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value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8672365918516275962, guid: 959deb2e0e03f4443a5adba7f7e626f9, type: 3} @@ -14331,7 +14331,7 @@ PrefabInstance: - target: {fileID: 8672365918516275962, guid: 959deb2e0e03f4443a5adba7f7e626f9, type: 3} propertyPath: m_AnchorMin.y - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8672365918516275962, guid: 959deb2e0e03f4443a5adba7f7e626f9, type: 3} diff --git a/Assets/Scripts/App.cs b/Assets/Scripts/App.cs index 7ef9579f..1b8a2cc7 100644 --- a/Assets/Scripts/App.cs +++ b/Assets/Scripts/App.cs @@ -11,7 +11,7 @@ using Assets.Scripts.Devices; public static class App { - public static string Host = "http://192.168.0.101:5184/"; + public static string Host = "http://192.168.0.101:5084/"; public static string AppVersion = Application.version; diff --git a/Assets/Scripts/Mobile/ImageSelectorController.cs b/Assets/Scripts/Mobile/ImageSelectorController.cs index 8b702092..46228428 100644 --- a/Assets/Scripts/Mobile/ImageSelectorController.cs +++ b/Assets/Scripts/Mobile/ImageSelectorController.cs @@ -35,6 +35,7 @@ public class ImageSelectorController //RegisterApp(_APP_ID); #endif } + public void Select() { #if UNITY_IOS diff --git a/Assets/Scripts/UI/Prefab/Panel/MapListController.cs b/Assets/Scripts/UI/Prefab/Panel/MapListController.cs index a0dfa116..45c07f7c 100644 --- a/Assets/Scripts/UI/Prefab/Panel/MapListController.cs +++ b/Assets/Scripts/UI/Prefab/Panel/MapListController.cs @@ -57,7 +57,6 @@ public class MapListController : PFUIPanel //rectTransform.offsetMin = new Vector2(0, offsetMin.y); var widthDelta = (transform.parent.parent.GetComponent().sizeDelta.x - transform.GetComponent().sizeDelta.x)/2; - Debug.Log(widthDelta); //筛选按钮 var topRect = topContainer.GetComponent(); topRect.localPosition = new Vector3(topRect.localPosition.x - widthDelta diff --git a/Assets/Scripts/UI/Prefab/Race/RaceListScript.cs b/Assets/Scripts/UI/Prefab/Race/RaceListScript.cs index 81be0c3c..59b0f308 100644 --- a/Assets/Scripts/UI/Prefab/Race/RaceListScript.cs +++ b/Assets/Scripts/UI/Prefab/Race/RaceListScript.cs @@ -14,7 +14,7 @@ public class RaceListScript : RaceScript { // Start is called before the first frame update private GameObject scroll; - private Transform content,statusOptionContainer, reserveContainer,dirContainer, searchInput,btnReturn,avatar; + private Transform content,statusOptionContainer, reserveContainer,dirContainer, searchInput,btnReturn,avatar, btnFilter,conditions; private bool startMouse = false,isEnd = false; private int pageIndex = 0, pageSize = 24; private string raceName = ""; @@ -70,7 +70,8 @@ public class RaceListScript : RaceScript content = scroll.GetComponent().content; UIManager.AddEvent(scroll, UnityEngine.EventSystems.EventTriggerType.EndDrag, OnEndDrag); } - statusOptionContainer = transform.Find("ListContainer/Conditions/StatusContainer"); + conditions = transform.Find("Conditions"); + statusOptionContainer = conditions.Find("StatusContainer"); if (statusOptionContainer != null) { foreach (Transform t in statusOptionContainer) @@ -140,7 +141,7 @@ public class RaceListScript : RaceScript } } } - reserveContainer = transform.Find("ListContainer/Conditions/ReserveContainer"); + reserveContainer = conditions.Find("ReserveContainer"); if (reserveContainer != null) { UIManager.AddEvent(reserveContainer.gameObject, UnityEngine.EventSystems.EventTriggerType.PointerClick, b=> @@ -152,7 +153,7 @@ public class RaceListScript : RaceScript Refresh(); }); } - dirContainer = transform.Find("ListContainer/Conditions/Dir"); + dirContainer = transform.Find("Dir"); if (dirContainer != null) { var image = dirContainer.Find("Image").GetComponent(); @@ -171,7 +172,7 @@ public class RaceListScript : RaceScript Refresh(); }); } - searchInput = transform.Find("ListContainer/Conditions/SearchInput"); + searchInput = transform.Find("SearchInput"); if (searchInput != null) { //UIManager.AddEvent(searchInput.Find("Button").gameObject, EventTriggerType.PointerClick, (b) => @@ -183,7 +184,7 @@ public class RaceListScript : RaceScript onEndEdit(); }); } - btnReturn = transform.Find("BtnReturn"); + btnReturn = transform.Find("SwitchMode/BtnReturn"); if (btnReturn != null) { UIManager.AddEvent(btnReturn.gameObject, EventTriggerType.PointerClick, (b) => @@ -191,6 +192,8 @@ public class RaceListScript : RaceScript UIManager.ShowRaceHomePanel(true); }); } + + //Refresh(); } protected override void Start() @@ -204,6 +207,33 @@ public class RaceListScript : RaceScript var rect = transform.GetComponent(); rect.offsetMax = new Vector2(rect.offsetMax.x, 0); rect.offsetMin = new Vector2(rect.offsetMin.x, 0); + + var widthDelta = (transform.parent.parent.GetComponent().sizeDelta.x - + transform.GetComponent().sizeDelta.x) / 2; + var topRect = conditions.GetComponent(); + topRect.localPosition = new Vector3(topRect.localPosition.x - widthDelta + , topRect.localPosition.y, topRect.localPosition.z); + if (!App.topRectStartX.HasValue) + { + App.topRectStartX = topRect.localPosition.x; + } + + var mc = transform.Find("MC"); + UIManager.AddEvent(transform.Find("SwitchMode/BtnFilter").gameObject, EventTriggerType.PointerClick, b => + { + conditions.DOLocalMoveX(App.topRectStartX.Value + topRect.rect.width, 0.3f); + mc.gameObject.SetActive(true); + mc.GetComponent().alpha = 0; + mc.GetComponent().DOFade(1, 0.3f); + }); + UIManager.AddEvent(mc.gameObject, EventTriggerType.PointerClick, b => + { + conditions.DOLocalMoveX(App.topRectStartX.Value, 0.3f); + mc.GetComponent().DOFade(0, 0.3f).onComplete = () => + { + mc.gameObject.SetActive(false); + }; + }); #else #endif } diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 4706883c..9b996cb4 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -38,6 +38,7 @@ GraphicsSettings: - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 8082f243..1e9fa94a 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -22,7 +22,7 @@ PlayerSettings: m_SplashScreenOverlayOpacity: 1 m_SplashScreenAnimation: 1 m_SplashScreenLogoStyle: 1 - m_SplashScreenDrawMode: 1 + m_SplashScreenDrawMode: 0 m_SplashScreenBackgroundAnimationZoom: 1 m_SplashScreenLogoAnimationZoom: 1 m_SplashScreenBackgroundLandscapeAspect: 1