Merge branch 'dev_lishuo' into dev_cyp
# Conflicts: # Assets/Resources/UI/Prefab/Panel/Mobile/DevicePanel.prefab # Assets/Scenes/Login-Mobile.unity # Assets/Scenes/Login.unity # Assets/Scripts/App.cs # Assets/Scripts/Editor.meta # Assets/Scripts/Scenes/Ride/Scripts/CyclingController.cs
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@@ -409,7 +409,7 @@ namespace Assets.Scenes.Ride.Scripts
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heartRate.text = (currentPlayer.HeartRate ?? 0).ToString();
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candance.text = $"{Math.Round(currentPlayer.Cadance, 0)}";
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preSlopeText.text = $"{Math.Round(currentPlayer.PreSlope, 1)}%";
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currentSlopeToatalDistanceText.text = $"Total:{Math.Round(currentPlayer.CurrentDistance, 0)}M";
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currentSlopeToatalDistanceText.text = $"{App.GetLocalString("Total")}:{Math.Round(currentPlayer.CurrentDistance, 0)}M";
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//坡度相关数据
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nextSlopeText.text = Math.Round(currentPlayer.NextSlope, 1).ToString() + "%";
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//nextSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)playerController.NextSlopeDistance, 0, "-{0}M");
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