加弹框。修改连接设备样式。
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@@ -899,6 +899,7 @@ GameObject:
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- component: {fileID: 5069127984184424283}
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- component: {fileID: 3975349593424779686}
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- component: {fileID: 1805287173747335243}
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- component: {fileID: 3061237235238130684}
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m_Layer: 5
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m_Name: TopPanel
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m_TagString: Untagged
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@@ -948,13 +949,13 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.20784314, g: 0.20784314, b: 0.2627451, a: 0.392}
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m_Color: {r: 0.20784314, g: 0.20784314, b: 0.2627451, a: 1}
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m_RaycastTarget: 1
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -964,6 +965,19 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &3061237235238130684
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3425340801298997686}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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radius: 30
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--- !u!1 &4207356544267578205
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GameObject:
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m_ObjectHideFlags: 0
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