暫存
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@@ -24,7 +24,12 @@ public class MainController : BaseScene
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Loom.Initialize();
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#if UNITY_ANDROID || UNITY_IOS
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transform.GetComponent<CanvasScaler>().referenceResolution = new Vector2(844, 390);
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transform.Find("Panel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
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//transform.Find("Panel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
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var rectTransform = transform.Find("Panel").GetComponent<RectTransform>();
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rectTransform.anchorMin = Vector2.zero;
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rectTransform.anchorMax = Vector2.one;
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rectTransform.offsetMin = Vector2.zero;
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rectTransform.offsetMax = Vector2.zero;
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//transform.Find("ModalPanel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
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#endif
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App.MainDeviceAdapter.StartScan();
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@@ -14,9 +14,27 @@ public class QuickLoginScroll : MonoBehaviour
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private float contentSize;
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private int count;
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[SerializeField] Button L, R;
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float startPos, endPos;
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void Start()
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{
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scroll = gameObject.GetComponent<ScrollRect>();
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UIManager.AddEvent(scroll.gameObject, UnityEngine.EventSystems.EventTriggerType.BeginDrag, b =>
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{
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startPos = scroll.horizontalNormalizedPosition;
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Debug.Log(startPos);
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});
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UIManager.AddEvent(scroll.gameObject, UnityEngine.EventSystems.EventTriggerType.EndDrag, b =>
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{
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endPos = scroll.horizontalNormalizedPosition;
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if (startPos > endPos)
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{
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goLeft();
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}
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else if (startPos < endPos)
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{
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goRight();
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}
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});
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//scroll.onValueChanged.AddListener((a) =>
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//{
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// Debug.Log(a);
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@@ -28,6 +46,7 @@ public class QuickLoginScroll : MonoBehaviour
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{
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UIManager.AddEvent(L.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick,(b)=>
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{
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startPos = scroll.horizontalNormalizedPosition;
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goLeft();
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});
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//L.onClick.AddListener(goLeft);
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@@ -36,6 +55,7 @@ public class QuickLoginScroll : MonoBehaviour
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{
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UIManager.AddEvent(R.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
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{
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startPos = scroll.horizontalNormalizedPosition;
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goRight();
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});
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//R.onClick.AddListener(goRight);
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@@ -67,6 +87,7 @@ public class QuickLoginScroll : MonoBehaviour
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if (content.childCount - 3 > 0)
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{
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contentSize = 1f / (content.childCount - 3);
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Debug.Log(contentSize);
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}
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else
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{
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@@ -82,32 +103,39 @@ public class QuickLoginScroll : MonoBehaviour
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scroll.horizontalNormalizedPosition = contentSize/2+i*contentSize;
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#else
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scroll.horizontalNormalizedPosition = i * contentSize;
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Debug.Log(scroll.horizontalNormalizedPosition);
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#endif
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SetColor();
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}
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void goLeft()
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{
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Debug.Log($"{scroll.horizontalNormalizedPosition},{contentSize}");
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if (scroll.horizontalNormalizedPosition+0.0001 <= contentSize) return;
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if (scroll.horizontalNormalizedPosition <= 0 + 0.0001) return;
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goMove(-1);
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}
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void goRight()
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{
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Debug.Log(scroll.horizontalNormalizedPosition);
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if (scroll.horizontalNormalizedPosition+0.0001 >= 1) return;
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goMove();
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}
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void goMove(int i = 1)
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{
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doAni();
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//#if !(UNITY_ANDROID || UNITY_IOS)
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// if (!start) startPosition = scroll.horizontalNormalizedPosition;
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//#else
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// int ind = GetIndex(startPos);
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// if (!start) startPosition = ind*contentSize;
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//#endif
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if (!start) startPosition = scroll.horizontalNormalizedPosition;
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start = true;
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scrollValue = i*contentSize / 10;
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#if !(UNITY_ANDROID || UNITY_IOS)
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scrollValue = i * contentSize / 10;
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#else
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scrollValue = ((GetIndex(startPos) + i) * contentSize - startPos) / 10;
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#endif
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}
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private bool start = false;
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private float scrollValue = 0, totalScrollValue = 0, startPosition = 0;
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int GetIndex()
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int GetIndex(float? startPos = null)
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{
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#if !(UNITY_ANDROID || UNITY_IOS)
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return (int)System.Math.Round(
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@@ -118,9 +146,8 @@ public class QuickLoginScroll : MonoBehaviour
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{
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return 1;
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}
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return (int)System.Math.Round(
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(scroll.horizontalNormalizedPosition+ contentSize) / contentSize,
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0);
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return (int)System.Math.Round
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((startPos ?? scroll.horizontalNormalizedPosition + contentSize) / contentSize, 0);
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#endif
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}
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void SetColor()
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@@ -156,7 +183,11 @@ public class QuickLoginScroll : MonoBehaviour
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{
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scrollValue = 0;
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start = false;
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#if !(UNITY_ANDROID || UNITY_IOS)
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scroll.horizontalNormalizedPosition = startPosition + (totalScrollValue<0?-1:1)*contentSize;
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#else
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scroll.horizontalNormalizedPosition = (GetIndex(startPos) + (totalScrollValue < 0 ? -1 : 1)) * contentSize;
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#endif
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//Debug.Log();
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SetColor();
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totalScrollValue = 0;
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@@ -23,10 +23,14 @@ public class QuickLoginUser : MonoBehaviour
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{
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if (user == null) return;
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this.top = top;
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#if !(UNITY_ANDROID || UNITY_IOS)
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UIManager.AddEvent(gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
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{
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goMain();
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});
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#else
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gameObject.GetComponent<Button>().onClick.AddListener(() => { goMain(); });
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#endif
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//transform.GetComponent<Button>().onClick.AddListener();
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this.user = user;
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Utils.DisplayHead(transform.Find("Avatar").GetComponent<RawImage>(), user.Avatar);
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@@ -415,12 +415,19 @@ public class UIManager : MonoBehaviour
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//panelToShow.transform.position = new Vector3(0, 0, 0);
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panelToShow.transform.localPosition = new Vector3(0, 0, 0);
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//panelToShow.transform.localRotation = new Quaternion(0, 0, 0, 0);
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#if !(UNITY_ANDROID || UNITY_IOS)
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//if (modal == false)
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{
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panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
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panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
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}
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#else
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if (modal)
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{
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panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
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panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
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}
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#endif
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panelToShow.transform.localScale = parent.transform.localScale;
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}
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