骑行界面细节调整

This commit is contained in:
lishuo committed 2021-09-02 11:04:50 +08:00
1 parent c280408192
commit 3fb8aee922
11 files changed
+4056 -6695

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@@ -176,11 +176,15 @@ namespace Assets.Scenes.Ride.Scripts
{
var checkAnt = cyclingController.CheckAnt();
#if UNITY_EDITOR
checkAnt = true;
checkAnt = true;
#endif
if (!checkAnt && !cyclingController.isWatch)
if (!checkAnt && !cyclingController.isWatch)
{
#if UNITY_IOS || UNITY_ANDROID
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Mobile/Alert"), panel.transform);
#else
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
#endif
alert.SetActive(true);
}
else
@@ -480,8 +480,11 @@ namespace Assets.Scenes.Ride.Scripts
//显示设备连接
public void ShowDevicePanel(BaseEventData baseEventData)
{
#if UNITY_IOS || UNITY_ANDROID
UIManager.ShowDevicePanel();
#else
UIManager.Show(UIManager.Instance.DevicePanel, uipanel.GetComponent<PFUIPanel>());
#endif
}
//显示设置
public void ShowSettingPanel(BaseEventData baseEventData)
@@ -553,7 +553,11 @@ public class CyclingController : DeviceServiceMonoBase
}
public void ShowDevice(PFUIPanel pFUIPanel)
{
#if UNITY_IOS || UNITY_ANDROID
UIManager.ShowDevicePanel();
#else
UIManager.Show(UIManager.Instance.DevicePanel, pFUIPanel);
#endif
}
public Texture GetCountryImageByCode(string code)