调整大地图的光

This commit is contained in:
suntao committed 2021-04-29 22:14:17 +08:00
1 parent 7b4fbc513e
commit 44abc5ded1
4 files changed
+10 -10

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@@ -75,7 +75,7 @@ public class BigMapController : PFUIPanel
mapManager.OnUpdated += MapManager_OnUpdated;
//// mapManager.OnTileFinished += MapManager_OnTileFinished;
mapManager.SetZoom(7);
mapManager.SetZoom(5.8f);
//mapManager.SetCenterLatitudeLongitude(new Mapbox.Utils.Vector2d(32.051203, 118.771572));
this.transform.Find("Map").GetComponent<QuadTreeCameraMovement>()._referenceCamera = Camera.main;
@@ -179,12 +179,12 @@ public class BigMapController : PFUIPanel
}
private void MapManager_OnUpdated()
{
Debug.Log("update");
Debug.Log("update "+ mapManager.Zoom);
if(mapManager.Zoom <= 6)
if(mapManager.Zoom <= 4.8)
{
mapManager.OnUpdated -= MapManager_OnUpdated;
maskImage.gameObject.SetActive(true);
maskImage.DOFade(1f, 0.9f).SetEase(Ease.InSine).OnComplete(() =>
{