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Host = "https://wx.powerfun.com.cn/"; - UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); - TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); -#endif +//#if !UNITY_EDITOR +//// Host = "http://pf.juze.pro/"; +//// UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); +//// TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); +// Host = "https://wx.powerfun.com.cn/"; +// UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11000); +// TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 11001); +//#endif } } diff --git a/Assets/Scripts/Scenes/Ride/Competiton/CompetitionUIManager.cs b/Assets/Scripts/Scenes/Ride/Competiton/CompetitionUIManager.cs index ee464d59..fa3fe330 100644 --- a/Assets/Scripts/Scenes/Ride/Competiton/CompetitionUIManager.cs +++ b/Assets/Scripts/Scenes/Ride/Competiton/CompetitionUIManager.cs @@ -94,7 +94,7 @@ namespace Assets.Scenes.Ride.Scripts } //显示观众 var watchList = mainController.GetWatcherList(); - watchPanel.SetActive(watchList.Count >= 5); + watchPanel.SetActive(watchList.Count > 0); #endregion } diff --git a/Assets/Scripts/Scenes/Ride/Competiton/WatcherFactory.cs b/Assets/Scripts/Scenes/Ride/Competiton/WatcherFactory.cs index 5db421e2..baeaf195 100644 --- a/Assets/Scripts/Scenes/Ride/Competiton/WatcherFactory.cs +++ b/Assets/Scripts/Scenes/Ride/Competiton/WatcherFactory.cs @@ -35,14 +35,16 @@ namespace Assets.Scenes.Ride.Scripts } } + private const int MAX_COUNT = 7; + private void CreateList() { var watchList = cyclingController.GetWatcherList(); var count = watchList.Count(); - - head.SetActive(count >= 5); + head.SetActive(count>= MAX_COUNT); watchNum.text = count.ToString();//绑定观看人数 - var list = watchList.Take(5); + + var list = watchList.Take(MAX_COUNT); Utils.DestroyChildren(content); foreach (var item in list) { diff --git a/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs b/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs index 764e42f1..4c43d9b8 100644 --- a/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs +++ b/Assets/Scripts/Scenes/Ride/Scripts/ChartDataSourceScript.cs @@ -37,7 +37,19 @@ namespace Assets.Scenes.Ride.Scripts var current = i * targetPoints; if (current >= max) { - return current - targetPoints > 0? current - targetPoints : 0; + current = current - targetPoints > 0? current - targetPoints : 0; + } + + var ss = mData.Count - targetPoints; + var interval = currentIndex - current; + int mid = (int)(graph.DataSource.HorizontalViewSize / 2); + //是否到达中间及以后的位置 + var isReachMid = interval >= mid; + //海拔图是否已经全部加载 + var isReachEnd = currentIndex >= mData.Count - targetPoints && currentIndex <= mData.Count; + if (isReachMid && !isReachEnd) + { + current = current + interval- mid; } return current; } diff --git a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs index ffa7b22e..f1a73608 100644 --- a/Assets/Scripts/UI/Prefab/Panel/HomeController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/HomeController.cs @@ -75,8 +75,7 @@ public class HomeController : PFUIPanel UIManager.AddEvent(userInfo.Find("BtnMore").gameObject, EventTriggerType.PointerClick, x => { - // UIManager.ShowUserInfoPanel(); - UIManager.ShowRaceAlertPanel(); + UIManager.ShowUserInfoPanel(); //UIManager.ShowConfirm("Quit", "Do you want to quit PowerFun?", null); }); //GetSummary(); diff --git a/Assets/Scripts/UI/Prefab/Race/RaceButtonGroupScript.cs b/Assets/Scripts/UI/Prefab/Race/RaceButtonGroupScript.cs index 2214add8..4df815bd 100644 --- a/Assets/Scripts/UI/Prefab/Race/RaceButtonGroupScript.cs +++ b/Assets/Scripts/UI/Prefab/Race/RaceButtonGroupScript.cs @@ -33,13 +33,10 @@ public class RaceButtonGroupScript : MonoBehaviour if (!map.HasJoin) { parent.GetComponent().Join(); - }else - { - App.RouteIdParam = map.RouteId; - App.CompetionId = map.Id; - SceneManager.LoadScene("Ride"); } - Debug.Log(map); + App.RouteIdParam = map.RouteId; + App.CompetionId = map.Id; + SceneManager.LoadScene("Ride"); } void GoCancel() { diff --git a/Assets/Scripts/UI/Prefab/Race/RaceHomeScript.cs b/Assets/Scripts/UI/Prefab/Race/RaceHomeScript.cs index c3bed05c..84f378ef 100644 --- a/Assets/Scripts/UI/Prefab/Race/RaceHomeScript.cs +++ b/Assets/Scripts/UI/Prefab/Race/RaceHomeScript.cs @@ -6,6 +6,7 @@ using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; +using UnityEngine.SceneManagement; using UnityEngine.UI; public class RaceHomeScript : RaceScript @@ -114,7 +115,9 @@ public class RaceHomeScript : RaceScript } void OnBannerClick(MapCompetition map) { - Debug.Log("banner點擊"); + App.RouteIdParam = map.RouteId; + App.CompetionId = map.Id; + SceneManager.LoadScene("Ride"); } private async Task Login() { diff --git a/Assets/Scripts/UI/Prefab/Race/RaceItemScript.cs b/Assets/Scripts/UI/Prefab/Race/RaceItemScript.cs index 12441f06..2d3cf744 100644 --- a/Assets/Scripts/UI/Prefab/Race/RaceItemScript.cs +++ b/Assets/Scripts/UI/Prefab/Race/RaceItemScript.cs @@ -212,9 +212,9 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH base.StartRide(baseEvent); } */ - async public void Join() + public void Join() { - var res = await ConfigHelper.mapCompetitionApi.ApplyMapCompetition(mapCompetition.Id); + var res = ConfigHelper.mapCompetitionApi.ApplyMapCompetition(mapCompetition.Id); if (res.result) { mapCompetition.HasJoin = true; @@ -225,9 +225,9 @@ public class RaceItemScript : MonoBehaviour, IPointerExitHandler, IPointerEnterH Utils.showToast(null, "Successful application!", type: 1); } } - async public void CancelJoin() + public void CancelJoin() { - var res = await ConfigHelper.mapCompetitionApi.CancelMapCompetition(mapCompetition.Id); + var res = ConfigHelper.mapCompetitionApi.CancelMapCompetition(mapCompetition.Id); if (res.result) { mapCompetition.HasJoin = false;