Merge branch 'dev_language' into dev_release
# Conflicts: # Assets/Resources/UI/Prefab/Panel/Mobile/MapListPanel.prefab # Assets/Resources/UI/Prefab/Panel/Mobile/RaceListPanel.prefab
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@@ -38,7 +38,6 @@ GraphicsSettings:
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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@@ -180,7 +180,7 @@ PlayerSettings:
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Android: com.ZhiXingPai.PowerFunUnity
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buildNumber:
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iPhone: 2.0.7.0
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AndroidBundleVersionCode: 11
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AndroidBundleVersionCode: 12
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AndroidMinSdkVersion: 24
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AndroidTargetSdkVersion: 30
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AndroidPreferredInstallLocation: 1
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@@ -256,7 +256,7 @@ PlayerSettings:
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clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
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templatePackageId: com.unity.template.3d@4.2.8
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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AndroidTargetArchitectures: 1
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AndroidTargetArchitectures: 3
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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AndroidKeystoreName: '{inproject}: Assets/Plugins/Android/powerfun.keystore'
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@@ -868,7 +868,7 @@ PlayerSettings:
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platformArchitecture:
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iPhone: 1
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scriptingBackend:
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Android: 0
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Android: 1
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Standalone: 0
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il2cppCompilerConfiguration:
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Standalone: 0
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