对战界面&3d模型

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lishuo committed 2022-04-22 18:24:56 +08:00
1 parent 4665feab7c
commit 597929cd32
130 files changed
+48220 -20627

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@@ -0,0 +1,40 @@
using Assets.Scripts;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class GameRoomListController : PFUIPanel
{
private RawImage Avatar;
private GameObject CreateRoomBtn;
private GameObject MapList;
protected override void Awake()
{
base.Awake();
}
protected override void Start()
{
base.Start();
Avatar = transform.Find("Avatar").GetComponent<RawImage>();
CreateRoomBtn = transform.Find("SwitchMode/GoList").gameObject;
MapList = transform.Find("MapList").gameObject;
Utils.DisplayImage(Avatar, App.CurrentUser.WxHeadImg);
UIManager.AddEvent(CreateRoomBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, CreateGameRoom);
}
private void Update()
{
}
//创建房间
private void CreateGameRoom(BaseEventData data)
{
MapList.SetActive(true);
}
}
@@ -0,0 +1,11 @@
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@@ -29,6 +29,7 @@ public class HomeController : PFUIPanel
[SerializeField] Button BtnRide;
[SerializeField] Transform userInfo;
Transform BtnMatch, BtnTraining;
Transform BtnBattle;
private MainNav mainNav;
private Dictionary<string, Sprite[]> dict;
// Start is called before the first frame update
@@ -55,6 +56,15 @@ public class HomeController : PFUIPanel
});
mainNav = this.transform.Find("MainNav").GetComponent<MainNav>();
mainNav.ShowExit();
UIManager.AddEvent(transform.Find("TodayData/ChangePlayerBtn").gameObject, EventTriggerType.PointerClick, b =>
{
UIManager.ShowChangePlayerPanel();
});
BtnBattle = transform.Find("MainFuncContainer/BtnBattle");
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerClick, GoGameRoom);
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerEnter, OnHover);
UIManager.AddEvent(BtnBattle.gameObject, EventTriggerType.PointerExit, OnExit);
#endif
var BtnContainer = transform.Find("MainFuncContainer");
UIManager.AddEvent(BtnRide.gameObject, EventTriggerType.PointerClick, GoRide);
@@ -118,6 +128,10 @@ public class HomeController : PFUIPanel
};
}
private void GoGameRoom(BaseEventData e)
{
UIManager.ShowGameRoomListPanel();
}
private void GoRide(BaseEventData e)
{
Debug.Log(App.firstEnter.ToString());