dotween允许回调
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@ -157,7 +157,7 @@ namespace Assets.Scripts.UI.Control
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se.SetDelay(1);
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se.SetDelay(1);
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se.AppendCallback(() =>
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se.AppendCallback(() =>
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{
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{
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DOTween.Complete(tooltips);
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DOTween.Complete(tooltips,true);
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tooltips.SetActive(true);
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tooltips.SetActive(true);
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tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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@ -201,7 +201,7 @@ namespace Assets.Scripts.UI.Control
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if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
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if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
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{
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{
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#endif
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#endif
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DOTween.Complete(tooltips);
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DOTween.Complete(tooltips,true);
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group.DOFade(0, 1f).onComplete += () => {
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group.DOFade(0, 1f).onComplete += () => {
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tooltips.SetActive(false);
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tooltips.SetActive(false);
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};
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};
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@ -234,7 +234,7 @@ namespace Assets.Scripts.UI.Control
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UIManager.AddEvent(this.gameObject, EventTriggerType.PointerDown, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
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UIManager.AddEvent(this.gameObject, EventTriggerType.PointerDown, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
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{
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{
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if (!this.isActiveAndEnabled) return;
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if (!this.isActiveAndEnabled) return;
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DOTween.Complete(tooltips);
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DOTween.Complete(tooltips,true);
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tooltips.SetActive(false);
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tooltips.SetActive(false);
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//else
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//else
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//{
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//{
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