工具栏修改
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05e3d2f887
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@@ -41,7 +41,7 @@ public class MainNav : MonoBehaviour
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#if UNITY_ANDROID || UNITY_IOS
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UIManager.AddEvent(transform.Find("Delay").gameObject, EventTriggerType.PointerClick, b =>
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{
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delayTime = 3;
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delayTime = 3;
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transform.Find("Delay/Tooltips").gameObject.SetActive(true);
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transform.Find("Delay/Tooltips").GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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});
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@@ -57,7 +57,22 @@ public class MainNav : MonoBehaviour
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{
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UIManager.ShowPrePanel();
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});
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UIManager.AddEvent(transform.Find("Delay").gameObject, EventTriggerType.PointerClick, x =>
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{
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var tooltips = transform.Find("Delay/Tooltips").gameObject;
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if (tooltips.activeInHierarchy)
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{
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DOTween.CompleteAll(true);
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tooltips.SetActive(false);
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}
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else
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{
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DOTween.CompleteAll(true);
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tooltips.SetActive(true);
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tooltips.GetComponent<CanvasGroup>().alpha = 0f;
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tooltips.GetComponent<CanvasGroup>().DOFade(1, 0.5f);
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}
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});
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UIManager.AddEvent(transform.Find("Setting").gameObject, EventTriggerType.PointerClick, x =>
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{
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UIManager.ShowSettingModal();
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@@ -94,6 +109,7 @@ public class MainNav : MonoBehaviour
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// Update is called once per frame
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void Update()
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{
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#if UNITY_ANDROID || UNITY_IOS
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if (delayTime < 0)
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{
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Debug.Log("小时");
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@@ -108,6 +124,7 @@ public class MainNav : MonoBehaviour
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Debug.Log(delayTime);
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delayTime -= Time.deltaTime;
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}
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#endif
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}
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public void ShowExit()
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