骑行界面优化&PCtips显示调整
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23 files changed
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@@ -16,7 +16,11 @@ namespace Assets.Scripts.Apis
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{
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return Get($"Map/GetMapToken?name={name}");
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}
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public string GetTipsList()
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{
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return Get($"Map/GetTipList");
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}
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/// <summary>
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/// 获取路线数据
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/// </summary>
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@@ -312,6 +312,7 @@ public class MainController : BaseScene
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//发送消息
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var list = MapUDPService.GetAllOnlineUserList();
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var lang = App.GetLocalLanguage();
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foreach (var item in list)
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{
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if (item.RouteId > 0)
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@@ -332,11 +333,11 @@ public class MainController : BaseScene
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var message = "";
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if (item.TotalTicks == 0)
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{
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message = $"发起了对<color=#ff2742>{item.RouteName}</color>的挑战";
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message = lang=="zh"?$"发起了对<color=#ff2742>{item.RouteName}</color>的挑战": $"start a challenge to the<color=#ff2742>{item.RouteName}</color>";
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}
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if (item.IsCompleted)
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{
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message = $"完成了<color=#ff2742>{item.RouteName}</color>的挑战";
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message = lang == "zh" ? $"完成了<color=#ff2742>{item.RouteName}</color>的挑战": $"completed the challenge of the<color=#ff2742>{item.RouteName}</color>";
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}
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if (!string.IsNullOrEmpty(message))
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{
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@@ -348,23 +349,35 @@ public class MainController : BaseScene
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var message = $"{item.Name}上线了";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.Id}{item.LastActiveTime}{item.Point}");
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}
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//距离
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if (item.EndDistance > 50)
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//距离50
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if (item.EndDistance >= 50)
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{
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var message = $"在骑行过程中突破了<color=#00ff00>{"50KM"}</color>的挑战";
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var message = lang == "zh" ? $"在骑行过程中突破了<color=#00ff00>{"50KM"}</color>的挑战" : $"distance up to <color=#00ff00>{"50KM"}</color> during riding!";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}50KM");
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}
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//速度
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if (item.Speed > 10)
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//距离100
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if (item.EndDistance >= 100)
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{
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var message = $"在骑行过程中速度达到了惊人的<color=#ff0000>{item.Speed}</color>KM/H";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}10KM/H");
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var message = lang == "zh" ? $"在骑行过程中突破了<color=#00ff00>{"100KM"}</color>的挑战": $"distance up to <color=#00ff00>{"100KM"}</color> during riding!";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}50KM");
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}
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//速度35
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if (item.Speed >= 35)
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{
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var message = lang == "zh" ? $"在骑行过程中速度达到了惊人的<color=#ff0000>{Math.Round(item.Speed, 2)}</color>KM/H": $"speed up to <color=#ff0000>{Math.Round(item.Speed, 2)}</color>KM/H during riding!";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}35KM/H");
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}
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//速度50
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if (item.Speed >= 50)
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{
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var message = lang == "zh" ? $"在骑行过程中速度达到了惊人的<color=#ff0000>{Math.Round(item.Speed,2)}</color>KM/H" : $"speed up to <color=#ff0000>{Math.Round(item.Speed, 2)}</color>KM/H during riding!";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}50KM/H");
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}
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//功体比
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if (item.WeightKg > 2)
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if (item.WeightKg >= 3)
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{
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var message = $"在骑行过程中功体比达到了惊人的<color=#0000ff>{item.WeightKg}</color>w/kg";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}2WeightKg");
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var message = lang == "zh" ? $"在骑行过程中功体比达到了惊人的<color=#0000ff>{Math.Round(item.WeightKg, 2)}</color>w/kg": $"w/kg up to <color=#0000ff>{Math.Round(item.WeightKg, 2)}</color>w/kg during riding!";
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EventQueueSystem.QueueEventOnce(new LinkedMessageEvent(item.RouteId, message, item.HeadImage, item.Name), $"{item.RouteId}{item.Name}3WeightKg");
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}
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}
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}
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@@ -326,12 +326,30 @@ namespace Assets.Scenes.Ride.Scripts
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public static int GetNearRiderCount()
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{
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return onlineUserHelper.OnlineUsers.Where(c=> (c.Point[0] != 0 && c.Point[1] != 0)|| (c.Point[0] != -1 && c.Point[1] != -1)).Count();
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int count = 0;
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try
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{
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count = onlineUserHelper.OnlineUsers.Where(c => (c.Point[0] != 0 && c.Point[1] != 0) && (c.Point[0] != -1 && c.Point[1] != -1)).Count();
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}
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catch (Exception)
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{
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}
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return count;
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}
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public static int GetAllOnlineUserCount()
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{
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return onlineUserHelper.OnlineUsers.Count();
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int count = 0;
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try
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{
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count = onlineUserHelper.OnlineUsers.Count();
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}
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catch (Exception)
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{
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}
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return count;
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}
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/// <summary>
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/// 获取附近的人(当前在线的所有人)
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@@ -340,45 +358,46 @@ namespace Assets.Scenes.Ride.Scripts
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public static IList<NearRiderModel> GetNearRiderData(int pageIndex, int pageSize = 5, double[] point = null)
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{
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if (point == null) return null;
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var dict = new List<System.Tuple<double, OnlineUser>>();
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var allOnlineUsers = onlineUserHelper.OnlineUsers.Where(c=>c.CompetitionId == 0);
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foreach (var item in allOnlineUsers)
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try
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{
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if (item.Id == App.CurrentUser.Id)
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var dict = new List<System.Tuple<double, OnlineUser>>();
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var allOnlineUsers = onlineUserHelper.OnlineUsers.Where(c => c.CompetitionId == 0);
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foreach (var item in allOnlineUsers)
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{
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dict.Add(new Tuple<double, OnlineUser>(0, item));
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continue;
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if (item.Id == App.CurrentUser.Id)
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{
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dict.Add(new Tuple<double, OnlineUser>(0, item));
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continue;
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}
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if (item.Point[0] != 0 && item.Point[1] != 0)
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{
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var distance = Math.Round(TurfHelper.GetDistances(point, item.Point) / 1000, 2);
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dict.Add(new Tuple<double, OnlineUser>(distance, item));
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}
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}
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if (item.Point[0] != 0 && item.Point[1] != 0)
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var allList = dict.OrderBy(d => d.Item1);//.Select(d=>d.Item2);
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var list = allList.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList();
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var nearData = list.Select(n => new NearRiderModel()
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{
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var distance = Math.Round(TurfHelper.GetDistances(point, item.Point) / 1000, 2);
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dict.Add(new Tuple<double, OnlineUser>(distance, item));
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}
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Headimage = n.Item2.HeadImage,
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Name = n.Item2.Name,
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Near = n.Item1, //Math.Round(TurfHelper.GetDistances(point, n.Point) / 1000, 2),
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KGWeight = n.Item2.WeightKg.ToString(),
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Speed = Math.Round(n.Item2.Speed, 1),
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CountryImg = App.Host + $"User/GetCountryImg?userid={n.Item2.Id}",
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IsSelf = n.Item2.IsSelf,
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Id = n.Item2.Id,
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Country = n.Item2.Country,
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}).ToList();
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return nearData;
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}
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var allList = dict.OrderBy(d => d.Item1);//.Select(d=>d.Item2);
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var list = allList.Skip((pageIndex - 1) * pageSize).Take(pageSize).ToList();
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var nearData = list.Select(n => new NearRiderModel()
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catch (Exception)
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{
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Headimage = n.Item2.HeadImage,
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Name = n.Item2.Name,
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Near = n.Item1, //Math.Round(TurfHelper.GetDistances(point, n.Point) / 1000, 2),
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KGWeight = n.Item2.WeightKg.ToString(),
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Speed = Math.Round(n.Item2.Speed, 1),
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CountryImg = App.Host + $"User/GetCountryImg?userid={n.Item2.Id}",
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IsSelf = n.Item2.IsSelf,
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Id = n.Item2.Id,
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Country = n.Item2.Country,
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}).ToList();
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return nearData;
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//return new
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//{
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// NearData = nearData,
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// PageCount = (int)Math.Ceiling((double)allList.Count() / pageSize)
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//};
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}
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return null;
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}
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}
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private class OnlineUserHelper
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{
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@@ -315,7 +315,7 @@ namespace Assets.Scenes.Ride.Scripts
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if (mainController.mapRouteRankingList == null || mainController.mapRouteRankingList.Count == 0)
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{
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var lang = App.GetLocalLanguage();
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shadowButton.image.sprite = lang == "zh"? Resources.Load<Sprite>("Images/Ride/Shadow Mode_no"): Resources.Load<Sprite>("Images/Ride/Shadow Mode_no");
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shadowButton.image.sprite = lang == "zh"? Resources.Load<Sprite>("Images/Ride/Shadow Mode_PC_d") : Resources.Load<Sprite>("Images/Ride/Shadow Mode_no");
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shadowButton.enabled = false;
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shadowButton.interactable = false;
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}
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@@ -294,28 +294,28 @@ public class CyclingController : DeviceServiceMonoBase
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};
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TouchKit.addGestureRecognizer(rotationRecognizer);
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//单指
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var touchRecognizer = new TKAnyTouchRecognizer(new TKRect(0, 0, Screen.width, Screen.height));
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DateTime startTimpStamp = DateTime.Now;
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Vector2 touchLocation = Vector2.down;
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touchRecognizer.onEnteredEvent += (r) =>
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{
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touchLocation = r.startTouchLocation();
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startTimpStamp = DateTime.Now;
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};
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touchRecognizer.onExitedEvent += (r) =>
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{
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if (competitionId == 0 && isStart && IsPointerOverGameObject(touchLocation))
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{
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var timespan = DateTime.Now - startTimpStamp;
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UnityEngine.Debug.Log($"{timespan.TotalMilliseconds}");
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if (timespan.TotalMilliseconds <= 120)
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{
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singleUIManager?.ClearPanel(null);
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}
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}
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};
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TouchKit.addGestureRecognizer(touchRecognizer);
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////单指
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//var touchRecognizer = new TKAnyTouchRecognizer(new TKRect(0, 0, Screen.width, Screen.height));
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//DateTime startTimpStamp = DateTime.Now;
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//Vector2 touchLocation = Vector2.down;
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//touchRecognizer.onEnteredEvent += (r) =>
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//{
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// touchLocation = r.startTouchLocation();
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// startTimpStamp = DateTime.Now;
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//};
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//touchRecognizer.onExitedEvent += (r) =>
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//{
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// if (competitionId == 0 && isStart && IsPointerOverGameObject(touchRecognizer.STAR))
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// {
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// var timespan = DateTime.Now - startTimpStamp;
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// UnityEngine.Debug.Log($"{timespan.TotalMilliseconds}");
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// if (timespan.TotalMilliseconds <= 120)
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// {
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// singleUIManager?.ClearPanel(null);
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// }
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// }
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//};
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//TouchKit.addGestureRecognizer(touchRecognizer);
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//双指
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var PinchRecognizer = new TKPinchRecognizer();
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PinchRecognizer.gestureRecognizedEvent += (r) =>
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@@ -407,14 +407,15 @@ public class CyclingController : DeviceServiceMonoBase
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float touchTimer = 0.1f;
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private void FixedUpdate()
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{
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HandleTouch();
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HandleMouseScrollWheel();
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}
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public bool isWatch { get; set; }
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private Vector3 currentCameraPos { get; set; }
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Vector3 far = new Vector3(-18, 53, -48);
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Vector3 plane = new Vector3(-15, 43, -40);
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Vector3 near = new Vector3(-12, 35, -30);
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Vector3 far = new Vector3(-18, 50, -48);
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Vector3 plane = new Vector3(-15.1f, 42, -40);
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Vector3 near = new Vector3(-11.4f, 31, -30);
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List<Vector3> cameraList { get; set; }
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/// <summary>
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@@ -423,8 +424,9 @@ public class CyclingController : DeviceServiceMonoBase
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private void HandleMouseScrollWheel()
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{
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var scrollDelta = Input.GetAxis("Mouse ScrollWheel");
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UnityEngine.Debug.Log($"scrolldelta{scrollDelta}");
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if (scrollDelta != 0 && Input.mousePosition != null && !IsPointerOverGameObject(Input.mousePosition))
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return;
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if (cameraList == null)
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{
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cameraList = new List<Vector3>();
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@@ -450,6 +452,8 @@ public class CyclingController : DeviceServiceMonoBase
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//StartCoroutine(MoveCamera(prePos, nextPos));
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}
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}
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DateTime startTimpStamp = DateTime.Now;
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private void HandleTouch()
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{
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if (singleUIManager == null)
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@@ -459,11 +463,19 @@ public class CyclingController : DeviceServiceMonoBase
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{
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case 1:
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{
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UnityEngine.Debug.Log(Input.touches[0]);
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UnityEngine.Debug.Log($"{Input.touches[0]}{Input.touches[0].phase }");
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//单击切换极简模式
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if (Input.touches[0].tapCount==1 && Input.touches[0].phase == TouchPhase.Moved && isStart && singleUIManager.clearLock && competitionId == 0)
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if (Input.touches[0].tapCount == 1 && Input.touches[0].phase == TouchPhase.Began && isStart && singleUIManager.clearLock && competitionId == 0)
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{
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if (IsPointerOverGameObject(Input.mousePosition))
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startTimpStamp = DateTime.Now;
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}
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//单击切换极简模式
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if (Input.touches[0].tapCount==1 && Input.touches[0].phase == TouchPhase.Ended && isStart && singleUIManager.clearLock && competitionId == 0)
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{
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var interval = DateTime.Now - startTimpStamp;
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UnityEngine.Debug.Log(interval);
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if (interval.TotalMilliseconds<=150 && IsPointerOverGameObject(Input.mousePosition))
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{
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singleUIManager?.ClearPanel(null);
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}
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@@ -472,6 +484,7 @@ public class CyclingController : DeviceServiceMonoBase
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break;
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case 2:
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{
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return;
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//双手触摸移动摄像机
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// Store both touches.
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Touch touchZero = Input.GetTouch(0);
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@@ -154,10 +154,7 @@ namespace Assets.Scenes.Ride.Scripts
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#endif
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var parent = panel.transform.Find("MapRanking");
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var title = panel.transform.Find("RankingTitle").gameObject;
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if (list.Count == 0)
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{
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title.SetActive(false);
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}
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title.SetActive(list.Count != 0);
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foreach (var item in list)
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{
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GameObject newObj = (GameObject)Instantiate(prefab, parent);
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@@ -37,6 +37,8 @@ namespace Assets.Scenes.Ride.Scripts
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OnlineUserNum.text = " "+ MapUDPService.GetNearRiderCount().ToString();
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LayoutRebuilder.ForceRebuildLayoutImmediate(OnlineUserNum.rectTransform);
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var nearList = MapUDPService.GetNearRiderData(pageIndex, pageSize, new double[] { playerController.Currentlatlong.x, playerController.Currentlatlong.y });
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if (nearList == null)
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return;
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var mod = MapUDPService.GetNearRiderCount() % pageSize;
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var pages = MapUDPService.GetNearRiderCount() / pageSize;
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totalPages = mod > 0 ? pages + 1 : pages;
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@@ -61,7 +61,7 @@ namespace Assets.Scenes.Ride.Scripts
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weight = App.CurrentUser.Weight;
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bicycleWeight = App.CurrentUser.BicycleWeight;
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//#if UNITY_EDITOR
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power = 1430;
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power = 143;
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//#endif
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mainController.TrackResistance(currentSlope * App.RideSetting.Sensitivity / 100);
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}
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@@ -100,7 +100,7 @@ namespace Assets.Scenes.Ride.Scripts
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timeRemaining = 1.0f;
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}
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}
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countDownTxt.text = count==0?"GO!": count.ToString();
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countDownTxt.text = count==0?App.GetLocalString("GO!"): count.ToString();
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}
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//重置游戏状态
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public void Reset()
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@@ -28,7 +28,7 @@ namespace Assets.Scenes.Ride.Scripts
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_delayTime = App.delayTime;
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if (_delayTime != -1)
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{
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appVersion.text = $"<color={getColor(_delayTime)}>{_delayTime.ToString("0")}MS</color>\n{"V" + App.AppVersion}";
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appVersion.text = $"<color={getColor(_delayTime)}>{_delayTime.ToString("0")}ms</color>\n{"V" + App.AppVersion}";
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}
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else
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{
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@@ -8,6 +8,7 @@ using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using UnityEngine.Events;
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using DG.Tweening;
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using System.Timers;
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namespace Assets.Scripts.UI.Control
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{
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@@ -109,8 +110,18 @@ namespace Assets.Scripts.UI.Control
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}
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}
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public bool showTooltip { get; set; }
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private void BindEvent()
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{
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Timer timer = new Timer();
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timer.Interval = 1000;
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var group = tooltips.GetComponent<CanvasGroup>();
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timer.Elapsed += (r, s) =>
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{
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timer.Stop();
|
||||
group.DOFade(1, 0.5f);
|
||||
};
|
||||
|
||||
//鼠标进入
|
||||
UIManager.AddEvent(this.gameObject, EventTriggerType.PointerEnter, new UnityEngine.Events.UnityAction<UnityEngine.EventSystems.BaseEventData>(e =>
|
||||
{
|
||||
@@ -125,7 +136,7 @@ namespace Assets.Scripts.UI.Control
|
||||
#endif
|
||||
tooltips.GetComponent<CanvasGroup>().alpha = 0f;
|
||||
tooltips.SetActive(true);
|
||||
tooltips.GetComponent<CanvasGroup>().DOFade(1f, 0.2f);
|
||||
timer.Start();
|
||||
}
|
||||
switch (mType)
|
||||
{
|
||||
@@ -154,14 +165,17 @@ namespace Assets.Scripts.UI.Control
|
||||
UIManager.AddEvent(this.gameObject, EventTriggerType.PointerExit, new UnityAction<BaseEventData>(e =>
|
||||
{
|
||||
if (!this.isActiveAndEnabled) return;
|
||||
timer.Stop();
|
||||
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||
if (!string.IsNullOrWhiteSpace(Tooltips))
|
||||
{
|
||||
#else
|
||||
if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
|
||||
{
|
||||
#endif
|
||||
tooltips.SetActive(false);
|
||||
#endif
|
||||
group.DOFade(0, 1f).onComplete += () => {
|
||||
tooltips.SetActive(false);
|
||||
};
|
||||
}
|
||||
//Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
||||
switch (mType)
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using DG.Tweening;
|
||||
using Assets.Scripts.UI.Control;
|
||||
using Assets.Scripts;
|
||||
|
||||
public class MultiTips:PFUIText
|
||||
{
|
||||
private Text text;
|
||||
private Button button;
|
||||
private string[] tips { get; set; }
|
||||
private int currentIndex = 0;
|
||||
|
||||
new void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
text = GetComponent<Text>();
|
||||
var tiplist = ConfigHelper.mapApi.GetTipsList();
|
||||
if (!string.IsNullOrEmpty(tiplist))
|
||||
{
|
||||
tips = tiplist.Split(',');
|
||||
}
|
||||
var random = new System.Random();
|
||||
currentIndex = random.Next(0, tips.Length);
|
||||
SetText();
|
||||
}
|
||||
// Start is called before the first frame update
|
||||
new void Start()
|
||||
{
|
||||
base.Awake();
|
||||
}
|
||||
public void SetText()
|
||||
{
|
||||
if(text == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (currentIndex <= tips.Length)
|
||||
{
|
||||
text.text = tips[currentIndex];
|
||||
if (currentIndex + 1 < tips.Length)
|
||||
{
|
||||
currentIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
float time = 5f;
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
time -= Time.deltaTime;
|
||||
while (time<0)
|
||||
{
|
||||
SetText();
|
||||
time += 5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 81e6186d0c08df64ba2687b894591e90
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in new issue
Block a user