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- component: {fileID: 730655536}
|
||||||
- component: {fileID: 730655538}
|
- component: {fileID: 730655538}
|
||||||
- component: {fileID: 730655539}
|
- component: {fileID: 730655539}
|
||||||
|
- component: {fileID: 730655537}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Panel
|
m_Name: Panel
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -732,6 +733,31 @@ RectTransform:
|
|||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 1600, y: 900}
|
m_SizeDelta: {x: 1600, y: 900}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &730655537
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 730655535}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_Spacing: 0
|
||||||
|
m_ChildForceExpandWidth: 1
|
||||||
|
m_ChildForceExpandHeight: 1
|
||||||
|
m_ChildControlWidth: 0
|
||||||
|
m_ChildControlHeight: 0
|
||||||
|
m_ChildScaleWidth: 0
|
||||||
|
m_ChildScaleHeight: 0
|
||||||
--- !u!222 &730655538
|
--- !u!222 &730655538
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -24,7 +24,12 @@ public class MainController : BaseScene
|
|||||||
Loom.Initialize();
|
Loom.Initialize();
|
||||||
#if UNITY_ANDROID || UNITY_IOS
|
#if UNITY_ANDROID || UNITY_IOS
|
||||||
transform.GetComponent<CanvasScaler>().referenceResolution = new Vector2(844, 390);
|
transform.GetComponent<CanvasScaler>().referenceResolution = new Vector2(844, 390);
|
||||||
transform.Find("Panel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
|
//transform.Find("Panel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
|
||||||
|
var rectTransform = transform.Find("Panel").GetComponent<RectTransform>();
|
||||||
|
rectTransform.anchorMin = Vector2.zero;
|
||||||
|
rectTransform.anchorMax = Vector2.one;
|
||||||
|
rectTransform.offsetMin = Vector2.zero;
|
||||||
|
rectTransform.offsetMax = Vector2.zero;
|
||||||
//transform.Find("ModalPanel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
|
//transform.Find("ModalPanel").GetComponent<RectTransform>().sizeDelta = new Vector2(844, 390);
|
||||||
#endif
|
#endif
|
||||||
App.MainDeviceAdapter.StartScan();
|
App.MainDeviceAdapter.StartScan();
|
||||||
|
|||||||
@ -14,9 +14,27 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
private float contentSize;
|
private float contentSize;
|
||||||
private int count;
|
private int count;
|
||||||
[SerializeField] Button L, R;
|
[SerializeField] Button L, R;
|
||||||
|
float startPos, endPos;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
scroll = gameObject.GetComponent<ScrollRect>();
|
scroll = gameObject.GetComponent<ScrollRect>();
|
||||||
|
UIManager.AddEvent(scroll.gameObject, UnityEngine.EventSystems.EventTriggerType.BeginDrag, b =>
|
||||||
|
{
|
||||||
|
startPos = scroll.horizontalNormalizedPosition;
|
||||||
|
Debug.Log(startPos);
|
||||||
|
});
|
||||||
|
UIManager.AddEvent(scroll.gameObject, UnityEngine.EventSystems.EventTriggerType.EndDrag, b =>
|
||||||
|
{
|
||||||
|
endPos = scroll.horizontalNormalizedPosition;
|
||||||
|
if (startPos > endPos)
|
||||||
|
{
|
||||||
|
goLeft();
|
||||||
|
}
|
||||||
|
else if (startPos < endPos)
|
||||||
|
{
|
||||||
|
goRight();
|
||||||
|
}
|
||||||
|
});
|
||||||
//scroll.onValueChanged.AddListener((a) =>
|
//scroll.onValueChanged.AddListener((a) =>
|
||||||
//{
|
//{
|
||||||
// Debug.Log(a);
|
// Debug.Log(a);
|
||||||
@ -28,6 +46,7 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
{
|
{
|
||||||
UIManager.AddEvent(L.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick,(b)=>
|
UIManager.AddEvent(L.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick,(b)=>
|
||||||
{
|
{
|
||||||
|
startPos = scroll.horizontalNormalizedPosition;
|
||||||
goLeft();
|
goLeft();
|
||||||
});
|
});
|
||||||
//L.onClick.AddListener(goLeft);
|
//L.onClick.AddListener(goLeft);
|
||||||
@ -36,6 +55,7 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
{
|
{
|
||||||
UIManager.AddEvent(R.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
|
UIManager.AddEvent(R.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
|
||||||
{
|
{
|
||||||
|
startPos = scroll.horizontalNormalizedPosition;
|
||||||
goRight();
|
goRight();
|
||||||
});
|
});
|
||||||
//R.onClick.AddListener(goRight);
|
//R.onClick.AddListener(goRight);
|
||||||
@ -67,6 +87,7 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
if (content.childCount - 3 > 0)
|
if (content.childCount - 3 > 0)
|
||||||
{
|
{
|
||||||
contentSize = 1f / (content.childCount - 3);
|
contentSize = 1f / (content.childCount - 3);
|
||||||
|
Debug.Log(contentSize);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -82,32 +103,39 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
scroll.horizontalNormalizedPosition = contentSize/2+i*contentSize;
|
scroll.horizontalNormalizedPosition = contentSize/2+i*contentSize;
|
||||||
#else
|
#else
|
||||||
scroll.horizontalNormalizedPosition = i * contentSize;
|
scroll.horizontalNormalizedPosition = i * contentSize;
|
||||||
Debug.Log(scroll.horizontalNormalizedPosition);
|
|
||||||
#endif
|
#endif
|
||||||
SetColor();
|
SetColor();
|
||||||
}
|
}
|
||||||
void goLeft()
|
void goLeft()
|
||||||
{
|
{
|
||||||
Debug.Log($"{scroll.horizontalNormalizedPosition},{contentSize}");
|
if (scroll.horizontalNormalizedPosition <= 0 + 0.0001) return;
|
||||||
if (scroll.horizontalNormalizedPosition+0.0001 <= contentSize) return;
|
|
||||||
goMove(-1);
|
goMove(-1);
|
||||||
}
|
}
|
||||||
void goRight()
|
void goRight()
|
||||||
{
|
{
|
||||||
Debug.Log(scroll.horizontalNormalizedPosition);
|
|
||||||
if (scroll.horizontalNormalizedPosition+0.0001 >= 1) return;
|
if (scroll.horizontalNormalizedPosition+0.0001 >= 1) return;
|
||||||
goMove();
|
goMove();
|
||||||
}
|
}
|
||||||
void goMove(int i = 1)
|
void goMove(int i = 1)
|
||||||
{
|
{
|
||||||
doAni();
|
doAni();
|
||||||
|
//#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
|
// if (!start) startPosition = scroll.horizontalNormalizedPosition;
|
||||||
|
//#else
|
||||||
|
// int ind = GetIndex(startPos);
|
||||||
|
// if (!start) startPosition = ind*contentSize;
|
||||||
|
//#endif
|
||||||
if (!start) startPosition = scroll.horizontalNormalizedPosition;
|
if (!start) startPosition = scroll.horizontalNormalizedPosition;
|
||||||
start = true;
|
start = true;
|
||||||
scrollValue = i*contentSize / 10;
|
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
|
scrollValue = i * contentSize / 10;
|
||||||
|
#else
|
||||||
|
scrollValue = ((GetIndex(startPos) + i) * contentSize - startPos) / 10;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
private bool start = false;
|
private bool start = false;
|
||||||
private float scrollValue = 0, totalScrollValue = 0, startPosition = 0;
|
private float scrollValue = 0, totalScrollValue = 0, startPosition = 0;
|
||||||
int GetIndex()
|
int GetIndex(float? startPos = null)
|
||||||
{
|
{
|
||||||
#if !(UNITY_ANDROID || UNITY_IOS)
|
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
return (int)System.Math.Round(
|
return (int)System.Math.Round(
|
||||||
@ -118,9 +146,8 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
{
|
{
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
return (int)System.Math.Round(
|
return (int)System.Math.Round
|
||||||
(scroll.horizontalNormalizedPosition+ contentSize) / contentSize,
|
((startPos ?? scroll.horizontalNormalizedPosition + contentSize) / contentSize, 0);
|
||||||
0);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
void SetColor()
|
void SetColor()
|
||||||
@ -156,7 +183,11 @@ public class QuickLoginScroll : MonoBehaviour
|
|||||||
{
|
{
|
||||||
scrollValue = 0;
|
scrollValue = 0;
|
||||||
start = false;
|
start = false;
|
||||||
|
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
scroll.horizontalNormalizedPosition = startPosition + (totalScrollValue<0?-1:1)*contentSize;
|
scroll.horizontalNormalizedPosition = startPosition + (totalScrollValue<0?-1:1)*contentSize;
|
||||||
|
#else
|
||||||
|
scroll.horizontalNormalizedPosition = (GetIndex(startPos) + (totalScrollValue < 0 ? -1 : 1)) * contentSize;
|
||||||
|
#endif
|
||||||
//Debug.Log();
|
//Debug.Log();
|
||||||
SetColor();
|
SetColor();
|
||||||
totalScrollValue = 0;
|
totalScrollValue = 0;
|
||||||
|
|||||||
@ -23,10 +23,14 @@ public class QuickLoginUser : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (user == null) return;
|
if (user == null) return;
|
||||||
this.top = top;
|
this.top = top;
|
||||||
|
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
UIManager.AddEvent(gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
|
UIManager.AddEvent(gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, (b) =>
|
||||||
{
|
{
|
||||||
goMain();
|
goMain();
|
||||||
});
|
});
|
||||||
|
#else
|
||||||
|
gameObject.GetComponent<Button>().onClick.AddListener(() => { goMain(); });
|
||||||
|
#endif
|
||||||
//transform.GetComponent<Button>().onClick.AddListener();
|
//transform.GetComponent<Button>().onClick.AddListener();
|
||||||
this.user = user;
|
this.user = user;
|
||||||
Utils.DisplayHead(transform.Find("Avatar").GetComponent<RawImage>(), user.Avatar);
|
Utils.DisplayHead(transform.Find("Avatar").GetComponent<RawImage>(), user.Avatar);
|
||||||
|
|||||||
@ -415,12 +415,19 @@ public class UIManager : MonoBehaviour
|
|||||||
//panelToShow.transform.position = new Vector3(0, 0, 0);
|
//panelToShow.transform.position = new Vector3(0, 0, 0);
|
||||||
panelToShow.transform.localPosition = new Vector3(0, 0, 0);
|
panelToShow.transform.localPosition = new Vector3(0, 0, 0);
|
||||||
//panelToShow.transform.localRotation = new Quaternion(0, 0, 0, 0);
|
//panelToShow.transform.localRotation = new Quaternion(0, 0, 0, 0);
|
||||||
|
#if !(UNITY_ANDROID || UNITY_IOS)
|
||||||
//if (modal == false)
|
//if (modal == false)
|
||||||
{
|
{
|
||||||
panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
|
panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
|
||||||
panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
|
panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
if (modal)
|
||||||
|
{
|
||||||
|
panelToShow.transform.GetComponent<RectTransform>().offsetMin = new Vector2(0, 0);
|
||||||
|
panelToShow.transform.GetComponent<RectTransform>().offsetMax = new Vector2(0, 0);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
panelToShow.transform.localScale = parent.transform.localScale;
|
panelToShow.transform.localScale = parent.transform.localScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||