Merge remote-tracking branch 'origin/dev_m1' into dev_mobile_ble
# Conflicts: # Assets/Scripts/App.cs
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@@ -62,7 +62,11 @@ public class Item : PFUIPanel, IPointerEnterHandler, IPointerExitHandler, IPoint
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material = Instantiate(Resources.Load<Material>("UI/Material/RoundedCornersTextureMaterial"));
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}
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var rect = ((RectTransform)transform).rect;
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#if UNITY_ANDROID || UNITY_IOS
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material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, 10, 0));
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#else
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material.SetVector(Shader.PropertyToID("_WidthHeightRadius"), new Vector4(rect.width, rect.height, rect.height * 0.5f, 0));
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#endif
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this.GetComponent<Image>().material = material;
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hot = this.transform.Find("Hot");
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