AR视频direction文件相关调整

This commit is contained in:
lishuo committed 2022-05-25 18:40:47 +08:00
1 parent d876c20def
commit 17c2a44e40
62 files changed
+120845 -42066

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@@ -58,6 +58,7 @@ class GameRoomDownloadTask : MonoBehaviour
{
slider.gameObject.SetActive(false);
gameObject.Destroy();
Loom.DownLoadTaskList.Remove(FileName);
};
}
}
@@ -29,24 +29,34 @@ class GameRoomPlayerPanel : MonoBehaviour
public bool NotUse { get; private set; }
public bool IsOwner { get; private set; }
private void Start()
{
var manager = FindObjectOfType<GameRoomDetailController>();
var inviteBtn = inviteModal.transform.Find("InviteBtn").gameObject;
UIManager.AddEvent(inviteBtn,EventTriggerType.PointerClick,(e)=> {
Utils.CopyToClipboard($"GameRoom/{manager.GameRoom.RoomId}");
var encryptCode = EncrypHelper.Encrypt($"GameRoom/{App.CurrentUser.Nickname}/{manager.GameRoom.Name}/{manager.GameRoom.RoomId}");
Utils.CopyToClipboard(encryptCode);
Utils.showToast(transform.parent.gameObject, App.GetLocalString("copy to clipboard successfully!"));
});
UIManager.AddEvent(gameObject, EventTriggerType.PointerClick, (e) =>
{
if (App.gameRoomDetail.UserId != App.CurrentUser.Id)
return;
kickModal.SetActive(true);
});
UIManager.AddEvent(cancelBtn, EventTriggerType.PointerExit, (e) =>
UIManager.AddEvent(cancelBtn, EventTriggerType.PointerClick, (e) =>
{
if (App.gameRoomDetail.UserId != App.CurrentUser.Id)
return;
kickModal.SetActive(false);
});
UIManager.AddEvent(kickBtn, EventTriggerType.PointerClick, (e) =>
{
if (App.gameRoomDetail.UserId != App.CurrentUser.Id)
return;
MapUDPService.SendGameRoomKick(App.gameRoomDetail.RoomId, UserId, App.CurrentUser.Id);
});
}
@@ -63,7 +73,7 @@ class GameRoomPlayerPanel : MonoBehaviour
ftpTxt.text = ftp.ToString();
me.SetActive(App.CurrentUser.Id == userId);
owner.SetActive(isOwner);
//Show ready
IsOwner = isOwner;
ready.SetActive(!isOwner && Status == 1);
}
@@ -77,14 +87,10 @@ class GameRoomPlayerPanel : MonoBehaviour
ftpTxt.text = ftp.ToString();
me.SetActive(App.CurrentUser.Id == userId);
owner.SetActive(isOwner);
IsOwner = isOwner;
ready.SetActive(!isOwner && Status == 1);
}
private void Update()
{
}
public void Ready()
{
ready.SetActive(true);