细节调整
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@@ -111,7 +111,7 @@ public class Item : PFUIPanel //, IPointerClickHandler
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this.Text = model.Name;
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this.Distance = model.Distance.ToString("0.0") + "KM";
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this.Count = model.TheHeat.ToString();
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hot.gameObject.SetActive(model.IsFire);
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}
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// Start is called before the first frame update
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