比赛;编辑页面
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@@ -71,7 +71,11 @@ public class RaceHomeScript : RaceScript
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StartTime();
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rightContainer = transform.Find("RightContainer");
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leftContainer = transform.Find("LeftContainer");
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#if !(UNITY_ANDROID || UNITY_IOS)
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btnGoList = rightContainer.Find("Container-2/BtnGoList");
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#else
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btnGoList = rightContainer.Find("BtnGoList");
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#endif
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if (btnGoList != null)
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{
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UIManager.AddEvent(btnGoList.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b =>
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@@ -92,7 +96,11 @@ public class RaceHomeScript : RaceScript
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async void GetData()
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{
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#if !(UNITY_ANDROID || UNITY_IOS)
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var r = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 7, order: 0);
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#else
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var r = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 4, order: 0);
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#endif
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var activityList = await ConfigHelper.mapCompetitionApi.GetCompetitionListV2("", 0, 3, activity: 1, order: 2);
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DisplayMaps(r.data, activityList.data);
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Initial();
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@@ -112,6 +120,10 @@ public class RaceHomeScript : RaceScript
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smallGame = Resources.Load<GameObject>("UI/Prefab/Race/ItemSmall"),
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bannerItem = Resources.Load<GameObject>("UI/Prefab/Race/Banner/BannerItem"),
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dotItem = Resources.Load<GameObject>("UI/Prefab/Race/Banner/DotItem");
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#if UNITY_ANDROID || UNITY_ANDROID
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bannerItem = Resources.Load<GameObject>("UI/Prefab/Race/Banner/BannerItem-Mobile");
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smallGame = Resources.Load<GameObject>("UI/Prefab/Race/Mobile/ItemSmall-Mobile");
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#endif
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//for (i = 0; i < 2; i++)
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//{
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// var game = Instantiate<GameObject>(bigGame);
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@@ -166,9 +178,11 @@ public class RaceHomeScript : RaceScript
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dot.transform.localScale = Vector3.one;
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//scroll.content
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}
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#if !(UNITY_ANDROID || UNITY_IOS)
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rightContainer.Find("Container-2/BtnGoList").SetAsLastSibling();
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rightContainer.Find("Container-2/BtnGoList").GetComponent<RaceMaskScript>().localY =
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list.Count < 4 ? -167.5f :-492.5f;
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#endif
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}
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void OnBannerClick(MapCompetition map)
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{
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@@ -192,7 +206,14 @@ public class RaceHomeScript : RaceScript
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//{
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// contentSize = 0;
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//}
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contentSize = 1f / (content.childCount - 1);
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if (content.childCount > 1)
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{
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contentSize = 1f / (content.childCount - 1);
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}
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else
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{
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contentSize = 0;
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}
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scroll.horizontalNormalizedPosition = 0;
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}
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void goLeft()
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@@ -211,7 +232,7 @@ public class RaceHomeScript : RaceScript
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void goMove(int i = 1)
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{
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//doAni();
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if (startMoveEnd) return;
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if (startMoveEnd || contentSize == 0) return;
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if (!start) startPosition = scroll.horizontalNormalizedPosition;
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start = true;
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scrollValue = i * contentSize / 20;
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