PC点击区域&PFbutton微调
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5340d3d58b
commit
37873427e3
2 files changed
+106
-27
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@@ -136,7 +136,7 @@ namespace Assets.Scripts.UI.Control
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{
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Debug.Log(131);
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timer.Stop();
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group.DOFade(1, 1f);
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};
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//鼠标进入
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@@ -151,26 +151,28 @@ namespace Assets.Scripts.UI.Control
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if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
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{
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#endif
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//tooltips.SetActive(true);
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//tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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//tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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//DOTween.CompleteAll(true);
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se = DOTween.Sequence();
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se.SetDelay(1);
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se.AppendCallback(() =>
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{
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if(a!=null) a.Complete(true);
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if (b != null) b.Complete(true);
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tooltips.SetActive(true);
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tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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c = tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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});
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a = se.Play();
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//se = DOTween.Sequence();
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//se.SetDelay(1);
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//se.AppendCallback(() =>
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//{
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// if(a!=null) a.Complete(true);
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// if (b != null) b.Complete(true);
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// tooltips.SetActive(true);
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// tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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// c = tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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//});
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//a = se.Play();
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tooltips.SetActive(true);
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tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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//StartCoroutine(DelayShowTooltip());
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//timer.Start();
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timer.Start();
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}
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switch (mType)
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{
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@@ -207,10 +209,7 @@ namespace Assets.Scripts.UI.Control
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if (!string.IsNullOrWhiteSpace(Tooltips) && showTooltip)
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{
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#endif
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if (a != null) a.Complete(true);
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if (c != null) c.Complete(true);
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b = group.DOFade(0, 1f);
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b.onComplete += () => {
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group.DOFade(0, 1f).onComplete += () => {
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tooltips.SetActive(false);
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};
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}
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@@ -242,9 +241,9 @@ namespace Assets.Scripts.UI.Control
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UIManager.AddEvent(this.gameObject, EventTriggerType.PointerDown, new UnityEngine.Events.UnityAction<BaseEventData>(e =>
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{
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if (!this.isActiveAndEnabled) return;
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if (a != null) a.Complete(true);
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if (b != null) b.Complete(true);
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if (c != null) c.Complete(true);
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//if (a != null) a.Complete(true);
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//if (b != null) b.Complete(true);
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//if (c != null) c.Complete(true);
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tooltips.SetActive(false);
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//else
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@@ -273,6 +272,11 @@ namespace Assets.Scripts.UI.Control
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image.color = ConvertColor("#BD2255");
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}
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break;
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case Type.Image:
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{
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tooltips.SetActive(tooltips.activeSelf);
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}
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break;
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default:
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break;
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}
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@@ -304,7 +308,7 @@ namespace Assets.Scripts.UI.Control
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break;
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case Type.Image:
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{
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//tooltips.SetActive(false);
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tooltips.SetActive(false);
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}
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break;
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default:
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