From 3c540dece4ef551ac92d6671666e617977fd3449 Mon Sep 17 00:00:00 2001 From: CaiYanPeng Date: Wed, 13 Oct 2021 19:03:14 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E7=BB=86=E8=8A=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Plugins/iOS/WechatNativeBridge.m | 5 + Assets/Scenes/Login-Mobile.unity | 1952 ++++++++--------- Assets/Scripts/App.cs | 4 +- .../Scripts/Mobile/LoginControllerMobile.cs | 4 +- Assets/Scripts/Mobile/WeChatController.cs | 9 + Assets/Scripts/Scenes/LoginController.cs | 15 +- .../UI/Prefab/Panel/DeviceController.cs | 7 +- Assets/Scripts/Utils/Utils.cs | 18 +- ProjectSettings/ProjectSettings.asset | 4 +- 9 files changed, 1028 insertions(+), 990 deletions(-) diff --git a/Assets/Plugins/iOS/WechatNativeBridge.m b/Assets/Plugins/iOS/WechatNativeBridge.m index b02f41b7..f279a2ab 100644 --- a/Assets/Plugins/iOS/WechatNativeBridge.m +++ b/Assets/Plugins/iOS/WechatNativeBridge.m @@ -4,6 +4,7 @@ // #import +#import #import "WXApi.h" //这是向微信终端注册你的appid @@ -108,4 +109,8 @@ bool checkAPPIsExist(const char * URLScheme) { return NO; } +} +bool checkLocation() +{ + return [CLLocationManager locationServicesEnabled] == YES; } \ No newline at end of file diff --git a/Assets/Scenes/Login-Mobile.unity b/Assets/Scenes/Login-Mobile.unity index 0d0ca601..72013c73 100644 --- a/Assets/Scenes/Login-Mobile.unity +++ b/Assets/Scenes/Login-Mobile.unity @@ -410,92 +410,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25851207} m_CullTransparentMesh: 0 ---- !u!21 &38788882 -Material: - 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////Host = "http://192.168.0.101:5085/"; + //Host = "http://192.168.0.101:5083/"; //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000); //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001); Host = "https://wx.powerfun.com.cn/"; @@ -114,6 +114,6 @@ public static class App App._IsRowerMode = bool.Parse(isRower); } Screen.sleepTimeout = SleepTimeout.NeverSleep; - //Debug.Log(TimeSpan.FromSeconds(1).ToString(@"mm\:ss")); + Debug.Log("117,"+ Utils.isUpdate("2.0.3","2.0.2")); } } diff --git a/Assets/Scripts/Mobile/LoginControllerMobile.cs b/Assets/Scripts/Mobile/LoginControllerMobile.cs index 2bf1dca2..aabfe3c9 100644 --- a/Assets/Scripts/Mobile/LoginControllerMobile.cs +++ b/Assets/Scripts/Mobile/LoginControllerMobile.cs @@ -55,7 +55,7 @@ public class LoginControllerMobile : MonoBehaviour, INativeOnMobileWxLoginResp #if UNITY_ANDROID var info = r.data.Value("UnityApk"); Debug.Log(info.Value("Version")); - if (info.Value("Version") != App.AppVersion) + if (Utils.isUpdate(App.AppVersion, info.Value("Version"))) { transform.Find("Panel").gameObject.SetActive(false); transform.Find("Version").gameObject.SetActive(false); @@ -63,7 +63,7 @@ public class LoginControllerMobile : MonoBehaviour, INativeOnMobileWxLoginResp } #elif UNITY_IOS var info = r.data.Value("UnityIos"); - if (info.Value("Version") != App.AppVersion) + if (Utils.isUpdate(App.AppVersion, info.Value("Version"))) { Application.OpenURL(info.Value("Url")); Application.Quit(); diff --git a/Assets/Scripts/Mobile/WeChatController.cs b/Assets/Scripts/Mobile/WeChatController.cs index 52e56e94..239cd65f 100644 --- a/Assets/Scripts/Mobile/WeChatController.cs +++ b/Assets/Scripts/Mobile/WeChatController.cs @@ -24,6 +24,9 @@ public class WeChatController private static extern void WechatLogin(string scope,string state); [DllImport("__Internal")] private static extern bool checkAPPIsExist(string URLScheme); + + [DllImport("__Internal")] + private static extern bool checkLocation(); #endif #endregion /// @@ -175,6 +178,12 @@ public class WeChatController #endif } +#if UNITY_IOS + public bool CheckLocation() + { + return checkLocation(); + } +#endif public void SendMessageToUnity(string gameObjectName, string UnityMethodName) { mainActivityClass.CallStatic("SendMessageToUnity",gameObjectName, UnityMethodName); diff --git a/Assets/Scripts/Scenes/LoginController.cs b/Assets/Scripts/Scenes/LoginController.cs index 171e3d4d..7fa8dbb0 100644 --- a/Assets/Scripts/Scenes/LoginController.cs +++ b/Assets/Scripts/Scenes/LoginController.cs @@ -540,26 +540,27 @@ public class LoginController : BaseScene #elif UNITY_IOS var info = rr.data.Value("UnityIos"); #endif - if (info.Value("Version") != App.AppVersion) return; + if (Utils.isUpdate(App.AppVersion,info.Value("Version"))) return; } - Debug.Log(545); + Debug.Log(notifyId); var ver = r.data.Value("Version").ToObject(); - if (ver.UpdateLog.Count != notifyId) //ver.UpdateLog.Count != notifyId + if (ver.UpdateLog.Count + 1 != notifyId) //ver.UpdateLog.Count != notifyId { var log = ver.UpdateLog.FirstOrDefault(); if (log != null) { App.notifyContent = log.Desc; } - else + else { App.notifyContent = r.data.Value("Content"); } - PlayerPrefs.SetInt("notifyId", ver.UpdateLog.Count); + PlayerPrefs.SetInt("notifyId", ver.UpdateLog.Count + 1); UIManager.ShowNewsModal(); } + #endif - } + } GetRotateImage(); } @@ -1117,7 +1118,9 @@ public class LoginController : BaseScene //wxLogin2.gameObject.SetActive(false); signPage1.Find("next").gameObject.SetActive(false); signPage1.Find("BtnModiPass").gameObject.SetActive(false); +#if !(UNITY_ANDROID || UNITY_IOS) signPage1.Find("previousThird").gameObject.SetActive(true); +#endif signPage1.Find("signThird").gameObject.SetActive(true); ShowPassword(); this.StartScrollPanel(3); diff --git a/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs b/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs index db5daed2..516a542d 100644 --- a/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/DeviceController.cs @@ -199,8 +199,13 @@ public class DeviceController : PFUIPanel App.MainDeviceAdapter.ClearDevice(); #if UNITY_ANDROID || UNITY_IOS App.MainDeviceAdapter.StartScan(); -#if !UNITY_EDITOR && UNITY_ANDROID +#if UNITY_ANDROID Utils.CallAndroidMethod("OpenLocationService"); +#else + //if (!App.weChatController.CheckLocation()) + //{ + // Utils.showToast(null, "Please turn on location service"); + //} #endif #endif diff --git a/Assets/Scripts/Utils/Utils.cs b/Assets/Scripts/Utils/Utils.cs index 70e96d11..44058f63 100644 --- a/Assets/Scripts/Utils/Utils.cs +++ b/Assets/Scripts/Utils/Utils.cs @@ -190,7 +190,23 @@ namespace Assets.Scripts } loading.GetComponent().Show(); } - + public static bool isUpdate(string currentVersion,string realVersion) + { + var a = currentVersion.Split('.'); + var b = realVersion.Split('.'); + if (a.Length != 3 || b.Length != 3) return false; + for (int i = 0; i < 3; i++) + { + var f1 = int.TryParse(a[i], out int ai); + var f2 = int.TryParse(b[i], out int bi); + if (!f1 || !f2) return false; + if (ai < bi) + { + return true; + } + } + return false; + } public static void CallAndroidMethod(string methodName,params object[] args) { AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 36975dc4..3e547fcc 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -133,7 +133,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 2.0.1 + bundleVersion: 2.0.2 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -179,7 +179,7 @@ PlayerSettings: applicationIdentifier: Android: com.ZhiXingPai.PowerFunUnity buildNumber: - iPhone: 2.0.1.12 + iPhone: 2.0.2.2 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 24 AndroidTargetSdkVersion: 0