diff --git a/Assets/Editor/NativeLocale.cs b/Assets/Editor/NativeLocale.cs index 06732cf7..b90d0775 100644 --- a/Assets/Editor/NativeLocale.cs +++ b/Assets/Editor/NativeLocale.cs @@ -35,7 +35,7 @@ namespace Assets string src = Path.Combine(localizedDirectoryPath, locale + ".lproj"); DirectoryCopy(src, Path.Combine(projectPath, "Unity-iPhone/" + locale + ".lproj")); - string fileRelatvePath = string.Format("Unity-iPhone/{0}.lproj/Localizable.strings", locale); + string fileRelatvePath = string.Format("Unity-iPhone/{0}.lproj/InfoPlist.strings", locale); proj.AddLocalization("Localizable.strings", locale, fileRelatvePath); }