中文版本

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lishuo committed 2021-11-10 18:13:38 +08:00
1 parent 8e88b4adba
commit 51834b709c
85 files changed
+12545 -4847

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@@ -409,7 +409,7 @@ namespace Assets.Scenes.Ride.Scripts
heartRate.text = (currentPlayer.HeartRate ?? 0).ToString();
candance.text = $"{Math.Round(currentPlayer.Cadance, 0)}";
preSlopeText.text = $"{Math.Round(currentPlayer.PreSlope, 1)}%";
currentSlopeToatalDistanceText.text = $"Total:{Math.Round(currentPlayer.CurrentDistance, 0)}M";
currentSlopeToatalDistanceText.text = $"{App.GetLocalString("Total")}:{Math.Round(currentPlayer.CurrentDistance, 0)}M";
//坡度相关数据
nextSlopeText.text = Math.Round(currentPlayer.NextSlope, 1).ToString() + "%";
//nextSlopeDistanceText.GetComponent<NumberDotween>().AnimateNum((float)playerController.NextSlopeDistance, 0, "-{0}M");
@@ -499,9 +499,9 @@ public class CyclingController : DeviceServiceMonoBase
public void GameStart()
{
var check = CheckAnt();
//#if UNITY_EDITOR
// check = true;
//#endif
#if UNITY_EDITOR
check = true;
#endif
if (check)
{
singleUIManager.StartRide();