中文调整

This commit is contained in:
Caiyanpeng committed 2021-11-23 15:48:22 +08:00
1 parent 265430053a
commit 23e5ae6ebd
13 files changed
+1865 -1534

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@@ -83,7 +83,7 @@ public class ConnectDeviceModal : PFUIPanel
UIManager.AddEvent(connectBtn.gameObject, EventTriggerType.PointerClick, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
{
if (!connectBtnText.text.Equals("DISCONNECT"))
if (!connectBtnText.text.Equals(App.GetLocalString("DISCONNECT")))
{
foreach (var item in deviceList)
{
@@ -208,11 +208,13 @@ public class ConnectDeviceModal : PFUIPanel
var nontrainer = deviceItemObj.DeviceInfo.Sensor != SensorType.Trainer && SensorType != SensorType.Trainer && deviceItemObj.DeviceInfo.State == DeviceState.Connected;
if (trainer || nontrainer)
{
connectBtnText.text = "DISCONNECT";
connectBtnText.text = App.GetLocalString("DISCONNECT");
connectBtnText.GetComponent<PFUIText>().key = "DISCONNECT";
}
else
{
connectBtnText.text = "CONNECT";
connectBtnText.text = App.GetLocalString("CONNECT");
connectBtnText.GetComponent<PFUIText>().key = "CONNECT";
}
foreach (var item in deviceList)
@@ -248,10 +250,12 @@ public class ConnectDeviceModal : PFUIPanel
if(trainer || nontrainer)
{
connectBtnText.text = App.GetLocalString("DISCONNECT");
connectBtnText.GetComponent<PFUIText>().key = "DISCONNECT";
}
else
{
connectBtnText.text = App.GetLocalString("CONNECT");
connectBtnText.GetComponent<PFUIText>().key = "CONNECT";
}
//connectBtn.text.text = "DISCOUNECT";
noDevice.text = firstDevice.DeviceInfo.Name;
@@ -286,7 +286,7 @@ public class DeviceView : MonoBehaviour
else {
hasDevice = App.MainDeviceAdapter.GetDevices().Any(d => d.Sensor == SensorType);
}
Debug.Log(hasDevice);
//Debug.Log(hasDevice);
if (hasDevice)
{
mSearchButton.SetActive(false);
@@ -128,6 +128,7 @@ public class EarthController : PFUIPanel
map.OnCountryEnter += (int countryIndex, int regionIndex) =>
{
map.autoRotationSpeed = 0f;
var country = map.countries[countryIndex];
if (country.name.ToLower().Contains("taiwan"))
{