对战初步完成
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@@ -105,7 +105,7 @@ namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
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MapUDPService.Send(route.RouteInstance.Id, recorderData.BelongUserId,
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new double[] { lastData._Lat, lastData._Lon },
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recorderData.IsCompleted, false, recorderData.EndDistance,
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true, 1, lastData._Speed, false, preDistance, weightKg, competitionId: recorderData.Competitionid, recorderData.Saved, 0, lastData._Power, lastData._Cadence, lastData.Ticks, (lastData._FrameRate??0));
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true, 1, lastData._Speed, false, preDistance, weightKg, competitionId: recorderData.Competitionid, recorderData.Saved, 0, lastData._Power, lastData._Cadence, lastData.Ticks, (lastData._FrameRate??0),roomId: (recorderData.RoomId??0));
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}
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else if (recorderData.EndDistance > 0)//没有骑,但是有初始位置的情况
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{
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@@ -0,0 +1,79 @@
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using Assets.Scenes.Ride.Scripts.Model.RiderModels;
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using Assets.Scripts.Apis.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Assets.Scenes.Ride.Scripts.Model.CyclingModels
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{
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public class GameModel : BaseCycling
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{
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public GameModel(Route route,RouteResultParam param)
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: base(route, CyclingModel.Single)
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{
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this.IsRecord = true;
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recorderData = new RecorderDataModel()
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{
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CurrentUser = App.CurrentUser,
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Competitionid = 0,
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ContinueIndex = 0,
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ContinueMark = Guid.NewGuid().ToString(),
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EndDistance = 0,
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IsCompleted = false,
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IsNeedRanking = true,
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CyclingState = CyclingStateEnum.Prepare,
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CurrentRoute = route,
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CurrentRouteStartDistance = 0,
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StartTime = DateTime.Now,//UIManager.Now.GetDateTime(),//DateTime.Now
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selectParam = param,
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RoomId = App.gameRoomDetail.RoomId,
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};
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if (param != null)
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{
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recorderData.EndDistance = param.EndDistance;
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recorderData.CurrentRouteStartDistance = param.EndDistance;
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if (!string.IsNullOrWhiteSpace(param.ContinueMark))
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{
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recorderData.ContinueMark = param.ContinueMark;
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}
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else
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{
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param.ContinueMark = recorderData.ContinueMark;
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}
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recorderData.ContinueIndex = param.ContinueIndex.GetValueOrDefault(0);
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}
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recorderData.PreDistance = recorderData.EndDistance;
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riders = new List<BaseRider>();
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}
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public override void Run(TargetData targetData)
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{
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#region 获取当前路线在线用户
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riders.RemoveAll(r => r.IsSelf == false);
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var onlineUsers = MapUDPService.GetOnlineUsers(recorderData.CurrentRoute.RouteInstance.Id,App.gameRoomDetail.RoomId).Where(d => d.IsSelf == false)
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.ToList();
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foreach (var item in onlineUsers)
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{
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riders.Add(new OnlineRiderModel()
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{
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NickName = item.Name,
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UserId = item.Id,
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WxHeadImg = item.HeadImage,
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Point = new GeoJSON.Net.Geometry.GeographicPosition(item.Point[0], item.Point[1]),
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EndDistance = item.EndDistance,
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PreDistance = item.PreDistance,
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WeightKg = item.WeightKg,
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FrameRate = item.FrameRate,
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});
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}
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#endregion
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base.Run(targetData);
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}
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}
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}
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@@ -0,0 +1,11 @@
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