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ComputeAnimator();//控制动画 ComputeNextSlope();//计算下一个坡度 ComputePlayer();//计算人物属性 if (GetStart()) @@ -93,7 +92,7 @@ namespace Assets.Scripts.Scenes.VideoRide RayCastHit(); Turn(); } - + ComputeAnimator();//控制动画 timer += 1f; } catch (Exception e) diff --git a/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs index 70f3d3f1..3d371e1d 100644 --- a/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs +++ b/Assets/Scripts/Scenes/VideoRide/NearVideoPlayerList.cs @@ -72,6 +72,7 @@ namespace Assets.Scripts.Scenes.VideoRide //var currenList = FindObjectsOfType();//当前列表 var currenList = GetComponentsInChildren(true); var list = MapUDPService.GetOnlineUsers(App.RouteIdParam);//最新列表 + var currentPlayerInfo = list.Where(c => c.Id.ToString() == manager.CurrentPlayer.UserId.ToString()).FirstOrDefault(); list = list.Where(c => c.Id != App.CurrentUser.Id).ToList(); if (currenList.Count() == 0 && list.Count() > 0) { @@ -91,9 +92,9 @@ namespace Assets.Scripts.Scenes.VideoRide if (currentPlayer.UserId.ToString() == o.Id) continue; var needUpdate = list.Where(c => c.Id.ToString() == o.Id).FirstOrDefault(); - if (needUpdate != null) + if (needUpdate != null && currentPlayerInfo != null) { - var left = Math.Round((needUpdate.EndDistance - manager.CurrentPlayer.totalDistance) * 1000); + var left = Math.Round((needUpdate.EndDistance - currentPlayerInfo.EndDistance) * 1000); o.UpdateItem(needUpdate.Name, left.ToString() + "M", needUpdate.Id.ToString()); o.gameObject.SetActive(true); } diff --git a/Assets/Scripts/Scenes/VideoRide/OnlineVideoPlayer.cs b/Assets/Scripts/Scenes/VideoRide/OnlineVideoPlayer.cs index bb989807..acbe7f8c 100644 --- a/Assets/Scripts/Scenes/VideoRide/OnlineVideoPlayer.cs +++ b/Assets/Scripts/Scenes/VideoRide/OnlineVideoPlayer.cs @@ -10,6 +10,7 @@ namespace Assets.Scripts.Scenes.VideoRide { public class OnlineVideoPlayer : AbstractVideoPlayer { + public Transform target; public double diff; public int frames; protected override void Update() @@ -37,15 +38,15 @@ namespace Assets.Scripts.Scenes.VideoRide { base.Turn(); var current = manager.CurrentPlayer; - var z = current.transform.position.z + diff * 0.5f; + var z = current.transform.position.z + diff*1000 * 0.5f; transform.DOMoveZ((float)z, 1f); //x轴位移 - + //var x = bearing + current.bearing; + //transform.DOMove(new Vector3(x, transform.position.y, (float)z), 1); // ((float)z, 1f); + //人物转向 + //transform.Rotate(new Vector3(0,1,0), bearing); //z轴位移 - //人物转向 - - //try //{ // var offsetX = 1f; @@ -108,7 +109,7 @@ namespace Assets.Scripts.Scenes.VideoRide } //设置当前玩家属性 - public void SetPlayer(string name, double distance, double totalDistance, double cadance,double heartRate, double wkg, int userId,double power) + public void SetPlayer(string name, double distance, double totalDistance, double cadance,double heartRate, double wkg, int userId,double power,double currentPlayerDistance) { this.wkg = wkg; this.UserName = name; @@ -118,6 +119,7 @@ namespace Assets.Scripts.Scenes.VideoRide this.UserId = userId; this.power = power; this.speed = distance * 3600; + this.diff = currentPlayerDistance - totalDistance; } } } diff --git a/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs b/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs index de3a3bc4..91bc7602 100644 --- a/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs +++ b/Assets/Scripts/Scenes/VideoRide/VideoGameManager.cs @@ -121,7 +121,7 @@ namespace Assets.Scripts.Scenes.VideoRide } VideoLoading videoLoading { get; set; } // Update is called once per frame - float timer = 1f; + float timer = 0.5f; void Update() { timer -= Time.deltaTime; @@ -137,7 +137,7 @@ namespace Assets.Scripts.Scenes.VideoRide { Debug.Log(e.Message); } - timer += 1f; + timer += 0.5f; } } MapRouteRankingList rankingList; @@ -165,14 +165,16 @@ namespace Assets.Scripts.Scenes.VideoRide var onlineRider = currentPlayer as OnlineRiderModel; var obj = Instantiate(OnlinePlayer, transform); var online = obj.GetComponent(); - online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, onlineRider.TotalTicks, onlineRider.UserId, onlineRider.Power); + online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, onlineRider.TotalTicks, onlineRider.UserId, onlineRider.Power, onlineRider.EndDistance); obj.transform.DOMoveX(0, 1); ChangePlayer(currentPlayer.UserId); CurrentPlayer = online; } } //list = list.Where(c => c.UserId != CurrentPlayer?.UserId).ToList(); - + var onlinelist = MapUDPService.GetOnlineUsers(App.RouteIdParam);//最新列表 + var currentPlayerInfo = onlinelist.Where(c => c.Id == CurrentPlayer.UserId).FirstOrDefault(); + var players = FindObjectsOfType(); //移除 foreach (var item in players) @@ -196,18 +198,21 @@ namespace Assets.Scripts.Scenes.VideoRide { var online = exsit.GetComponent(); - online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power); + online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power, currentPlayerInfo.EndDistance); } else { - var diff = item.EndDistance % mapData.TotalDistance - CurrentPlayer.totalDistance % mapData.TotalDistance; - if (Math.Abs(diff*1000) <= 50) + if (currentPlayerInfo != null) { - var obj = Instantiate(OnlinePlayer, transform); - var online = obj.GetComponent(); - online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power); - obj.transform.DOMoveX(slots[currentOnlineCount], 1); - currentOnlineCount++; + var diff = item.EndDistance % mapData.TotalDistance - currentPlayerInfo.EndDistance % mapData.TotalDistance; + if (Math.Abs(diff * 1000) <= 50) + { + var obj = Instantiate(OnlinePlayer, transform); + var online = obj.GetComponent(); + online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance - onlineRider.PreDistance, onlineRider.EndDistance, item.Cadence, item.HeartRate, onlineRider.WeightKg, item.UserId, onlineRider.Power, currentPlayerInfo.EndDistance); + obj.transform.DOMoveX(slots[currentOnlineCount], 1); + currentOnlineCount++; + } } } } @@ -255,7 +260,7 @@ namespace Assets.Scripts.Scenes.VideoRide var onlineRider = currentPlayer as OnlineRiderModel; var obj = Instantiate(OnlinePlayer, transform); var online = obj.GetComponent(); - online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, 0, onlineRider.UserId, onlineRider.Power); + online.SetPlayer(onlineRider.NickName, onlineRider.EndDistance-onlineRider.PreDistance, onlineRider.EndDistance, onlineRider.Cadence, onlineRider.HeartRate, 0, onlineRider.UserId, onlineRider.Power, onlineRider.EndDistance); obj.transform.position = origin; CurrentPlayer = online; var currentFrames = DistanceToFrames(CurrentPlayer.totalDistance); diff --git a/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs b/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs index 80901fc9..4cbe3f8e 100644 --- a/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs +++ b/Assets/Scripts/Scenes/VideoRide/VideoLoading.cs @@ -16,10 +16,8 @@ namespace Assets.Scripts.Scenes.VideoRide { public class VideoLoading : MonoBehaviour { - Button download { get; set; } UnityWebRequest request { get; set; } VideoGameManager manager { get; set; } - // Start is called before the first frame update protected Text mapName; protected RawImage mapRouteImage; @@ -34,6 +32,8 @@ namespace Assets.Scripts.Scenes.VideoRide protected Text elevaction; protected Text slope; protected GameObject panel; + protected GameObject download; + protected GameObject watch; protected GameObject loadingPanel { get; set; } @@ -50,7 +50,10 @@ namespace Assets.Scripts.Scenes.VideoRide protected float process = 0;//0-100 % public float targetAlpha = 0f; public float alphaSpeed = 2.0f; - private bool depressFlag = false; + + protected Transform ui; + + protected MapRoute route; private void Awake() { @@ -59,62 +62,8 @@ namespace Assets.Scripts.Scenes.VideoRide void Start() { manager = FindObjectOfType(); - - var button = transform.Find("Panel/Button").GetComponent