ant+和http组件bug修复

This commit is contained in:
lishuo committed 2021-04-30 17:25:28 +08:00
1 parent f7b33bf491
commit 48c5b161b1
29 files changed
+3526 -2755

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@@ -10,6 +10,7 @@ using System.Collections.Generic;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using System.Collections;
using System.Threading.Tasks;
namespace Assets.Scenes.Ride.Scripts
{
@@ -175,10 +176,10 @@ namespace Assets.Scenes.Ride.Scripts
void StartRide(BaseEventData baseEvent)
{
var checkAnt = cyclingController.CheckAnt();
//#if UNITY_EDITOR
// checkAnt = true;
//#endif
if (!checkAnt)
#if UNITY_EDITOR
checkAnt = true;
#endif
if (!checkAnt)
{
var alert = (GameObject)Instantiate(Resources.Load("UI/Prefab/Ride/Alert"), panel.transform);
alert.SetActive(true);
@@ -186,6 +187,7 @@ namespace Assets.Scenes.Ride.Scripts
else
{
cyclingController.ReSetUIManager();
cyclingController.GoContinueRide();
//启用ridenow
canvasGroup.blocksRaycasts = false;
depressFlag = true;