保存图片压缩;记录列表清缓存;ms延迟3s;比赛列表样式问题
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@@ -148,8 +148,13 @@ namespace Assets.Scripts.UI.Control
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UIManager.AddEvent(this.gameObject, EventTriggerType.PointerExit, new UnityAction<BaseEventData>(e =>
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{
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if (!this.isActiveAndEnabled) return;
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#if !(UNITY_ANDROID || UNITY_IOS)
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if (!string.IsNullOrWhiteSpace(Tooltips))
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{
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#else
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if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
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{
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#endif
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tooltips.SetActive(false);
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}
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//Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
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