比赛;编辑页面

This commit is contained in:
Caiyanpeng committed 2021-08-31 17:11:43 +08:00
1 parent 85130ce6c3
commit 3ec6fd0569
56 files changed
+16371 -2749

No files matched your search

+1 -1
View File
@@ -81,7 +81,7 @@ namespace Assets.Scripts.UI.Control
material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
}
var rect = ((RectTransform)transform).rect;
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, Math.Min(rect.height*0.7f, 50f), 0));
material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, Math.Min(rect.height*0.35f, 50f), 0));
gameObject.GetComponent<Image>().material = material;
outline = this.GetComponent<Outline>();
+2
View File
@@ -110,12 +110,14 @@ namespace Assets.Scripts.UI.Control
{
if (!this.isActiveAndEnabled) return;
//Cursor.SetCursor(cursor, Vector2.zero, CursorMode.Auto);
#if !(UNITY_ANDROID || UNITY_IOS)
if (!string.IsNullOrWhiteSpace(Tooltips))
{
tooltips.GetComponent<CanvasGroup>().alpha = 0f;
tooltips.SetActive(true);
tooltips.GetComponent<CanvasGroup>().DOFade(1f, 0.2f);
}
#endif
switch (mType)
{
case Type.Normal: