownLoadConfirm();
}
}
private bool Enable2d { get; set; }
private bool Enable3d { get; set; }
private bool EnableAR { get; set; }
//This is called from the SetCell method in DataSource
public void ConfigureCell(GameRoomModel cell, int cellIndex)
{
@@ -200,26 +195,18 @@ public class GameRoomCell : MonoBehaviour, ICell, IBeginDragHandler, IDragHandle
}
}
}
public void UpdateItem(string name, string gender, string id)
{
}
public void OnBeginDrag(PointerEventData eventData)
{
Scroll.OnBeginDrag(eventData);
}
public void OnDrag(PointerEventData eventData)
{
Scroll.OnDrag(eventData);
}
public void OnEndDrag(PointerEventData eventData)
{
Scroll.OnEndDrag(eventData);
}
public void OnScroll(PointerEventData eventData)
{
Scroll.OnScroll(eventData);
@@ -43,14 +43,14 @@ class GameRoomDownLoad : MonoBehaviour
{
gameObject.SetActive(false);
downLoadList.SetActive(true);
var content = downLoadList.transform.Find("Scroll View/Viewport/Content");
var content = downLoadList.transform.Find("Viewport/Content");
var list = FindObjectsOfType<GameRoomDownloadTask>();
//新增
var obj = list.Where(c => c.RoomId == RoomId).FirstOrDefault();
if (obj == null)
{
var newtask = Instantiate(downLoadTask, content);
newtask.GetComponent<GameRoomDownloadTask>().Init(RoomId, gameObject);
newtask.GetComponent<GameRoomDownloadTask>().Init(RoomId, FileName);
}
});
@@ -96,22 +96,47 @@ class GameRoomDownLoad : MonoBehaviour
step2.SetActive(true);
//新增
var content = downLoadList.transform.Find("Scroll View/Viewport/Content");
var content = downLoadList.transform.Find("Viewport/Content");
var newtask = Instantiate(downLoadTask, content);
var currentTask = newtask.GetComponent<GameRoomDownloadTask>();
currentTask.Init(RoomId, gameObject);
currentTask.Init(RoomId, fileName);
Loom.Current.StartCoroutine(Utils.DownloadVideo(fileName, url
, (p, req) =>
{
downloadSlider.value = p;
currentTask.UpdateProcess(p);
if (Loom.DownLoadTaskList.ContainsKey(FileName))
{
Loom.DownLoadTaskList[FileName] = p;
}
else
{
Loom.DownLoadTaskList.Add(FileName, p);
}
}
, (p) =>
{
currentTask.UpdateProcess(100f);
downloadSlider.value = 100f;
step3.SetActive(true);
if (string.IsNullOrEmpty(p))
{
var process = 100f;
if (Loom.DownLoadTaskList.ContainsKey(FileName))
{
Loom.DownLoadTaskList[FileName] = process;
}
else
{
Loom.DownLoadTaskList.Add(FileName, process);
}
currentTask.UpdateProcess(process);
downloadSlider.value = process;
step3.SetActive(true);
}
else
{
Utils.showToast(gameObject, p);
}
}
));
}
@@ -2,33 +2,48 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using DG.Tweening;
class GameRoomDownloadTask : MonoBehaviour
{
public GameObject btn;
public Slider slider;
public GameObject icon;
private GameObject modal;
public GameObject done;
public GameObject doneTxt;
public CanvasGroup canvasGroup;
private GameObject modal;
private Text fileNameText;
public int RoomId { get; set; }
public string FileName { get; set; }
private void Start()
{
UIManager.AddEvent(btn, EventTriggerType.PointerClick, (e) =>
{
modal.SetActive(true);
transform.parent.parent.parent.parent.gameObject.SetActive(false);
//TODO:
transform.parent.parent.parent.gameObject.SetActive(false);
});
}
public void Init(int roomId,GameObject parent)
public void Init(int roomId,string fileName)
{
modal = FindObjectOfType<GameRoomDownLoad>().gameObject;
fileNameText = transform.Find("Text").GetComponent<Text>();
RoomId = roomId;
modal = parent;
fileNameText.text = fileName;
FileName = fileName;
}
private void Update()
{
if (Loom.DownLoadTaskList.ContainsKey(FileName))
{
UpdateProcess(Loom.DownLoadTaskList[FileName]);
}
}
public void UpdateProcess(float process)
@@ -39,7 +54,11 @@ class GameRoomDownloadTask : MonoBehaviour
done.SetActive(true);
doneTxt.SetActive(true);
icon.SetActive(false);
slider.gameObject.SetActive(false);
canvasGroup.DOFade(0, 2).onComplete += () =>
{
slider.gameObject.SetActive(false);
gameObject.Destroy();
};
}
}
@@ -1,98 +0,0 @@
using Assets.Scenes.Ride.Scripts;
using Assets.Scripts;
using Assets.Scripts.Apis.Models;
using Assets.Scripts.UI.Control;
using PolyAndCode.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
class GameRoomList : MonoBehaviour
{
[SerializeField]
RectTransform _rectTransform;
[SerializeField]
InputField _searchInputField;
[SerializeField]
GameObject _searchBtn;
[SerializeField]
private int _dataLength;
private bool _isInit;
private GameObject RoomCell { get; set; }
//Dummy data List
private List<GameRoomModel> _list = new List<GameRoomModel>();
private string seachName = "";
PFUIPageHelper pageHelper;
//Recyclable scroll rect's data source must be assigned in Awake.
private void Awake()
{
RoomCell = Resources.Load<GameObject>("UI/Prefab/GameRoom/Room");
//分页
pageHelper = FindObjectOfType<PFUIPageHelper>();
pageHelper.PageIndex = 0;
pageHelper.PageSize = 6;
pageHelper.Register((e) =>
{
_ = GetDataAsync();
});
_ = GetDataAsync();
_searchInputField.onValueChanged.AddListener((e) => { seachName = e; });
_searchInputField.onEndEdit.AddListener((e) => {
if (!string.IsNullOrEmpty(name))
{
_ = GetDataAsync();
}
else
{
_ = GetDataAsync();
}
});
UIManager.AddEvent(_searchBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Refreash);
}
private void Refreash(BaseEventData data)
{
_ = GetDataAsync();
}
private async Task GetDataAsync()
{
if (_list != null) _list.Clear();
var result = await ConfigHelper.GameRoomApi.GetList(pageHelper.PageIndex, pageHelper.PageSize, seachName);
if (result.result)
{
Utils.DestroyChildren(_rectTransform);
_list = result.data.List;
int index = 0;
foreach (var item in _list)
{
index++;
var g = Instantiate(RoomCell, _rectTransform);
g.GetComponent<GameRoomCell>().ConfigureCell(item, index);
}
pageHelper.Total = result.data.Total;
pageHelper.Build();
}
}
float timer = 1f;
private void Update()
{
timer -= Time.deltaTime;
while (timer < 0)
{
timer += 1f;
}
}
}
@@ -31,10 +31,6 @@ class GameRoomLoadingItem : MonoBehaviour
loadingIcon.SetActive(process < 100);
doneIcon.SetActive(process >= 100);
nameMyself.text = Name;
nameDone.text = Name;
nameLoading.text = Name;
if (UserId == App.CurrentUser.Id)
{
nameMyself.gameObject.SetActive(true);
@@ -48,12 +44,20 @@ class GameRoomLoadingItem : MonoBehaviour
timer += 1f;
}
}
public void Init(int userId,string name,int roomId,double process)
public void Init(int userId,string name,string head,string country,int roomId,double process)
{
UserId = userId;
Name = name;
RoomId = roomId;
Process = process;
nameMyself.text = Name;
nameDone.text = Name;
nameLoading.text = Name;
countryImage.texture = UIManager.Instance.loginRegOptions.GetCountryImage(country);
Utils.DisplayHead(headImage, head);
}
}
@@ -82,9 +82,16 @@ public class GameRoomMapItem : MonoBehaviour, IPointerExitHandler, IPointerEnter
}
, (p) =>
{
slider.value = 100f;
ShowOutLine();
transform.Find("DownLoadModal").gameObject.SetActive(false);
if (string.IsNullOrEmpty(p))
{
slider.value = 100f;
ShowOutLine();
transform.Find("DownLoadModal").gameObject.SetActive(false);
}
else
{
Utils.showToast(gameObject, p);
}
}));
});
@@ -134,7 +134,7 @@ public class GameRoomDetailController : PFUIPanel
d3.SetActive(enable3d);
ar.SetActive(GameRoom.EnableAR);
DataSourceChanged = true;
//DataSourceChanged = true;
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, 0, 1, GameRoom.RoomId.ToString());
readyBtn.SetActive(true);
cancelBtn.SetActive(false);
@@ -90,6 +90,12 @@ public class GameRoomListController : PFUIPanel
[SerializeField]
GameObject _searchBtn;
[SerializeField]
GameObject _noDataFound;
[SerializeField]
GameObject _downLoadTask;
private GameObject RoomCell { get; set; }
//Dummy data List
@@ -104,7 +110,6 @@ public class GameRoomListController : PFUIPanel
{
base.Awake();
RoomRankItem = Resources.Load<GameObject>("UI/Prefab/GameRoom/RoomRankItem");
RoomCell = Resources.Load<GameObject>("UI/Prefab/GameRoom/Room");
//分页
pageHelper = FindObjectOfType<PFUIPageHelper>();
@@ -112,26 +117,35 @@ public class GameRoomListController : PFUIPanel
pageHelper.PageSize = 6;
pageHelper.Register((e) =>
{
Query();
});
_searchInputField.onValueChanged.AddListener((e) => { seachName = e; });
_searchInputField.onEndEdit.AddListener((e) => {
seachName = e;
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, pageHelper.PageIndex, pageHelper.PageSize, seachName);
Query();
});
UIManager.AddEvent(_searchBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Search);
UIManager.AddEvent(_searchBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, SearchBtn_Click);
}
private void Search(BaseEventData data)
private void SearchBtn_Click(BaseEventData data)
{
pageHelper.PageIndex = 0;
Query();
}
private void Query()
{
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, pageHelper.PageIndex, pageHelper.PageSize, seachName);
}
private void Refreash()
{
Utils.DestroyChildren(_rectTransform);
pageHelper.Total = Total;
pageHelper.Build();
if (list == null)
{
_noDataFound.SetActive(true);
return;
}
_noDataFound.SetActive(false);
int index = 0;
foreach (var item in list)
{
@@ -139,23 +153,33 @@ public class GameRoomListController : PFUIPanel
var g = Instantiate(RoomCell, _rectTransform);
g.GetComponent<GameRoomCell>().ConfigureCell(item, index);
}
pageHelper.Total = 10;
pageHelper.Build();
}
List<GameRoomModel> list;
private int Total { get; set; }
private bool CreateClicked { get; set; }
private void ListenerHandler(List<ReceiveMsgModel> message)
{
try
{
if (message.Count > 1)
return;
//查询列表
var roomList = message.Where(c => c.RoomList != null).FirstOrDefault();
if (roomList != null)
{
list = roomList.RoomList;
Total = roomList.GameRoomTotal;
ListChanged = true;
}
else
{
list = null;
Total = 0;
ListChanged = true;
}
//查询自己当前创建的房间信息并进入
var info = message.Where(c => c.RoomList.Where(o => o.UserId == App.CurrentUser.Id).Any()).FirstOrDefault();
var info = message.Where(c => c.RoomList != null && c.RoomList.Where(o => o.UserId == App.CurrentUser.Id && o.Status == 0).Any()).FirstOrDefault();
if (info != null)
{
GameRoom = info.RoomList[0];
@@ -186,33 +210,69 @@ public class GameRoomListController : PFUIPanel
public override void Show()
{
base.Show();
//LOOM中取数据渲染下载当前下载进度
var downLoadList = transform.Find("DownLoadList").gameObject;
var downloadPanel = transform.Find("DownloadPanel").gameObject;
if (!downLoadList.activeSelf && !downloadPanel.activeSelf)
{
foreach (var item in Loom.DownLoadTaskList)
{
var content = downLoadList.transform.Find("Viewport/Content");
var newtask = Instantiate(_downLoadTask, content);
newtask.GetComponent<GameRoomDownloadTask>().Init(0, item.Key);
}
}
App.Model = "GameRoom";
MapUDPService.MessageListener = ListenerHandler;
MapUDPService.SendQueryGameRoomList(App.CurrentUser.Id, pageHelper.PageIndex, pageHelper.PageSize, seachName);
}
float timer = 1f;
private void Update()
{
timer -= Time.deltaTime;
//房间已经进行骑行时间
if (cycingRoomModal.gameObject.activeSelf)
{
var s = UIManager.Now.GetDateTime() - modelGameRoom.StartTime.Value.ToLocalTime();
CyclingTimer.text = Helper.FormatTicks((int)s.TotalSeconds);
}
while (timer < 0)
#region 搜索面板的滚轮监听
if (scroll != null)
{
if (ListChanged)
if (Input.GetAxis("Mouse ScrollWheel") != 0)
{
Refreash();
ListChanged = false;
if (scroll.GetComponent<ScrollRect>().verticalNormalizedPosition <= 0 ||
scroll.GetComponent<ScrollRect>().verticalNormalizedPosition >= (pageIndex == 0 ? 1.2 : 1))
{
startMouse = true;
}
}
if (CreateRoomSuccessed & CreateClicked)
else
{
CreateRoomSuccessed = false;
CreateClicked = false;
UIManager.ShowGameRoomDetailPanel();
if (startMouse)
{
startMouse = false;
OnEndDrag(null);
}
}
timer += 1f;
if (Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.Return))
{
onEndEdit();
}
}
#endregion
if (ListChanged)
{
Refreash();
ListChanged = false;
}
//对战房间创建事件监听
if (CreateRoomSuccessed & CreateClicked)
{
CreateRoomSuccessed = false;
CreateClicked = false;
UIManager.ShowGameRoomDetailPanel();
}
}
private void InitStep1()
@@ -416,11 +476,6 @@ public class GameRoomListController : PFUIPanel
CreateClicked = true;
});
}
private bool CreateClicked { get; set; }
private void ResetMapList()
{
}
private void InitStep2()
{
@@ -603,20 +658,23 @@ public class GameRoomListController : PFUIPanel
var download = transform.Find("DownloadPanel").gameObject;
if (GameRoom.EnableAR && !File.Exists(filepath))
{
//查询fileUrl
GameRoom.FileUrl = ConfigHelper.GameRoomApi.GetMapVideoURL(GameRoom.MapRouteId).data;
download.SetActive(true);
download.GetComponent<GameRoomDownLoad>().Init(RoomId, GameRoom.FileName, GameRoom.FileUrl, this);
}
GetInRoom();
else
{
GetInRoom();
}
}
private GameRoomModel modelGameRoom { get; set; }
//private GameRoomModel modelGameRoom { get; set; }
private Text CyclingTimer { get; set; }
public void ShowCycingPanel(GameRoomModel gameRoomModel)
{
ShowStatusModal(cycingRoomModal, gameRoomModel);
//倒计时
modelGameRoom = gameRoomModel;
modelGameRoom = gameRoomModel; //倒计时
CyclingTimer = cycingRoomModal.Find("Modal/Timer").GetComponent<Text>();
}
public void ShowDonePanel(int roomId)
@@ -651,21 +709,20 @@ public class GameRoomListController : PFUIPanel
var bestHead = tr.Find("Modal/BestTab/Head").GetComponent<RawImage>();
var bestName = tr.Find("Modal/BestTab/NickName").GetComponent<Text>();
var bestTimer = tr.Find("Modal/BestTab/Timer").GetComponent<Text>();
bestName.text = data.BestNickName;
bestTimer.text = data.BestTotalTime;
//查询某线路最佳
var result = ConfigHelper.mapApi.GetMapBestInfo(data.MapRouteId);
if (result.result && !string.IsNullOrEmpty(result.data.BestNickName))
{
bestName.text = result.data.BestNickName;
bestTimer.text = result.data.BestTotalTime;
Utils.DisplayImage(bestHead, result.data.BestWxHeadImg);
}
Utils.DisplayImage(graph, data.AltitudeGraph);
Utils.DisplayImage(bestHead, data.BestWxHeadImg);
tr.Find("Modal/Props/DistanceText").GetComponent<Text>().text = data.Distance.ToString("f1") + "KM";
tr.Find("Modal/Props/EleText").GetComponent<Text>().text = data.TotalClimb.ToString("f0") + "M";
tr.Find("Modal/Props/SlopeText").GetComponent<Text>().text = data.AverageGrade.ToString("f1") + "%";
tr.Find("Modal/StartTime").GetComponent<Text>().text = data.StartTime.Value.ToLocalTime().ToString();
//var timegap = data.StartTime.Value.ToLocalTime() - UIManager.Now.GetDateTime();
//if (timegap.Ticks > 0)
//{
// tr.Find("Modal/StartTime").GetComponent<Text>().text = Helper.FormatTicks((int)timegap.Ticks);
//}
var close = tr.Find("Modal/Close").gameObject;
var quit = tr.Find("Modal/Quit").gameObject;
UIManager.AddEvent(close, EventTriggerType.PointerClick, (e) => { tr.gameObject.SetActive(false); });
@@ -47,7 +47,6 @@ public class GameRoomLoadingController : PFUIPanel
videoLoading = FindObjectOfType<VideoLoading>();
playerLoading = FindObjectOfType<LoadingController>();
videoManager = FindObjectOfType<VideoGameManager>();
videoManager?.SetCyclingModel(Assets.Scenes.Ride.Scripts.Model.CyclingModel.GameRoom);
}
private bool DataSourceChanged { get; set; }
private void ListenerHandler(List<ReceiveMsgModel> message)
@@ -103,7 +102,7 @@ public class GameRoomLoadingController : PFUIPanel
{
var detail = Instantiate(prefab, content);
roomDetail = detail.GetComponent<GameRoomLoadingItem>();
roomDetail.Init(item.UserId, item.WxHeadImage, item.RoomId, item.Process);
roomDetail.Init(item.UserId, item.Name, item.WxHeadImage,item.Country,item.RoomId, item.Process);
}
}
//判断是否进入骑行场景
@@ -40,7 +40,7 @@ public class HomeController : PFUIPanel
{
UIManager.ShowUserInfoPanel();
});
var BtnContainer = transform.Find("MainFuncContainer");
#if UNITY_ANDROID || UNITY_IOS
var nav = transform.Find("MainNav-mobile").GetComponent<NewMainNav>();
nav.SetButtonActive(new List<int> { 1, 3, 4, 6 });
@@ -61,12 +61,12 @@ public class HomeController : PFUIPanel
{
UIManager.ShowChangePlayerPanel();
});
BtnBattle = transform.Find("MainFuncContainer/BtnBattle");
BtnBattle = BtnContainer.Find("BtnBattle");
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerClick, GoGameRoom);
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerEnter, OnHover);
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerExit, OnExit);
#endif
var BtnContainer = transform.Find("MainFuncContainer");
UIManager.AddEvent(BtnRide.gameObject, EventTriggerType.PointerClick, GoRide);
UIManager.AddEvent(BtnRide.gameObject, EventTriggerType.PointerEnter, OnHover);
UIManager.AddEvent(BtnRide.gameObject, EventTriggerType.PointerExit, OnExit);
@@ -130,7 +130,12 @@ public class HomeController : PFUIPanel
}
private void GoGameRoom(BaseEventData e)
{
#if UNITY_STANDALONE_WIN
var pe = (PointerEventData)e;
var parent = pe.pointerEnter.transform.parent;
UIManager.ShowGameRoomListPanel();
OnExit(e);
#endif
}
private void GoRide(BaseEventData e)
{
@@ -207,6 +212,10 @@ public class HomeController : PFUIPanel
//parent.Find("Text").GetComponent<Text>().color = Utils.HexToColorHtml("#ffffff");
parent.DOScale(new Vector3(1.05f, 1.05f, 0), 0.3f);
//parent.GetComponent<RectTransform>().localScale = ;
#if UNITY_STANDALONE_WIN
parent.Find("ImageL").gameObject.SetActive(true);
#endif
}
private void OnExit(BaseEventData e)
{
@@ -220,6 +229,9 @@ public class HomeController : PFUIPanel
}
parent.DOScale(new Vector3(1f, 1f, 0), 0.3f);
//parent.GetComponent<RectTransform>().localScale = new Vector3(1f, 1f, 0);
#if UNITY_STANDALONE_WIN
parent.Find("ImageL").gameObject.SetActive(false);
#endif
}
void MoreFunc()
{