修改细节,增加图标和splash image,最后需要用破解版打包

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Caiyanpeng committed 2021-04-29 18:05:00 +08:00
1 parent b15a4fe2c1
commit 4cb40f2c8e
58 files changed
+3580 -1487

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+2 -2
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@@ -100,8 +100,8 @@ public class MapItem : MonoBehaviour, IPointerExitHandler, IPointerEnterHandler,
transform.Find("Hot").gameObject.SetActive(myMap.IsFire);
var props = transform.Find("Props");
props.Find("DistanceText").GetComponent<Text>().text = $"{myMap.Distance.ToString("#0.00")}KM";
props.Find("EleText").GetComponent<Text>().text = $"{(myMap.TotalClimb ?? 0.0).ToString("#0.00")}M";
props.Find("DistanceText").GetComponent<Text>().text = $"{myMap.Distance.ToString(myMap.Distance>1000? "#0" : "#0.00")}KM";
props.Find("EleText").GetComponent<Text>().text = $"{(myMap.TotalClimb ?? 0.0).ToString(myMap.TotalClimb > 1000 ? "#0" : "#0.00")}M";
props.Find("SlopeText").GetComponent<Text>().text = $"{myMap.AverageGrade.ToString("#0.00")}%";
props.Find("rideText").GetComponent<Text>().text = myMap.TheHeat.ToString();
var tabContainer = transform.Find("TabContainer");
+1 -1
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@@ -13,6 +13,6 @@ public class RotateBg : MonoBehaviour
// Update is called once per frame
void Update()
{
transform.Rotate(new Vector3(0,0,-Time.deltaTime * 1/3));
transform.Rotate(new Vector3(0,0,-Time.deltaTime * 1/4));
}
}