解决台湾无法点击的问题
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@ -50,10 +50,10 @@ public static class App
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static App()
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static App()
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{
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{
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#if !UNITY_EDITOR
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//#if !UNITY_EDITOR
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//Host = "http://pf.juze.pro/";
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// //Host = "http://pf.juze.pro/";
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//UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
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// //UdpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21000);
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//TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
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// //TcpAddress = new IPEndPoint(IPAddress.Parse("47.97.84.8"), 21001);
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#endif
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//#endif
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}
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}
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}
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}
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@ -183,6 +183,11 @@ namespace Assets.Scripts.Devices.Ant
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}
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}
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searchChannel.channelResponse -= antChannel_channelResponse_FeSearch;
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searchChannel.channelResponse -= antChannel_channelResponse_FeSearch;
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searchChannel = null;
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searchChannel = null;
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foreach (var item in discoveredDevices)
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{
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item.State = DeviceState.Disconnected;
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}
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discoveredDevices.Clear();
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discoveredDevices.Clear();
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usedChannels.Clear();
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usedChannels.Clear();
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IsBackgroundScanning = false;
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IsBackgroundScanning = false;
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@ -8,6 +8,7 @@ using Assets.Scripts.Apis;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using Assets.Scripts;
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using Assets.Scripts;
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using UnityEngine.EventSystems;
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using UnityEngine.EventSystems;
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using System;
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public class EarthController : PFUIPanel
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public class EarthController : PFUIPanel
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{
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{
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@ -29,6 +30,7 @@ public class EarthController : PFUIPanel
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bool showSummary = false;
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bool showSummary = false;
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Vector2 latlonCenter;
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Vector2 latlonCenter;
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private GameObject panel;
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private GameObject panel;
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private bool isTaiwanClick = false;
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protected override void Awake()
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protected override void Awake()
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{
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{
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base.Awake();
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base.Awake();
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@ -123,11 +125,15 @@ public class EarthController : PFUIPanel
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map.OnCountryClick += (int countryIndex, int regionIndex) =>
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map.OnCountryClick += (int countryIndex, int regionIndex) =>
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{
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{
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var country = map.countries[countryIndex];
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var country = map.countries[countryIndex];
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if (country.name.ToLower().Contains("taiwan"))
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Debug.Log($"country click { country.name }, { countryIndex }, { regionIndex }");
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if (country.name.ToLower().Contains("taiwan") || country.name.ToLower().Contains("china"))
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{
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{
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var latLon = country.latlonCenter;
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//var latLon = map.countries[36].latlonCenter; //country.latlonCenter;
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EnterBigMap(latLon);
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//EnterBigMap(latLon);
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isTaiwanClick = true;
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Invoke("DelayEnterBigMapForTaiwan", 0.01f);
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}
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}
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};
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};
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@ -148,6 +154,8 @@ public class EarthController : PFUIPanel
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};
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};
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map.OnProvinceClick += (int provinceIndex, int regionIndex) =>
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map.OnProvinceClick += (int provinceIndex, int regionIndex) =>
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{
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{
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isTaiwanClick = false;
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Debug.Log("province click");
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var province = map.provinces[provinceIndex];
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var province = map.provinces[provinceIndex];
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var latLon = province.latlonCenter;
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var latLon = province.latlonCenter;
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EnterBigMap(latLon);
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EnterBigMap(latLon);
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@ -156,6 +164,13 @@ public class EarthController : PFUIPanel
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//skybox = Camera.main.GetComponent<Skybox>();
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//skybox = Camera.main.GetComponent<Skybox>();
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}
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}
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private void DelayEnterBigMapForTaiwan()
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{
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if (!isTaiwanClick) return;
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var latLon = map.countries[36].latlonCenter;
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EnterBigMap(latLon);
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}
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//private float rot = 0;
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//private float rot = 0;
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//Skybox skybox;
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//Skybox skybox;
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/// <summary>
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/// <summary>
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@ -229,7 +244,7 @@ public class EarthController : PFUIPanel
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//Debug.Log("click");
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//Debug.Log("click");
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Vector2 latLon = Conversion.GetLatLonFromSpherePoint(sphereLocation);
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Vector2 latLon = Conversion.GetLatLonFromSpherePoint(sphereLocation);
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Debug.Log("Clicked on Latitude: " + latLon.x + ", Longitude: " + latLon.y);
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Debug.Log("Clicked on Latitude: " + latLon.x + ", Longitude: " + latLon.y);
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}
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}
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@ -280,5 +295,6 @@ public class EarthController : PFUIPanel
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//base.Close();
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//base.Close();
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map.Destroy();
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map.Destroy();
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DestroyImmediate(this.gameObject);
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DestroyImmediate(this.gameObject);
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GC.SuppressFinalize(this);
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}
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}
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}
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}
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