轨迹插件引入

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## Vector Graphics Package
The Vector Graphics package provides an SVG file importer as well as generic vector graphics APIs.
The SVG importer follows a subset of the [SVG 1.1 specification](https://www.w3.org/TR/SVG11/). Once an SVG file is imported, the vector data is tesselated into triangles and a sprite is generated. This sprite can then be used by the 2D system. The source for the SVG importer can be found in the `Editor` folder.
The vector graphics APIs can be used to create and manipulate vector constructs directly in code. Read the [documentation](Documentation~/vectorgraphics.md) to get more information. The source for the vector graphics APIs can be found in the `VectorGraphics` namespace under the `Runtime` folder.
![Vector Graphics Screenshot](Documentation~/images/screenshot.png)
Unity version 2018.1 or later is required to use the Vector Graphics package.