AR视频direction文件相关调整
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@@ -76,7 +76,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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timer -= Time.deltaTime;
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CreateHeadImage();
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while (timer <= 0)
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{
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try
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@@ -141,26 +141,35 @@ namespace Assets.Scripts.Scenes.VideoRide
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}
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private bool animated = false;
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private float offset = 0;
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private Vector3 rotation = Vector3.zero;
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protected CustomRange currentRange { get; set; }
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//控制角色进行向左或向右
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protected virtual void Turn()
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{
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var currentFrame = GetCurrentFrame();
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var result = manager.mockDirection.Where(c => c.Start < currentFrame && c.End > currentFrame).FirstOrDefault();
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if (result != null)
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currentRange = manager.mockDirection.Where(c => c.Start < currentFrame && c.End > currentFrame).FirstOrDefault();
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if (currentRange != null)
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{
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bearing = result.Value;
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bearing = currentRange.RotationY;
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rotation.y = currentRange.RotationY;
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rotation.z = currentRange.RotationZ;
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}
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else
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{
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rotation.y = 0;
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rotation.z = 0;
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bearing = 0;
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}
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animator.SetFloat("bearing", bearing);
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var headBack = ticks % 60 == 0 && speed > 0 && bearing == 0;
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var drink = ticks % 125 == 0 && speed > 0 && bearing == 0;
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animator.SetFloat("bearing", bearing);
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animator.SetBool("headBack", headBack);
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animator.SetBool("drinking", drink);
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var waiting = ratio == 0 ? 1 : 1 / ratio;
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//直角拐弯
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if (Math.Abs(bearing) > 30)
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{
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if (!animated)
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@@ -181,6 +190,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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}
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else
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{
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//直角拐弯回正
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if (offset != 0)
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{
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var cpoffset = offset;
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@@ -193,11 +203,31 @@ namespace Assets.Scripts.Scenes.VideoRide
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};
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offset = 0;
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}
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//正常拐弯
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else
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{
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transform.DORotate(new Vector3(0, bearing, -bearing), waiting);
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transform.DORotate(rotation, 0.6f);
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}
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}
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}
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Vector3 current;
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Vector3 forward;
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//0-90 右转弯 -90-0左转弯
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protected virtual void TurnAround()
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{
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StartCoroutine(MoveTo());
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}
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protected virtual IEnumerator MoveTo()
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{
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float t = 0;
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while (t < 1)
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{
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t += Time.deltaTime;
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Vector3 v = Vector3.Lerp(current, forward, t);
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current = v;
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transform.DORotate(v, 0);
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yield return new WaitForEndOfFrame();
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}
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}
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//计算人物当前属性
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@@ -269,6 +299,9 @@ namespace Assets.Scripts.Scenes.VideoRide
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}
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if (manager.CurrentPlayer != null && manager.CurrentPlayer.UserId != UserId)
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return;
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manager.Play(ratio);
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if (ratio > 1)
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{
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ratio = Math.Min(ratio, 1.2f);
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@@ -283,8 +316,6 @@ namespace Assets.Scripts.Scenes.VideoRide
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{
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animator.speed = ratio;
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}
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manager.Play(ratio);
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}
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protected virtual void ComputeRecord() { }
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@@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using DG.Tweening;
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using UnityEngine;
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@@ -84,7 +81,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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if (manager.CurrentPlayer == null || manager.CurrentPlayer.UserId != UserId)
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{
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var result = manager.mockDirection.Where(c => c.Start < currentFrame && c.End > currentFrame).FirstOrDefault();
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bearing = result?.Value ?? 0;
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bearing = result?.RotationY ?? 0;
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animator.SetFloat("bearing", bearing);
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}
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}
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@@ -24,14 +24,34 @@ namespace Assets.Scripts.Scenes.VideoRide
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{
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public class CustomRange
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{
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public int Start { get; set; }
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public int End { get; set; }
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public int Value { get; set; }
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public int Start { get; set; }//起始帧
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public int End { get; set; }//结束帧
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public int PositionX { get; set; }
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public int PositionY { get; set; }
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public int PositionZ { get; set; }
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public int RotationY { get; set; }
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public int RotationZ { get; set; }
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public int ShadowDirection { get; set; }
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public static CustomRange Read(string s)
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{
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//243~573:-15,13,12
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var result = s.Split(':');
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var range = result[0].Split('~');
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var v = result[1].Split(',');
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CustomRange r = new CustomRange()
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{
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Start = Convert.ToInt32(range[0]),
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End = Convert.ToInt32(range[1]),
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RotationY = Convert.ToInt32(v[0]),
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RotationZ = Convert.ToInt32(v[1]),
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PositionX = Convert.ToInt32(v[2]),
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};
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return r;
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}
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}
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public class VideoGameManager : DeviceServiceMonoBase
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{
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[SerializeField]
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public VideoPlayer videoPlayer;
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public AbstractVideoPlayer CurrentPlayer { get; set; }
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private MapDataModel mapData { get; set; }
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private MediaPlayer mediaPlayer { get; set; }
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@@ -49,6 +69,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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public List<float> slots = new List<float>();
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GameObject infoPanel;
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GameObject OnlinePlayer;
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GameObject OnlinePlayer_NV;
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private bool isStop { get; set; }
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public enum ARMode
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{
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@@ -69,7 +90,8 @@ namespace Assets.Scripts.Scenes.VideoRide
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recordId = Guid.NewGuid().ToString();
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MockDirection();
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infoPanel = Resources.Load<GameObject>("UI/Prefab/AR/VideoPlayerHead");
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OnlinePlayer = Resources.Load<GameObject>("UI/Prefab/OnlineVideoPlayer");
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OnlinePlayer = Resources.Load<GameObject>("UI/Prefab/AR/OnlineVideoPlayer");
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OnlinePlayer_NV = Resources.Load<GameObject>("UI/Prefab/AR/OnlineVideoPlayer_NV");
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StartCoroutine(Init());
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}
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void Start()
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@@ -152,7 +174,15 @@ namespace Assets.Scripts.Scenes.VideoRide
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if (currentPlayer != null)
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{
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var onlineRider = currentPlayer as OnlineRiderModel;
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var obj = Instantiate(OnlinePlayer, transform);
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GameObject obj;
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if (onlineRider.Sex == 1)
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{
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obj = Instantiate(OnlinePlayer, transform);
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}
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else
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{
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obj = Instantiate(OnlinePlayer_NV, transform);
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}
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var online = obj.GetComponent<OnlineVideoPlayer>();
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online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, onlineRider.TotalTicks, onlineRider.UserId, onlineRider.Power, onlineRider.EndDistance,onlineRider.FrameRate.Value);
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obj.transform.DOMoveX(0, 1);
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@@ -196,7 +226,15 @@ namespace Assets.Scripts.Scenes.VideoRide
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var diff = item.EndDistance % mapData.TotalDistance - currentPlayerInfo.EndDistance % mapData.TotalDistance;
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if (Math.Abs(diff * 1000) <= 50)
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{
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var obj = Instantiate(OnlinePlayer, transform);
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GameObject obj;
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if (currentPlayerInfo.Sex == 1)
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{
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obj = Instantiate(OnlinePlayer, transform);
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}
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else
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{
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obj = Instantiate(OnlinePlayer_NV, transform);
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}
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var online = obj.GetComponent<OnlineVideoPlayer>();
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online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power, currentPlayerInfo.EndDistance, onlineRider.FrameRate.Value);
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obj.transform.DOMoveX(slots[currentOnlineCount], 1);
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@@ -212,19 +250,28 @@ namespace Assets.Scripts.Scenes.VideoRide
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_aRMode = aRMode;
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var uimanager = FindObjectOfType<VideoUIManager>();
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uimanager.SetCurrentMode(aRMode);
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if (_aRMode == ARMode.INSPECT)
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if (_aRMode != ARMode.INSPECT)
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{
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videoPlayer?.gameObject.SetActive(false);
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}
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else
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{
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videoPlayer?.gameObject.SetActive(true);
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CurrentPlayer = videoPlayer;
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InitCurrentPlayer();
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ContinueAsync();
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}
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}
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//初始化人物模型
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public void InitCurrentPlayer()
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{
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GameObject videoPlayer;
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if (App.CurrentUser.Sex == 1)
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{
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videoPlayer = Instantiate(Resources.Load<GameObject>("UI/Prefab/AR/VidePlayer"),transform);
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}
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else
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{
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videoPlayer = Instantiate(Resources.Load<GameObject>("UI/Prefab/AR/VidePlayer_NV"), transform);
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}
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CurrentPlayer = videoPlayer.GetComponent<VideoPlayer>();
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}
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Vector3 origin = new Vector3(0, -1, 4);
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Vector3 origin = new Vector3(0, -1, 3);
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//切换人物
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public void ChangePlayer(int userId)
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{
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@@ -300,18 +347,13 @@ namespace Assets.Scripts.Scenes.VideoRide
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private void MockDirection()
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{
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var text = Resources.Load<TextAsset>("UI/direction");
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var arr = text.text.Replace("\r\n", ",").Split(',');
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var arr = text.text.Replace("\r\n", " ").Split(' ');
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foreach (var item in arr)
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{
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if (string.IsNullOrEmpty(item))
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continue;
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var result = item.Split(':');
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var range = result[0].Split('~');
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mockDirection.Add(new CustomRange() {
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Start = Convert.ToInt32(range[0]),
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End = Convert.ToInt32(range[1]),
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Value = Convert.ToInt32(result[1]),
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});
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var c = CustomRange.Read(item);
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mockDirection.Add(c);
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}
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}
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//设置骑行模式
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@@ -521,5 +563,10 @@ namespace Assets.Scripts.Scenes.VideoRide
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return new Vector2d(0, 0);
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}
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}
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private void OnDestroy()
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{
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App.gameRoomDetail = null;
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}
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}
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}
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@@ -234,6 +234,8 @@ namespace Assets.Scripts.Scenes.VideoRide
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protected void Download(BaseEventData baseEvent)
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{
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var path = PFConstants.VideoFolder;
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var filepath = path + $"/{route.FileName}";
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StartCoroutine(Utils.DownloadVideo(route.FileName, route.Url
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, (p, req) =>
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{
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@@ -249,7 +251,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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else
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{
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slider.value = 100;
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manager.SetMedia(p);
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manager.SetMedia(filepath);
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}
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}
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));
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@@ -1,5 +1,6 @@
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using Assets.Scenes.Ride.Scripts;
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using Assets.Scenes.Ride.Scripts.Model;
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using Assets.Scenes.Ride.Scripts.Model.CyclingModels;
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using DG.Tweening;
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using System;
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using System.Linq;
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@@ -44,14 +45,26 @@ namespace Assets.Scripts.Scenes.VideoRide
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{
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base.ComputeAnimator();
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}
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protected override void Turn()
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{
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base.Turn();
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if (currentRange != null)
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{
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transform.DOMoveX(currentRange.PositionX, 0.8f);
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}
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else
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{
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transform.DOMoveX(1, 0.8f);
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}
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}
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protected override void ComputePlayer()
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{
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heartRate = manager.UpDateHeart();
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power = manager.UpdatePower();
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cadance = manager.UpdateCadence();
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//#if UNITY_EDITOR
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power = 350;
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cadance = 150;
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power = 100;
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cadance = 70;
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heartRate = 160;
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//#endif
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weight = App.CurrentUser.Weight;
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@@ -59,10 +72,27 @@ namespace Assets.Scripts.Scenes.VideoRide
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wkg = Math.Round(power / weight, 2);
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var mainFrame = manager.GetCurrentFrame();
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var result = manager.mockDirection.Where(c => c.Start < mainFrame && c.End > mainFrame).FirstOrDefault();
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bearing = result?.Value ?? 0;
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bearing = result?.RotationY ?? 0;
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//发送阻力
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manager.TrackResistance(currentSlope);
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base.ComputePlayer();
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HandleForGameRoom();
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}
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private bool gameRoomHandled { get; set; }
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private void HandleForGameRoom()
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{
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var model = manager.cyclingController as GameModel;
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if (model != null && model.FirstEndTime.HasValue && !gameRoomHandled)
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{
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gameRoomHandled = true;
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var gap = model.FirstEndTime.Value - UIManager.Now.GetDateTime();
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var seconds = Math.Floor(gap.TotalSeconds);
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UIManager.ShowGameRoomCountDownPanel((int)seconds, () => {
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Upload();
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var uiManager = FindObjectOfType<VideoUIManager>();
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uiManager.ShowResultPanel();
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});
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}
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}
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//控制视频播放速度
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protected override void ComputeVideo()
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@@ -89,7 +119,7 @@ namespace Assets.Scripts.Scenes.VideoRide
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_TotalClimb = totalClimb,
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_FrameRate = manager.GetCurrentFrame()
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};
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var preDistance = totalDistance >= mapData.TotalDistance ? targetData._Distance : targetData._Distance - distance;
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var preDistance = targetData._Distance - distance;//totalDistance >= mapData.TotalDistance ? targetData._Distance : targetData._Distance - distance;
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recorderData.PreDistance = Math.Round(preDistance, 6, MidpointRounding.AwayFromZero);
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recorderData.EndDistance = Math.Round(targetData._Distance, 6, MidpointRounding.AwayFromZero);
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recorderData.RiderDatas.Add(targetData);
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@@ -216,6 +216,15 @@ namespace Assets.Scripts.Scenes.VideoRide
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cameraImage.SetActive(false);
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}
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}
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public void ShowResultPanel()
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{
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resultPanel.SetActive(true);
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resultPanel.transform.SetAsLastSibling();
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var videoResultScript = resultPanel.GetComponent<VideoResultScript>();
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videoResultScript.InjectController(manager);
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videoResultScript.SetDataSource(manager.cyclingController.recorderData);
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}
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private void QuitClick(BaseEventData e)
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{
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if (manager._aRMode == VideoGameManager.ARMode.RIDE)
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